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Utility MQ2AutoLoot

〰️Commits​


(ad243da) ~Knightly
Merge branch 'v143' into 'master'

Update for v143

See merge request redguides/plugins/MQ2AutoLootSort!1
(31bcc21) ~Knightly

〰️Commits​


(1c36671) ~Knightly
Merge branch 'v143' into 'master'

Update for v143

See merge request redguides/plugins/mq2autoloot!4
(c0e0492) ~Knightly

〰️Commits​


- Replace fopen with _fsopen
(3eb0a0e)
- Merge branch '_fsopen' into 'master'

Replace fopen with _fsopen

See merge request redguides/plugins/mq2autoloot!3 (a1b95d4)
Posted by: DoNotReply
Fixed issues relating to change in text for ConfirmationDialogBox for no trade/ and lore-equip items
  • Remove unnecessary variables and copies from OnIncomingChat
  • Refactor some of the logic to remove returns (others remain)
  • Chain conditions where no else was used
Knightly:
  • Replaced #define with constexpr
  • Removed using namespace std
  • Removed the duplicate defines that were already in the ItemActions Header
  • Changed some of the paths to MAX_PATH instead of MAX_STRING
  • Removed redeclared variables
  • Removed unused variables
  • Reduced scope on variables
  • Remove mixed tabs and spaces
  • Use space for alignment

alynel:
  • Cleaned up returns
  • Removed white space on line endings
  • Removed unnecessary GetLength checks before for loops
  • Refactored logic
  • Switched to int64_t
  • Switched FindItemCount to int from DWORD
  • Moved DistributeLoot bools to DistributeLoot function
fixed a fash, thanks to Sic for the report - @plure
@plure Fixed a bug when distributing loot and no one wanted the item, it would screw up the next item to be looted.
(Plure) Fixed for the new loot message when passing out loot
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