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Vanilla - Very Vanilla Compile 20160916

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Very Vanilla Compile 20160916

HUG YOUR MQ2 DEV
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Install

  1. Read the Beginner's Guide to MacroQuest2.
  2. Install Very Vanilla


Update


  1. Run update.exe


Patch Notes

Rich (BB code):
16 Sep 2016 by Redguides
MQ2CPULoad added - thanks Dewey
Kissassist updated - thanks Maskoi & Ctaylor
The following plugins have been updated: MQ2Cast, MQ2Melee, and MQ2Nav (thanks brainiac)

16 Sep 2016 by eqmule
Fixed a crash bug in listwnd::addstring for the test build -report cred: fry
ISXEQ once again compiles... sorry about the long wait.
  BIG NOTE: it now includes ISXDK 35, this means you should use VS 2015 with toolset 140 to build it.
  one thing though... mq2ic doesnt load for some reson for it
  I have contacted Lax and hope we can figure out a workaround.
  Bottomline... yeah... you CAN build isxeq now...
  but its not protected by mq2ic, so run at your own risk.
  I really didnt want to wait any longer to get something out.
  but if you are the paranoid type, id hold off a couple more days
  until we can figure out a way to load it...

15 Sep 2016 by eqmule
Updated for TEST
The injector now detects if a profile is loaded or not and reinjects if needed if clicked,
  prior to this update sessions that u did /unload in game for had their profile name set
  as character (Loaded) and if you clicked such a profile, it would not reinject.
Fixed a bug in GetItemContentsByName
Fixed a bug in GetItemLink -cred demonstar55 and rswiders
Added a new parameter to FindItemBySlot so we can specify which locations to search.
NEW FEATIRE: The EverQuest TLO has a new member .LastMouseOver
  it returns a windowtype of the last window the mouse was hovering.
  Want to know the name of a window or its children? Tired of doing /windows and look through a list of a million windows?
  Well now it's easy:
  Example: Place the mouse over a window and do a /echo ${EverQuest.LastMouseOver.Name}
  Example2: /echo ${EverQuest.LastMouseOver.Tooltip}
NEW FEATURE: Added .MouseOver to the Group TLO
  Usage1: /echo Im hovering my mouse over ${Group.MouseOver.Name} which has ths spawnid: ${Group.MouseOver.ID}
  Usage2: /bct ${Group.MouseOver.Name} hi there I dont want to change my target just to tell u: please heal ${Me.Mame}
  Usage3: /bct eqmule //casting "Complete Heal" -targetid|${Group.MouseOver.ID}
  Usage4: /bct ${Group.MouseOver.CleanName} //setprio 2
  Final Note: YOU CAN hover over your own name in the player window where u see your hp and it will return you.
  There are many more usages for this im sure...
Fixed GetItemLink
Fixed AltAbilityReady to only return true for active abilities - cred desgn
Fixed multiple buffer overflows all over the place in core.
Note to self:
  The following plugins has had some kind of modification made to them to work with this release:
  MQ2Twist, MQ2SpawnMaster, MQ2LinkDB, MQ2EQBC I should post them on the forum.
  NavigationType.cpp MQ2Netheal.cpp MQ2SpawnMaster.cpp MQ2Twist.cpp

02 Sep 2016 by RedGuides
Ninjadvloot updated to 6.2 (Thanks hoosierbilly!)
kissassist updated to 9.1 (Thanks ctaylor and maskoi!)
MQ2AFNuke & MQ2Heals updated (Thanks jimbob!)
MQ2AASpend, MQ2Cast, MQ2Melee all updated


02 Sep 2016 by eqmule
Reverted a "fix" to the /while command that instead of fixing it made it worse
  im not happy with this command, im gonna have to spend more time on it.

01 Sep 2016 by eqmule
Misc Fixes to improve stability.
The Launcher can now launch single sessions without logging u in, i basically just "launches clean"
  rightclick the "Launch Clean" menu item to toggle starting eqgame in suspended mode (for power users)
The Launcher can now export and import login profiles.
Added some missing itemtypes.
The ALTABILITY struct has gotten an overhaul
  CurrentRank is now GroupLevel
  RequirementCount is now RequiredGroups
  RequiresAbility is now RequiredGroupLevels
  grant_only is now QuestOnly
  next_id is now NextGroupAbilityId
  last_id is now PreviousGroupAbilityId
  PointsSpent is now TotalPoints
PLUGIN AUTHORS: GetAAById has a second parameter, its level, use it or it will default to -1 this is only important when you try to find a aa by name.
	example:
	int level = -1;
	if (PSPAWNINFO pMe = (PSPAWNINFO)pLocalPlayer) {
		level = pMe->Level;
	}
	if (PALTABILITY pAbility = pAltAdvManager->GetAAById(index, level)) {
I added a wrapper for GetAAById so we can build emu builds.
  its called GetAAByIdWrapper and is exported.

CTargetWnd__UpdateBuffs is now CTargetWnd__RefreshTargetBuffs (cause it is)
Bunch of other stuff

17 Aug 2016 by Redguides
KissAssist 9.0 Released - Thanks Maskoi & ctaylor!
MQ2AFNuke Updated - Thanks Jimbob!
MQ2AdvPath Updated
MQ2Dpsadv updated
MQ2Navigation removed (use MQ2Nav instead)
MQ2Pop removed (use MQ2SpawnMaster instead)

17 Aug 2016 by eqmule
Updated for LIVE
TRUEBOX nerfed.



The zip file below is for advanced users. If you're new, please use the installer and run update.exe after each patch to get the newest version.
 

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Last edited:
Re: Very Vanilla Compile 20160817

It says kiss9. 0 released. Does that mean it's out of beta?

Sent from my SM-G920V using Tapatalk
 
Re: Very Vanilla Compile 20160817

KA9 is out of beta and is now officially released. Streamers and confetti and pop-ups ads to come.
 
Re: Very Vanilla Compile 20160817

I am getting random disconnects on my characters after turning on mq2. Lots it seems random on random characters and each time boots me to server select. I can't really provide more information atm, going to try other computer

Seems they went away when I decreased how many characters I had from 36 to 30 the disconnects stopped. Maybe pure randomness, but by chance is there a client cap on mq2 now? I will load up more in a second once I get my PL team squared away to see if that's the culprit


as an update it seems to be fine now, idk what that was all about.. patch day woes
 
Re: Very Vanilla Compile 20160817

MQ2 Truebox compile incoming as well I take it?

Truebox is over, until further notice:
http://www.redguides.com/community/...ebox-removed-back-to-normal-on-Phinigel-Quarm

- - - Updated - - -

KA9 is out of beta and is now officially released. Streamers and confetti and pop-ups ads to come.

Awesome sauce!... One caveat, I will see your "Streamers and confetti and pop-ups ads" and Block your ads with my ad-blocking browser and raise you a "Chazwazza" or an Hextet.

Still find it humorous some of the names that were proposed back then for IPv6 segments:
http://www.netresec.com/?page=Blog&month=2011-02&post=Name-the-Chazwazza-in-IPv6

~TheFiddler~
 
Re: Very Vanilla Compile 20160817

having disconnects when running social to start KA on team. all toons except one who starts social disconnecting.

after some testing it is disconnecting them on command

/bcg //mac kissassist tanksname 95% and/or /bct //mac kissassist tanksname 95%
 
Re: Very Vanilla Compile 20160817

having disconnects when running social to start KA on team. all toons except one who starts social disconnecting.

after some testing it is disconnecting them on command

/bcg //mac kissassist tanksname 95% and/or /bct //mac kissassist tanksname 95%

I haven't been on with the new compile, is it working if you remove the 95% trigger and put this in the KA ini instead?
 
Re: Very Vanilla Compile 20160817

Since the update, mobs defined to pull in KissAssist_Info under MobsToPull= xxx,xxx, etc. are no longer being targeted. MQ2 is checking for mobs, but pulls nothing. When I comment out the defined mobs in the KissAssist_Info file and put back in the default statement where no mobs are defined, restart MQ2, pulling resumes.

I am pulling from the same spot on the same mobs and this worked fine prior to the update.

Thanks!
 
Re: Very Vanilla Compile 20160817

PM me the zone you are and your ini file section for that zone please.
 
Re: Very Vanilla Compile 20160817

I see eqmule is updating MQ to do away with exchange, will this effect us much? I'm all for it, and hopefully when you /unequip, it puts it in bags and not leave it in your hands like the current MQ2Exchange does. (broke with the mega patch last month)
 
Re: Very Vanilla Compile 20160817

I see eqmule is updating MQ to do away with exchange, will this effect us much? I'm all for it, and hopefully when you /unequip, it puts it in bags and not leave it in your hands like the current MQ2Exchange does. (broke with the mega patch last month)

This will impact players on progression servers. I use MQ2Exchange in lieu of bandolier not being out yet as I found it to work better than the bandolier plugin. I know of several others who do the same.
 
Re: Very Vanilla Compile 20160817

When he does implement this. It will work ON ALL SERVERS or it won't be included in MQ2.
 
Re: Very Vanilla Compile 20160817

Wow things load fast. Yes the IC (thx EQMule) but the overall launch from start to finish is about half of what it was. I'm wondering if DBG might have done something on their end as well.

Current compile is great Red. With KA9 released, man, life is gooOOood.
 
Re: Very Vanilla Compile 20160817

Do I need to read through the beta release notes on k9 or is there going to be an official sticky for k9 release for me to read now that it is "officially" out of beta?

Thanks in advance, Maskoi, Redbot, EQMule!
 
Re: Very Vanilla Compile 20160817

I will incorporate all the stuff in to the kiss manual page this weekend. So yes there will be an official sticky release but all the info is on the beta page
 
Re: Very Vanilla Compile 20160817

Do I need to read through the beta release notes on k9 or is there going to be an official sticky for k9 release for me to read now that it is "officially" out of beta?

Thanks in advance, Maskoi, Redbot, EQMule!

Check the link below out, it may answer many questions you have about KA 9 release:
KissAssist-v9-081-Beta

~TheFiddler~
 
Re: Very Vanilla Compile 20160817

Every character I logged in that was running mq2targets with a mob on the watched list and up was crashing while loading the zone. And of course most of the zones my characters are in have something being watched. I had to unload mq2targets

(This is on Progression servers, I have not tested on live)
 
Re: Very Vanilla Compile 20160817

Not sure where to report this, but two things:

Crash.PNG


1 - This seems to be happening a lot more when running MQ2Autologin. I use WinEQ2 if that helps.
2 - Happen is spelled wrong :)
 
Re: Very Vanilla Compile 20160817

Thanks tone I have defined that message to only display on debug builds next zip should have the change.
 
Re: Very Vanilla Compile 20160817

I am having more fun with Kiss9 then any other version of Kiss ever made! This is AWESOME!
 
Re: Very Vanilla Compile 20160817

I've only been here for a year but definitely see a difference as well. Loving the streamlined version. Very solid for me working with ISBoxer. The one *crash* I had recently was only a PEBKAC issue. :bang:
Corrected issue with more C₈H₁₀N₄O₂ ! :dance:

Computer_Error_-_02.jpg replace-user-error.jpg

~TheFiddler~

- - - Updated - - -

P.S. Issue defined as leaving a mac running while camping out a toon- Oops!
 
Re: Very Vanilla Compile 20160902

Anyone else having issues running this with ISBoxer? I can't get an instance loaded via ISboxer while MQ2 is running. Once I unload MQ2 it starts right up.
 
Re: Very Vanilla Compile 20160902

Do you have MQ2Nav or MQ2Targets loaded? both have been reported as causing crashes with Iso boxer.
 
Re: Very Vanilla Compile 20160902

Do you have MQ2Nav or MQ2Targets loaded? both have been reported as causing crashes with Iso boxer.

Yea, I did some troubleshooting earlier and isolated the issue to mq2nav. Thank you for following up (and for reminding me to follow up here, as well).
 
This version still running? Haven't used any thing for a couple months. Started a new box crew an having issue. Mq2 is running an on task bar but now showing up in the game. Not sure as it isn't giving me an error or anything
 
There was a patch today so I imagine we are just patiently waiting for a new compile.
Don't forget to donate though :P
 
Vanilla - Very Vanilla Compile 20160916
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