
~AlgarDude
- Casting - Fix for aura checks/spirit mastery (thanks rah!)
- Adjusted autotarget selection to prevent a couple of edge-case scenarios while still preserving overall intent.
- Marked Targets are now prevalidated.
- Prevalidation path is the same for MA/non-MA.
- MA will no longer ignore range for pre-validation.
- ENC(EQM) - Add new group mana regen buff belt.
- CLR(EQM) - Remove Laz aura logic.
- Set initial size of rgmercs target window.
~AlgarDude
- BRD(All) - fading memories no longer waits for lower health if the aggro is on a named (walkback from previous change).
- Tanks now leverage named on XT changes better for defense rotations.
~AlgarDude
- MAG(Live) - Fix for elemental form AA (Thanks Dchurch01!)
- SHM(Live) - Add Focus of Spirit.
- DRU(All) - Added select single-target HP Buffs.
- SHD(All) - Corrected some proc spell selection issues. Thanks TempusX for bringing them to my attention for EQM.
~AlgarDude
- Defensive actions that were previously gated when we were targeting a named now also function whenever a named is on xtarget (and we have 100% aggro on it).
- Cleaned up orphaned comment from helpers.
~AlgarDude
- Tanking Adjustments - PCs assigned the group main tank role will perform many actions (stick settings, etc) as a tank would.
- Firmly decoupled MA checks from configs that were used as proxies to imply tanking.
- Fixed an issue where certain spells were falsely being gated by level checks.
- Various stability fixes.
~AlgarDude
- Allowed truthy entry conditions to pass for consistency with other mercs function calls.
- Corrected or improved various rotation entries surfaced during an audit.
Overhauled the way our tanks will automatically reposition during combat.
~AlgarDude
- Added new setting: "Keep Mobs in Front" (default: true).
- Uses nav instead of stick.
- Calculates xtarg hater positions and attempts to shift near/around the current autotarget to shift packs of mobs into the frontal arc.
- Nav-mesh aware, accounts for room geometry, etc. A backslide may occur if lateral movement is blocked/infeasible.
- Removed old reposition settings (Moveback if Mob Behind + Distance).
- Respects "Manual Mode".
- Only functions when the tank has aggro on the xtarg haters in question (to better support multiple tanks).
- Burn/DPS rotations may temporarily be bypassed to make this movement instead; essential tank functions remain unimpeded.
~AlgarDude
- BST/MAG/NEC(All) - Aligned pet healing rotations, entries and options for parity.
- Fixed BST Pet healing rotation in the process (Thanks lashek!)
~AlgarDude
- ENC(All) - Updated charm spells.
- Also removed unused setting form Live (Thanks Mtg4stick!)
- BRD(All) - Add additional Run Song options.