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Utility MQNearby

- added /nearby ovelay which toggles the fullscreen overlay
- additional crash fix
- additional crash fix
- fixed crash
-- "sorry about that" - CWTN
- corrected a crash
- Implement pullarcs for cwtn plugins.
- Fix dangling pointer causing MQNearby to not work for some people on emu.
- Fixed named mobs not showing up on the map.
- Added the ability to edit the overlay.
-- When the overlay is on, below the button to turn it on is a checkbox to enable editing.
-- Just resize and move it to the desired position, then hit the checkbox to disable editing.
- CWTN Plugins will now display their corresponding circles on the map. It will not currently
-- display the arc.
- Fix not loading the map from map file when logging into the game or zoning with the
-- spawns tab open and the click through overlay on.
- Fix yourself not showing up when you first log into the game or after zoning.
- Added a timer to any unaccounted spawn types in the switch debug statement.
- correctly update the INI when switching toons.
- Separated the list of spawns from the search bar so you can scroll without
-- losing access to them in the spawns tab.
- Fix not loading the map from map file when logging into the game or zoning with the
-- spawns tab open and the click through overlay on.
- Fix yourself not showing up when you first log into the game or after zoning.
- Added a timer to any unaccounted spawn types in the switch debug statement.
- correctly update the INI when switching toons.
- Separated the list of spawns from the search bar so you can scroll without
-- losing access to them in the spawns tab.
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