[MQ2HUD]
Last=Elements
SkipParse=5
CheckINI=10
UpdateInBackground=on
ClassHUD=on
ZoneHUD=on
UseFontSize=off
[Elements]
;Player info:
;----------------
myinfos=3,145,5,0,255,0,~~PLAYER~~
Myname=3,160,15,255,50,255,${Me.Name}
mylvl=3,160,25,255,122,50,Level: ${Me.Level}
myhitp=3,160,35,0,255,0,HP: ${Me.CurrentHPs} / ${Me.MaxHPs}
myendr=3,160,45,255,255,0,EN: ${Me.CurrentEndurance} / ${Me.MaxEndurance}
mymana=3,160,55,50,255,255,MN: ${Me.CurrentMana} / ${Me.MaxMana}
myLoc=3,140,65,0,210,100,Loc: ${Me.Y} ${Me.X} ${Me.Z}
;Target info:
;----------------
Target=3,300,5,0,255,0,~~TARGET~~
Tname=3,290,15,255,50,255,${If[${Target.ID},${Target.CleanName},]}
tlvl=3,290,25,255,0,0,${If[${Target.ID},Level: ${Target.Level} HP: ${Target.PctHPs},]}%
tclass=3,290,35,50,255,255,${If[${Target.ID},Class: ${Target.Class},]}
TLoc=3,290,45,0,210,100,${If[${Target.ID},Loc: ${Target.Y} ${Target.X} ${Target.Z},]}
TDist=3,290,55,0,210,100,${If[${Target.ID},Distance: ${Target.Distance},]}
TDirect=3,290,65,200,150,0,${If[${Target.ID}==NULL,"",${If[${Math.Calc[((${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360)*-1]}>-30,"Straight Ahead",${If[${Math.Calc[((${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360)*-1]}>-180,"To your left","To your right"]}]}]}
;Time info:
;---------------------
RLT=3,445,5,0,255,0,~~REAL TIME~~
Time=3,450,15,50,255,255,${Time.Time24}
speed=3,450,30,255,0,0,MY Speed Is: ${Int[${Me.Speed}]}
targetspeed=3,450,45,255,0,0,TGT Speed Is: ${Int[${Target.Speed}]}
zoneid=3,450,60,0,255,0,Zone ID#: ${Zone.ID}
zonename=3,450,75,0,255,0,Current Zone: ${Zone.Name}
GT=3,552,5,0,255,0,~~GAME TIME~~
GameTime=3,570,15,50,255,255,${If[${GameTime.Night},AM,PM]}: ${GameTime.Hour}:${GameTime.Minute}
;Other info:
;---------------------
Infos=3,720,5,0,255,0,~~INFO~~
GLeader=3,700,15,0,255,0,${If[(${Group}>0),Group Leader: ${Group.Leader},]}
Macro=3,700,25,0,255,0,Macro Running: ${Macro.Name}
LastTell=3,700,35,0,255,0,LastTell - ${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]}
GMInd1=3,700,45,0,255,0,${If[${Spawn[gm].ID},GM,]}
GMInd2=3,700,45,0,255,0,${If[${Spawn[gm].ID},,GM:]}
GMInd3=3,700,45,0,255,0,${If[${Spawn[gm].ID},${NearestSpawn[GM]},]}
GMInd4=3,750,45,0,255,0,${If[${Spawn[gm].ID},,None In Zone]}
Players=3,700,55,0,255,0,PCs in Zone = ${SpawnCount[pc]}
AttackSpeed1=3,850,15,255,255,255,Tribute = ${If[${Me.TributeActive},ON,OFF]}
HungerLevel=3,850,25,255,0,0,Hunger = ${Me.Hunger}
ThirstLevel=3,850,35,50,255,255,Thirst = ${Me.Thirst}
Npcs=3,850,55,0,255,0,NPCs in Zone = ${SpawnCount[npc]}