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    Frostreaver

Problem - won't clicky my clicky

Joined
Jun 30, 2015
RedCents
4,023¢
help me troubleshoot my typo (I think)... I've checked it like 10 times but I can't see it.

Rich (BB code):
Buffs20=Spiced Iced Tea Dispenser|SUMMON|Spiced Iced Tea|2

doesn't show up as a spelling error or anything when Kisscheck runs..

If I manually summon 2 it trucks right along

I can do a "/casting "Spiced Iced Tea Dispenser" item in the mq2 window and it will summon, but this buff hangs my KA everytime if I have <2 Spiced Iced Teas.

I'm at a loss..
 
Rich (BB code):
SUMMON
should be
Rich (BB code):
Summon

I have and use
Rich (BB code):
Buffs3=Spiced Iced Tea Dispenser|Summon|Spiced Iced Tea|5
and it works perfectly everytime
 
So I've tried just about every combo for this I can think of and seem to be getting nowhere.

Worked if I used it in DPS but that's not the "right" fix...

I can't help but wonder if it's doing a mana check and getting caught there... /shrug

Rich (BB code):
[General]
KissAssistVer=8.5.5
Role=Assist
CampRadius=40
CampRadiusExceed=400
ReturnToCamp=1
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=99
MedCombat=0
LootOn=1
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=2
EQBCOn=0
IRCOn=0
MiscGem=8
HoTTOn=0
CampfireOn=0
CharInfo=Berserker|100
CastingInterruptOn=0
[SpellSet]
LoadSpellSet=0
SpellSetName=NULL
[Buffs]
BuffsOn=1
Buffs1=Bloodlust Aura|AURA
Buffs2=Seventh Wind|End|50
Buffs3=Reprieve|END|10
Buffs4=NULL
Buffs5=NULL
Buffs6=NULL
Buffs7=NULL
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=Axe of the Brute|SUMMON|Axe of the Brute|20
Buffs19=Fresh Cookie Dispenser|Summon|Fresh Cookie|1
Buffs20=Spiced Iced Tea Dispenser|Summon|Spiced Iced Tea|0
RebuffOn=1
CheckBuffsTimer=30
PowerSource=NULL
[Melee]
AssistAt=98
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll loose
AutoFireOn=0
[AE]
AEOn=0
AERadius=50
AE1=NULL
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL
[DPS]
DPSOn=2
DPSSkip=20
DPSInterval=0
DPS1=Cry Carnage|0|ONCE
DPS2=Shared Viciousness|98|ONCE
DPS3=Battle Stomp|96
DPS4=Banestrike|92|WEAVE
DPS5=Punch in the Throat|0
DPS6=Axe of Zurel|0
DPS7=Brutal Axe Throw|0
DPS8=Brutal Volley|0
DPS9=Vanquishing Frenzy|0
DPS10=Bloodfury|0|ONCE
DPS11=NULL
DPS12=NULL
DPS13=Fresh Cookie Dispenser|0|ONCE
DPS14=Spiced Iced Tea Dispenser|0|ONCE
DPS15=Tendon Gash|0
[Aggro]
AggroOn=1
Aggro1=Temple Crush|60|>|MOB
Aggro2=Jarring Crush|75|>|MOB
Aggro3=Uncanny Resilience|90|>|ME
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
Heals1=Uncanny Resilience|40
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
XTarHeal=0
HealGroupPetsOn=0
[Cures]
CuresOn=0
Cures1=NULL
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
[Burn]
BurnText=Decepticons Attack
BurnAllNamed=1
Burn1=Battle Cry of the Mastruq
Burn2=Fundament: Third Spire of Savagery
Burn3=Savage Spirit
Burn4=Juggernaut Surge
Burn5=Frenzied Resolve
Burn6=Reckless Abandon
Burn7=Brutal Discipline
Burn8=Blinding Fury
Burn9=Cleaving Anger Discipline
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
UseTribute=0
[Pull]
PullWith=Brutal Axe throw
MaxRadius=1200
MaxZRange=50
PullWait=5
PullRoleToggle=0
ChainPull=0
ChainPullHP=80
ChainPullPause=30|2
PullLevel=0|0
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=200
CampOnDeath=0
ClickBacktoCamp=1
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
 
Find this and change to line in blue
Rich (BB code):
       | Summon stuff
                        /if (!${Select[${Me.Class.ShortName},BER]} && !${1stPart.Find[axe]}) /call CastWhat "${1stPart}" ${Me.ID} Buffs
                        /if (${DebugBuffs}) /echo DEBUGBUFFS CheckBuffs summon item cast result ${Macro.Return}
                        /if (${Macro.Return.Equal[CAST_SUCCESS]}) {
                            /delay 15s ${Cursor.ID}
                            /echo Summoned  >> ${3rdPart} <<
                            /varcalc SummonAttempts ${SummonAttempts}+1
                            :inventory
                                /autoinventory
                                /delay 10
                            /if (${Cursor.ID}) /goto :inventory
                            /if (${FindItemCount[=${3rdPart}]}==0 && ${SummonAttempts}>0) {
                                /echo Summoning >> ${3rdPart} << Failed - Check reagents, timer, etc
                                /echo -- Turning off ${1stPart} - ${1stPart}|Summon|${3rdPart}|0
                                /varset FullText ${1stPart}|Summon|${3rdPart}|0
                                /varset SummonAttempts 0
                                /goto :summondone
                            }
                        }
to the text in red
Rich (BB code):
                        | Summon stuff
							/if (!${1stPart.Find[axe]}) {
						| Check if summoning from an item
							/if (${FindItemCount[${1stPart}]} > 0) {
								| Check if item is ready to cast
								/if (${FindItem[${1stPart}].Timer}!=0) {
									/if (${DebugBuffs}) /echo DEBUGBUFFS CheckBuffs ${1stPart} not ready yet skipping
									/goto :SkipBuff
								}
							}
							/call CastWhat "${1stPart}" ${Me.ID} Buffs
						}
                        /if (${DebugBuffs}) /echo DEBUGBUFFS CheckBuffs summon item cast result ${Macro.Return}
                        /if (${Macro.Return.Equal[CAST_SUCCESS]}) {
                            /delay 15s ${Cursor.ID}
                            /echo Summoned  >> ${3rdPart} <<
                            /varcalc SummonAttempts ${SummonAttempts}+1
                            :inventory
                                /autoinventory
                                /delay 10
                            /if (${Cursor.ID}) /goto :inventory
                            /if (${FindItemCount[=${3rdPart}]}==0 && ${SummonAttempts}>0) {
                                /echo Summoning >> ${3rdPart} << Failed - Check reagents, timer, etc
                                /echo -- Turning off ${1stPart} - ${1stPart}|Summon|${3rdPart}|0
                                /varset FullText ${1stPart}|Summon|${3rdPart}|0
                                /varset SummonAttempts 0
                                /goto :summondone
                            }
                        }
 
Last edited:
I am no expert but I would say this
Buffs20=Spiced Iced Tea Dispenser|Summon|Spiced Iced Tea|0

should be more like
Buffs20=Spiced Iced Tea Dispenser|Summon|Spiced Iced Tea|2

here are the two lines of code from one of my toons, and works fine
Buffs17=Spiced Iced Tea Dispenser|Summon|Spiced Iced Tea|2
Buffs18=Everlasting Chocolate Bar|Summon|Chocolate Bar|1
 
Thanks Maskoi, that fixed it.

(side minor typo so that the change can go into KA 8.?.? and pass testing, the last red line, the parenthesis should be a curly bracket.)
 
Problem - won't clicky my clicky

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