• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
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    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run
MQ2Paladin

Combat Assist MQ2Paladin 3.1.52471.49

- Fixed spell loop with new memspell set
- We will now try and memorize our entire spellset at once instead of 1 and a time
- useremorsefallen slash command is no longer missing
- usestancebuff slash command is no longer missing
- added usestancebuff to help
- added usesymbol to help
- added remorsefallen to help
- useremorsefallen slash command is no longer missing
- usestancebuff slash command is no longer missing
- added usestancebuff to help
- added usesymbol to help
- added remorsefallen to help
- correct issue with rez stick
-- in previous patch, but not notes.
MQ2Paladin: |
- correct issue with rez stick
-- in previous patch, but not notes.

thx @Gambler
- Added Sustenance of Tunare and Ward of Tunare to Preservation line.
-- We will now memorize Preservation in gem 10 if you don't have the progressive spell yet and don't otherwise have a slot to memorize it in.
- Check Temp Buffs before pulling
-- due to long reuse on TempBuff, we're not going to wait on it, but we will check
- Corrected typo with rez stick
- Abrogate the undead should be in "Doctrine" and not in "Requiem"
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