- Joined
- Feb 9, 2017
- RedCents
- 1,387¢
Amazing!
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.

Worked like a charm. /mac tsc make purifiedwater[General]
TotalRecipeNumber=1
DoSkillUps=FALSE
UseTrophies=FALSE
BlacksmithingMod=NULL
BakingMod=NULL
JewelcraftMod=NULL
BrewingMod=NULL
TailoringMod=NULL
ResearchMod=NULL
FletchingMod=NULL
PotteryMod=NULL
FishingMod=NULL
TinkeringMod=NULL
PoisonMod=NULL
AlchemyMod=NULL
[Recipe1]
Recipe1ItemName=Purified Water
Recipe1ItemID=12607
Recipe1Container=Tracker's Water Extractor
Recipe1Known=FALSE
Recipe1Trivial=0
Recipe1SkillType=Brewing
Recipe1MakeTotal=50
Recipe1Items=2
Recipe1Item1=Frost Crystal
Recipe1Item2=Purification Tablet
Check this outWorked like a charm. /mac tsc make purifiedwater
Used the Tracker's Water Extractor from inventory.
INI:[General] TotalRecipeNumber=1 DoSkillUps=FALSE UseTrophies=FALSE BlacksmithingMod=NULL BakingMod=NULL JewelcraftMod=NULL BrewingMod=NULL TailoringMod=NULL ResearchMod=NULL FletchingMod=NULL PotteryMod=NULL FishingMod=NULL TinkeringMod=NULL PoisonMod=NULL AlchemyMod=NULL [Recipe1] Recipe1ItemName=Purified Water Recipe1ItemID=12607 Recipe1Container=Tracker's Water Extractor Recipe1Known=FALSE Recipe1Trivial=0 Recipe1SkillType=Brewing Recipe1MakeTotal=50 Recipe1Items=2 Recipe1Item1=Frost Crystal Recipe1Item2=Purification Tablet
This worked standing in Fungus Grove. My guess is it ignored that code and used what I put in the RecipeContainer Line. Im not even sure if its called brewing, i just guessed since its a brewing item. also even with usetrophies=false it still swapped out the brewer trophy for the combines.
Once your macro ends in the middle of shopping, it should pick right back up buying what you didn't get the first time.when running /Mac tsc shop xxxxxtrophy i noticed it didn’t check for inventory space. On one of the toons I forgot to clear his inventory and the program told me I ran out of space and couldn’t purchase anything else. Once I closed it and cleared out bags I couldn’t tart it to restart where it left off. I had to start It all over.
ive only run smithing and tailoring recently but i assume the others are the same.
/if (${Me.FreeInventory} < 2) {
/echo \atTCore Set: \ayBags done filled up!
/cleanup
/end
}
Nice work here.The item check worked great for a recipe that needed multiple of the same item and only one left in inventory.
The new TrophyQuest ini got my head spinning. You must have gone mad by now. lol
What's giving me a case of the bonkers is the conditions and counting for making an item, whether it is a main recipe, sub recipe, or tert recipe, is it part of a task or do we need to make up a magical count, is it a create task, it is it a deliver task, has it been made before, don't make too much.. agh!
ex.. I need 3 robes of awesomeness for a create task,, but I already have 3 robes of awesomeness but they were made before I started the quest, so I make them until the task is complete, not that I already have 3..
ex. I am waiting to deliver items but I ate a taco accidently, so I need to make another taco.. but I already turned in 1 taco, when I needed 2. So I need an inventory count of 1 and am using the task item remaining count to calculate how many I need to buy to make it, and how many I need to have in inventory to complete it without making too many.

Firing up a new toon on 3.0 Is saying it will check for missing Containers but doesn't shop for them. Heads straight to abysmal. Cranks up the machine in pok and runs through the pottery freebie quest and says complete while heading to the guild lobby.
Started in Feerott started to origin I just clicked the POK book, he skipped buying the kits, probably because I wasn't in POK. I deleted all my kits ran it again in pok and he bought all but the hybrid research kit and headed to abysmal. (bought bowl, spit, fletching and jewelry kit) (shadow knight)
And still ran through the whole pottery quest in the process of running to guild lobby.
That last part is by design.. it goes for pottery first and does a check to make sure you don't have anything to make before heading out// It's part of the flow and especially useful if you aborted and restarted.
Those spell kits are dual purpose apparently../if (${Select[${Me.Class.ShortName},ROG]}) {
/varset SpellKit Mortar and Pestle
|Mortar and Pestle
}
/if (${Select[${Me.Race},Gnome]}) {
/varset SpellKit Deluxe Toolbox
|Deluxe Toolbox
}
Those spell kits are dual purpose apparently..
A victim of the CopyPasta monster no doubt.
DUH! Nevermind this toon already has 250 research, probably skipped it.
Will they purchase these items without the code in there? TSC_TSS.inc
/if (${Select[${Me.Class.ShortName},ROG]}) {
/varset SpellKit Mortar and Pestle
|Mortar and Pestle
}
/if (${Select[${Me.Race},Gnome]}) {
/varset SpellKit Deluxe Toolbox
|Deluxe Toolbox
}
This code in TSS is good or should be good..
You have to manually get the TS trophy quest correct then do the mac?
What does the rogue use poison and the gnome for tinkering?
I think if you do the /mac tsc freebiesYou have to manually get the TS trophy quest correct then do the mac?
TSS is only for Research right now.. the other stuff is in a different .inc ..
I think if you do the /mac tsc freebies
It will return and go get the trophy quests in west freeport.
otherwise
/mac tsc trophies
Had this pop up but it kept going without skipping a beat. Working great so far. Waiting to see a bag switch from inventory.
