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Vanilla - Very Vanilla Compile 20160810

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Very Vanilla Compile 20160810

HUG YOUR MQ2 DEV
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ka8sm.png


The simple & powerful all-class macro, KissAssist 8 is included in this compile

KissAssist 8.5 Release - Read about it here
MQ2Camera Released by Brainiac - Read About it Here
MQ2Nav BETA Released by Brainiac - Read About it Here

Install

  1. Read the Beginner's Guide to MacroQuest2.
  2. Install Very Vanilla


Update


  1. Run update.exe


Patch Notes

Rich (BB code):
9 Aug 2016 by eqmule
Added .LayoutCopyInProgress to the EverQuest TLO
  it returns TRUE if a layoutcopy is in progress and FALSE if not.
Fixed a couple buffer overflow bugs.
Misc stuff.

8 Aug 2016 by Redguides
All plugins updated and tested, thank you Maskoi, ctaylor & Jimbob.

8 Aug 2016 by eqmule
- The integrity checker is now 714% faster (or something).
- Updated mq2autologin, its not going to crash you ever again (well in theory at least)
  So, look, mq2autologin has been overhauled, and I also figured out where the serverids
  are being stored, this means that from now on you can place server shortnames in the mq2autologin.ini
  and as long as they have a server LONGNAME that matches what you see in the server select list it will be able to log you in.
  This is particularly useful on emulator login servers that assign dynamic IDs.
  NOTE2: for live servers, like tunare and drinal for example, those really ARE the real shortnames so I use those.
         BUT for emu servers, I have no idea what their shortanmes are, sometimes they dont even use a "short name", but instead, they use like a really long one with
		 spaces in it and so on, so I HIGHLY recommend you stick to a short name with no spaces in it, especially IF you are using the new MQ2 login feature on
		 the tray icon because eqgame only accepts 30 character commandlines so having a really long "shortname" will definaltely break that type of login for you...
		 bottomline, the mq2 login feature doesn't really care if the shortname is fake or real, it will use whatever is in your profile when it look them up in the ini.
  NOTE3: for live and test servers, obviously the staic id of those servers is still valid, and mq2autologin will still be able to look those up internally
  like it always have, this new ini setting is mainly for emu servers, but you can of course add any server u like, even live ones.
  so without further ado here is an:
    Example of a [Servers] section in mq2autologin.ini (note that I have no idea if these servers even allow mq2, this is just an example)
	[Servers]
	tunare=Tunare - The Seventh Hammer
	drinal=Drinal - Maelin Starpyre
	firiona=Firiona Vie (Roleplaying Preferred)
	peqtgc=[] [PEQ]The Grand Creation [legit-god]
	ezserv=[] EZ Server - Custom Zones, Vendors, Quests, Items, etc
	stormhav=[] Storm Haven - High-Quality Custom Content
	alkabor=[] The Al'Kabor Project [www.takproject.net]

25 Jul 2016 by eqmule
- THE BIG #pragma warnings SHOULD DIE patch...
- I have removed the #pragma warnings for depreciated string functions.
- This will absolutely break ALL your plugins.
- I am available on skype to help you fix every single one. eq.mule
- This is NOT going to be easy, but I have posted updated plugins
  on macroquest2.com in every thread that I had plugin source for.
- When you get WARNINGS while buidling this version, IT MEANS, you need a fix.
- DO NOT I REPEAT DO NOT ADD A PRAGMA TO FIX IT
- I'm seriously going to go ballistic if i see any more #pragma warnings
  If a #pragam warning is needed we are doing it wrong.
-
- So... the whambulance will be comming for sure when you update to this version.
  Sorry about that, but it was needed because I'm sick of all the buffer overflows
  that are crashing us randomly and I can never get a good call stack in order to fix them.
  This fix is years overdue, and I consider it crucial in order to move forward
  towards a 100% stable mq2.
-
- Anyway... I made a whole bunch of stuff stringsafe
  too much to list, if u have plugins that wont build
  post about it or message me and ill help u fix them.
  Here is a link to a post that has all my personal versions of the plugins I use, that I have fixed for this release:
- http://www.macroquest2.com/phpBB3/viewtopic.php?f=50&t=20053
- pMQ2Blech is no longer an export, create your own Blechs, cause hooking into that one is no longer an option.
  (this means mq2moveutils need to be updated see above link for updated plugins.)

Redguides:
MQ2Gmail added - receive an email/text if your toons die.
MQ2AFNuke & MQ2Heals updated (thanks jimbob!)

mq2devs:
13 Jul 2016
- Updated for LIVE
- Updated for TRUEBOX
  Yes... you can probably bypass my code thats in place to make a TRUEBOX version that
  has all the stuff the LIVE one has, but I am appealing to your decency now.
  Please dont. We have a good thing going with dbg now and I hate to see that ruined by someone
  for their own personal gain. -eqmule
- 
- To build a TRUEBOX version of mq2, uncomment //TRUEBOX in mq2main.
- If I find out that people are abusing this newfound power, I WILL have no other choice than
  moving more stuff into mq2ic, please dont make me do that. I like to keep mq2 as open
  as possible.



The zip file below is for advanced users. If you're new, please use the installer and run update.exe after each patch to get the newest version.
 

Attachments

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Re: Very Vanilla Compile 20160713

Works good, truebox mq though sounds a bit risky, im assuming daybreak knows already and despite its bare features there's a chance for drama when the "elite" quarm/phinny crowd abuse it publicly like they always do. I know it doesn't have those features, I know it doesn't do that, but there's a chance we'll take the blame because they're clueless and just need someone to blame
 
Re: Very Vanilla Compile 20160713

I have characters on Phinny. I have grouped with just a few people there. Perhaps it is just my bad luck, but those few people are the worst 'troll' kind. It only takes ONE of those sorts of people to know enough to be dangerous to the MQ2 community and circumvent the code to Troll some more.
I've always admired the Author ( God rest his awesome soul ), and the team that continues his work in his memory... But I get a strong feeling that opening this to Phinny and Quarm was a poor decision in it's current state of being Open Source and permitted to load on those 2 servers.

I might as well request it here, that the new compile for those servers be eliminated... to add longevity to MQ2 on the other servers.
 
Re: Very Vanilla Compile 20160713

If they circumvent the limitations, eqmule locks down structs in the next patch.

Remember that MQ2 isn't 100% open source.
 
Re: Very Vanilla Compile 20160713

I hope not... But I really know some idiot fuckwit will abuse it and fuck it all up for us all.

For those tempted.... DON'T!!
 
Re: Very Vanilla Compile 20160713

Yes, when maskoi and ctaylor get it out of beta.
 
Re: Very Vanilla Compile 20160713

The tears are already strong on the official forums. I'm so happy I never even gave phini a shot.
 
Re: Very Vanilla Compile 20160713

The tears are already strong on the official forums. I'm so happy I never even gave phini a shot.

/nod Don't play them, and let them die!

"Give me a choice between Pleasure and Pain, I choose PAIN!!" -- "Pain" Ronnie James DIO - RIP

~TheFiddler~
 
Re: Very Vanilla Compile 20160713

/mac map does not work on live servers ... ie not Phiny and the other new ones.

Intentional?



EDIT: Ok false alarm . I had to zone first. Very odd.
 
Re: Very Vanilla Compile 20160713

Does anyone notice when it says "Your integrity has been preserved" a lag of like 5-6 seconds where it totally locks up the window?

Never had this problem before until the newest compile. It just does it about 10-50 secs after you load in, and only when that text loads.
 
Re: Very Vanilla Compile 20160713

It's always done that for me, hell, even back in the day, before that msg was put in, it still did it.
 
Re: Very Vanilla Compile 20160713

some folks just got more integrity to protect then others....
 
Re: Very Vanilla Compile 20160713

One thing I noticed that is kind of annoying is that the needing Los to /target something also applies to players, which makes hiding behind a wall problematic at best. Is there any way to make that Los check for NPCs only? Pretty sure you can /target PCs out of Los without MQv running.
 
Re: Very Vanilla Compile 20160713

That's a very good point the easiest way would be to just turn off the target hook and let the client handle it. If that's what u want I can make that happen in the next patch.
 
Re: Very Vanilla Compile 20160713

Yes, when maskoi and ctaylor get it out of beta.

When KISS 9 comes out, will there be an easy way to transfer the info from my 8.5.5 ini's to the new KISS 9 or will it have to be done manually for all 30+ files? Thanks
 
Re: Very Vanilla Compile 20160713

I do believe the "transfer" will be just the KA9 stuff added to the old ini file, and thats the stuff you'll need to add manually.
 
Re: Very Vanilla Compile 20160713

Note, they have ALWAYS made new versions downward compatible with previous INI's. I've seen it add anything it needs, and perhaps use default values for things that are not required yet added. I periodically rename/delete an INI and have KA create a new one for comparison purposes.
 
Re: Very Vanilla Compile 20160713

Just curious if this is going to be recompiled with eqmules newly released mq2? Unless I'm misinterpreting that he came out with something new.
 
Re: Very Vanilla Compile 20160713

Although I have absolutely nothing to do with the RG build, I can assure you that they will update to the latest mq2 because they always do.
 
Re: Very Vanilla Compile 20160713

Just curious if this is going to be recompiled with eqmules newly released mq2? Unless I'm misinterpreting that he came out with something new.
It might not be until the next EQ update. We have to go through and update every plugin. We have like 80 so its going to be awhile.
 
Re: Very Vanilla Compile 20160713

Although I have absolutely nothing to do with the RG build, I can assure you that they will update to the latest mq2 because they always do.

I'm loving the stable MQ2 stuff! Although, I fear, most of my crashes are because of mq2 + isboxer combo. People that use just mq2 seem to crash a lot less. (Just not an option with my current playstyle, sadly....)

;__;
 
Re: Very Vanilla Compile 20160713

I'm loving the stable MQ2 stuff! Although, I fear, most of my crashes are because of mq2 + isboxer combo. People that use just mq2 seem to crash a lot less. (Just not an option with my current playstyle, sadly....)

;__;

Zoning crashes? Mine have basically completely resolved since switching to the MQ2 launcher. Unless I've been online for 24+ hours then sometimes I will crash regardless. Helps to reboot once a day.
 
Re: Very Vanilla Compile 20160713

Zoning crashes? Mine have basically completely resolved since switching to the MQ2 launcher. Unless I've been online for 24+ hours then sometimes I will crash regardless. Helps to reboot once a day.

I bought like 4 years or something of isboxer, 155 days left, will be forced to adjust I'm sure at that point. At least I have pro's for doing so!
 
Re: Very Vanilla Compile 20160713

Could we possibly get MQ2Twist, but enabled for Bard only? EQ already has melody and MQ2Twist is only a slight upgrade of that ; ). It just lets melody restart without having to restart it when the Bard gets stunned.

Thanks <3.


Also think that StickMode should not be allowed for MQ2Melee. It should be allowed in combat or it breaks following a character through a dangerous zone. How about this... you can only /stick player characters, like /follow?


Target should be allowed if a group is targeting the thing you are targeting or it is within a certain range. It just needs to be similar to the regular EQ target. I try to assist someone in the group and target doesn't let me sometimes, whereas Vanilla target will. Target should also be allowed if the thing is your target's target or if the target is any of the target options (auto hate, any of the main assists, etc). If it is possible for you to target it legitimately, it should be possible for you to target it with this target too : ).


I am questioning EQBC. If something like lsboxer isn't allowed, I don't think something like EQBC should be allowed either. It allows you to map hotkeys from other computers to one main machine that can drive them all. It also allows you to send commands to several characters simultaneously. This makes it so that you can continue watching your main screen for things like stuns while sending commands off to casters. Just start EQBC server on the master machine and have the little drones join up and you are set. Could conceivably runs raids solo too, especially with being allowed to stick to NPCs.


After using this, those are my thoughts =).
 
Re: Very Vanilla Compile 20160713

First time user here, hope this is the correct place to ask for help

I have downloaded, installed and successfully updated. When I run EQ (using eqgame /patchme), I get your windows detailing update history at the char select. All looks good there. However when I log in, all my chat screens are blank. I can't set focus in the chat area. I never see the 'Integrity' message in the MQ window.

If I compile my own MQ2 from the Macroquest site, it all works fine. Though obviously without all your lovely macros

I notice that the Macroquest source version was updated 25/7, the redguide version is 13/7. Are we waiting for a new build?

Apologies if this is in the wrong place, I couldn't see a specific help forum

Cheers
 
Re: Very Vanilla Compile 20160713

The 13/7 build is running fine for me (though I say 7/13). I do not compile my own version, but wouldn't the redguides macros still run with the base MQ2 compile? Sorry I can't offer a solution. Perhaps check the plugins that are loaded to make sure mq2ic is loaded?
 
Re: Very Vanilla Compile 20160713

Hi, seems that the mq2ic is loaded, according to updater. Just found where I should have asked this question, will repost there. Thanks for the info!
 
Re: Very Vanilla Compile 20160713

0809 update!

This is a big update, eqmule's been slogging away at this for nearly a month, and Maskoi & ctaylor have been going through plugins for nearly 3 weeks.

Please let us know how it's running. We're considering rebranding it because how stable and smooth it appears to run in our tests. We can't make it crash if we try.
 
Re: Very Vanilla Compile 20160809

Did I just hear Incognito say, "Challenge Accepted"?
 
Re: Very Vanilla Compile 20160809

Running KA / AutoCleric / AFnuke in Into the Temple B in Crypt of Sul results in a CTD 5-10s into each pull with 8/9 build. Reload toons, pull, same. Went back to 7/13, no crashing (Beyond leaving PoK).

Not sure where these logs are dumped since it's a complete CTD, not a MQ2 debug crash. If someone can point me to where I should be looking, I can send over the crash reports. I can replicate it every time. (3-5 of the instances crash, the cleric has not crashed yet, all using same plugins).
 
Re: Very Vanilla Compile 20160809

Running KA / AutoCleric / AFnuke in Into the Temple B in Crypt of Sul results in a CTD 5-10s into each pull with 8/9 build. Reload toons, pull, same. Went back to 7/13, no crashing (Beyond leaving PoK).

Not sure where these logs are dumped since it's a complete CTD, not a MQ2 debug crash. If someone can point me to where I should be looking, I can send over the crash reports. I can replicate it every time. (3-5 of the instances crash, the cleric has not crashed yet, all using same plugins).

Had the same experience. A clean extraction of the file on this thread with my inis and things copied over seems to be working just fine so far. Had to redo autologin though.
 
Re: Very Vanilla Compile 20160809

8/9 build is crashing left and right.

Unloaded mq2autologin from my plugin list appears to be more stable, but crashes soon as I run KA.
 
Re: Very Vanilla Compile 20160809

They aren't your typical crash with a dialog... It's eqgame.exe stopped working and spins out of control and dies.
Just nuked my MQ2 folder and trying a fresh install.

Might be a file in the updater that isn't getting updated, or mq2autologin changes.

Don't have time to debug too much need to go to bed, reverting for now.

I use WinEQ2 right now... if we are looking for common trends.

This Happened::

Lovely.PNG
 
Re: Very Vanilla Compile 20160809

No WinEQ or ISboxer here, just straight MQ2/EQ. No crash dialog, just a windows EQ stopped working message.

Well, looking in event log, appears to be mq2dpsadv:
Faulting application name: eqgame.exe, version: 0.0.0.0, time stamp: 0x57857579
Faulting module name: mq2dpsadv.dll, version: 0.0.0.0, time stamp: 0x57aa4bbe
Exception code: 0xc0000409
Fault offset: 0x000107ae
Faulting process id: 0x19c98
Faulting application start time: 0x01d1f2b27ee28e7a
Faulting application path: C:\games\everquest\eqgame.exe
Faulting module path: C:\Users\xxx\Desktop\MQ2_Prod\Release\mq2dpsadv.dll
Report Id: f4b7770c-7fb6-4089-b643-7092810da64f
Faulting package full name:
Faulting package-relative application ID:


Confirmed, unloading mq2dpsadv resolves the crashing on combat issue for me. No issues so far. Testing more.
 
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Re: Very Vanilla Compile 20160809

My crashed happened after updating. First 2 times I closed the messages down, the game snapped shut and so I rebooted. 3rd time I left the messages up and it didnt actually crash the game... Weird. My crew is killing using KA, with the eq crash messages up and in the background.
 
Re: Very Vanilla Compile 20160809

My crashed happened after updating. First 2 times I closed the messages down, the game snapped shut and so I rebooted. 3rd time I left the messages up and it didnt actually crash the game... Weird. My crew is killing using KA, with the eq crash messages up and in the background.

Thats a debug crash, you should be able to get logs from that one. The crashes I was having were Windows app crashes, not soft EQ/MQ crashes. I have only had soft crashes after updating when zoning out of high population zones.
 
Re: Very Vanilla Compile 20160809

Thats a debug crash, you should be able to get logs from that one. The crashes I was having were Windows app crashes, not soft EQ/MQ crashes. I have only had soft crashes after updating when zoning out of high population zones.

Aye, I have sent the dumps to the vastly overworked and highly underpaid Eqmule.
 
Vanilla - Very Vanilla Compile 20160810
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