• You've discovered RedGuides ? an EverQuest multi-boxing community ?️??️. We want you to play several EQ characters at once, come join us and say hello! ?
  • Guest, There was an optional eq update.
    DO NOT PATCH EQ or you'll have to wait for the next MQ update (no ETA).
    You can play without the patch by using patchme or autologin (preferred).
    If you've already patched EQ you're out of luck. Please don't ask for someone here to share the eqgame.exe.

  • Get ready to thaw a new TLP without Truebox restrictions
    Frostreaver
    VeryVanilla when?
MQ2CWTNCommons

MQ2CWTNCommons

- added more information for debugduringpull usage
- Cleaned up the "Alt Ability Error" message so folks don't think we're asking them to delete their characters.
- CWTN Type Additions: SetGroupRoles and CheckPriorityTarget
- Added the ability to exempt specific spells from having rank checking
-- this allows spells that cast the incorrect rank if you go silver/bronze/wood/dirt/dogpoo
--- current examples: velocity lines from bst, Spirit of Siver, Iceflame Barricade, Symbiotic Alliance
- Added the ability to designate certain discs to be fired while moving
-- this is useful and needed for things like escape/endregen combo for mq2rogue
- Added a "CheckPriorityTarget" option. this is defaulted true so no changes unless you turn it off
-- this is useful for things like gumdrops or other fights that you don't necessarily want to have to retarget off of the named everytime your target dies.
- We are no longer going to check for specific triggered effects (buffs)
-- this has the potential for not allowing certain clicky illusions that give you skeleton illusions
-- but it will hopefully lower the amount of folks directed towards the FAQ
- Bow/Throwing pullers should once again turn off autofire on return
- We will now popup a message if trying to force plugins on unsupported servers
Posted by: DoNotReply
- there might be duplicate update notes
Posted by: DoNotReply
- added raid nameds for sharvahltwo and darklightcaverns
Posted by: DoNotReply
- another pass at unborking setting puller in a pulling role =p
Posted by: DoNotReply
- can now dashaa while invis
- rogues will hide to use dashaa if they are not hidden (takes ~4 seconds before they can dash after hiding)
Posted by: DoNotReply
- added nosave to the following:
-- burncount
-- aoecount
-- assistat
-- chasedistance
-- stickselection
-- campradius
- removed debugstatement in stickselection
Posted by: DoNotReply
- Fixed the fix (again) to not set puller role in huntertank
Posted by: DoNotReply
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