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MQ2Paladin

Combat Assist MQ2Paladin 2450

Fixed low level rez issue.
Posted by: Redbot
- This is the first live patch where MQ2Paladin is "full-release"
- The RG Launcher is unable to *delete* old files.
-- This means you will get an error box if you didn't
--- a: purchase a license
--- b: delete the old mq2paladin.dll in your plugin folder, and/or
--- c: change your macroquest.ini to MQ2Necro=0 under Plugins
Posted by: DoNotReply
- Official Release!
- Will no longer kill yourself trying to save yourself with "Act of Valor".
Posted by: DoNotReply
- *Reminder* Will go to "paid release" on 10/19/2022, even tho live patch was moved to the 26th.
- Added CWTN Types "${CWTN.UseRez}" etc
- Deflection checks for shield - derp
Posted by: DoNotReply
- cure enchancements
- Will go to "paid release" on 10/19/2022 patch (the live patch was bumped to 10/26/2022, but it will be "paid release" on from the 19th)
Posted by: DoNotReply
- fixed a typo causing an invalid AA error
Posted by: DoNotReply
- useblessing command now adjusts useblessing
-- wow, amazing, 10/10, a+, gold star!
Posted by: DoNotReply
- added epic 1.5/2.0 usage and shame
-- will be used after/outside armor of inquis / group armor of inquis
Posted by: DoNotReply
- Adjusted usage position of ReverseDS and ReverseDSCharges
-- if you have this memorized, you obviously want to use it early in your rotation
- Added UsePreservation toggle
- Added UseStance toggle
- Splash/brilliant changes for twincast:
-- if splash is memorized (be it byos, custom-byos, memsplash etc) and SplashCureOnly is off, brilliant as usual.
-- if you don't have splash memorized, brilliant as usual
-- if SplashCureOnly (and memorized) we won't check if we can brillant outside of when we're going to try and use splash
--- for curing or twincasting it
Posted by: DoNotReply
- Added UsePreservation toggle
- Added UseStance toggle
- Splash/brilliant changes for twincast:
-- if splash is memorized (be it byos, custom-byos, memsplash etc) and SplashCureOnly is off, brilliant as usual.
-- if you don't have splash memorized, brilliant as usual
-- if SplashCureOnly (and memorized) we won't check if we can brillant outside of when we're going to try and use splash
--- for curing or twincasting it
Posted by: DoNotReply
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