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Re: RedQuest v6.0 (Works for 2/16 patch)
Just want to let you know that EQBCS isnt working, and in fact I have never gotten it to work from the compiles from here. I am sorry I haven't said anything before. I just use one from an old compile. I use it all the time though and just thought I...
I will be nice. The software is on hold atm because there was a new game patch. Once there is a new mq2 there will be a compile available here. The name I assume will be Redquest 6.0. You won't see it until it is ready and posted, prolly in the next day or two.
OK this may be the simplest of requests and maybe there is a way to do it with just mq2melee, but I need to skillup feign death on my monk and was wondering if there is a simple mac or method available to do it. I know /melee has an auto fd function, but seems it is only if you are under a...
ANyone notice anything with nostun lately since last patch? seems my bard dies a lot now and he didnt before. i am wondering if the server still sees you as next to mob, even though you have moved on client side.
Has anyone done much with the DON mission Forbin's Elixir? I am just wondering if the poison sac is a random drop or if you have to find a particular spider that has it? In other words, can i keep camping the same room/repops to get the drop? Thanks!
I had a char banned recently for warping. It was odd too because it was the one account that i was trying to protect, so i didnt warp very much on it at all. all my other accounts were not affected. They said i could ask to have it reinstated in 60 days. It is crazy how random it seems to...
yea i used that and all the settings seeem ok, but when i go to fight, i stop attacking after a couple of secs and no skills activate. i cant figure out what is different this time around. i have /melee stickrange=10 /melee melee=10 /melee aggro=on /melee taunt=on and /melee kick=on.
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