• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run
MQ2GroundSpawns

Utility MQ2GroundSpawns

SyntaxDescription
/ground [option] [setting]The MQ2GroundSpawns command.
/ground
/ground active <on|off|true|false|0|1>
/ground add <name of item>
/ground add <ID of item> (It's displayed using MQ2Map as something like Drop11125/18, the only information you need is the 11125 everything else is ignored)
/ground remove <name of item>
/ground addglobal <name of item>
/ground removeglobal <name of item>
/ground invalid <report|reset>
/ground counter <reset|show>
/ground spawns - This will spit out all of the ground spawns in the zone by name
/ground ignorecurrent - this will temporarily add the shiny you are currently after to your invalid group.
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