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Question - Turning Speed adjustment

mq2rulze

Member
Joined
Feb 18, 2011
RedCents
69¢
I can turn instantly with my mouse. Is there a way to adjust turning speed in MQ2? /Face and /Stick is so slow.

Thanks so much for your help on this.
 
Excellent! TYVM. Now how about when sticking from across the zone and running into trees... would like to turn faster ...
 
Excellent! TYVM. Now how about when sticking from across the zone and running into trees... would like to turn faster ...

Sticking from across the zone is a bad idea for the reason you mentioned. You will get stuck on everything. If you?re trying to move use MQ2Nav. Build a mesh of the zone and the use /nav target and your char will run to the target avoiding all obstacles, trees, buildings, open doors, etc.

Alternatively if you are playing on the main char and want everyone else to move to you make a hot key as below and everyone will move to the char who runs the command. Again you have to have a mesh built. They will also run through mobs so either have invis or not worry about adds.

/bca //nav id ${Me.ID}




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I would like to mention that targeting from across the zone where not normally capable (IE: from the Group window, or XTarget window where a player target has been saved) is a bad idea. When sticking/navigating to players whom are not in group or the XTarget window it is recommended that you utilize player ID's. As mentioned you can use the eqbc command to nav to your own ID. In order to achieve this for other players in the zone you can use their ID

/nav id ${Spawn[playername].ID}

This way you don't have to figure out their ID every time you change zones. You can create a hotkey for each member of your group and even create BC command keys.

/bcaa //nav id ${Spawn[Chatwiththisname].ID}

where Chatwiththisname is the name of the player you want to navigate to. Then you require no target at all and the hotkey will work across zones (player ID changes when you zone).
 
Question - Turning Speed adjustment

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