What's the point of sorting the dps section by hp ?
Wouldn't it be much simpler to treat it like a multikey on steroids and just try to apply the first dps action that fullfils all conditions (recasttime, gcd, mobhp <= hp, usercond) on each iteration of the mainloop ? Then users could prioritize by ordering the dpssection and no need for weave. Do I miss something ?
Wouldn't it be much simpler to treat it like a multikey on steroids and just try to apply the first dps action that fullfils all conditions (recasttime, gcd, mobhp <= hp, usercond) on each iteration of the mainloop ? Then users could prioritize by ordering the dpssection and no need for weave. Do I miss something ?

