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RGMercs - Lua Edition!

Combat Assist RGMercs - Lua Edition! 2826

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Some rotation-based windows are now reorderable in the UI. Rotations will be adjusted to process in that order. Others may follow: Charm (Assist, PreCharm), Melody(Bard Rotation). Note that some entry conditions make this a very bad idea on the defaults: tread carefully.

Bard

  • Melody and Combat Songs are now combined into a single rotation.
  • A fallback entry in the rotation handles topping off songs if none are in immediate need of refreshing.
Performance/Bug Fixes:

  • Variety of minor tweaks to claw back MS to pay for other shiny new things.
  • Fixes for some DB lookup caching.
  • Stopped duplicate work for buff table creation.
  • Certain UI elements no longer update if they are not open/drawing.
Config Work

  • Added the noWait flag to entries, instant AA/disc entries can enable this to bypass the small delay to ensure an ability was used (by checking for the buff, checking for it going on cooldown, etc). Safe to use anywhere the fidelity is unimportant (e.g, Selo's), but could compromise tank disc selection, etc, if used improperly.
  • Added the blockMem flag, which stops spells in that rotation from memorized by the UseSpell when conditions are met.
~AlgarDude
  • Handles emu servers misreporting mercenary info; more resilient on live as a bonus (Thanks Koomba!)
~AlgarDude
  • Casting - Fix for aura checks/spirit mastery (thanks rah!)

  • Adjusted autotarget selection to prevent a couple of edge-case scenarios while still preserving overall intent.

    • Marked Targets are now prevalidated.
    • Prevalidation path is the same for MA/non-MA.
    • MA will no longer ignore range for pre-validation.
  • ENC(EQM) - Add new group mana regen buff belt.

  • CLR(EQM) - Remove Laz aura logic.

  • Set initial size of rgmercs target window.

~AlgarDude
  • BRD(All) - fading memories no longer waits for lower health if the aggro is on a named (walkback from previous change).
  • Tanks now leverage named on XT changes better for defense rotations.
~AlgarDude
  • MAG(Live) - Fix for elemental form AA (Thanks Dchurch01!)
  • SHM(Live) - Add Focus of Spirit.
  • DRU(All) - Added select single-target HP Buffs.
  • SHD(All) - Corrected some proc spell selection issues. Thanks TempusX for bringing them to my attention for EQM.
~AlgarDude
  • Defensive actions that were previously gated when we were targeting a named now also function whenever a named is on xtarget (and we have 100% aggro on it).
  • Cleaned up orphaned comment from helpers.
~AlgarDude
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