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Release Tradeskill Construction Set NeXt 4.1991b

The W/A in TCN_Craft.lua: (add the code in orange)

mq.cmd('/notify TradeskillWnd COMBW_ExperimentButton leftmouseup')
mq.delay(750)
mq.delay(3000)
return
end

I added an arbitrary delay to the delay for testing.. You can add it too to get going, at least for crafting. Tradeskill UI should be fine.
It seems to account for now for the delay in the boxes showing up.

As for the can't pick up, yeah it is trying to grab from a bag and yes just like DBG other shenanigans it is causing issues.

The W/A for that is in TCN_Library.lua: (add the code in orange)


mq.cmd('/ctrl /itemnotify in pack' .. pack .. ' ' .. slot2 ..
' leftmouseup')
mq.delay(200)
-- extra delay DBG screw up
mq.delay(3500)
end
if l_count == -1 then
mq.cmd('/shift /itemnotify in pack' .. pack .. ' ' .. slot2 ..
' leftmouseup')
mq.delay(100)
-- extra delay DBG screw up
mq.delay(3500)
end

I want to see how this stuff operates before committing to a release and arbitrary numbers.. if it has to stay that way I will try to tune to the lowest possible with "decent" latency..

Note: I am using standard UI and whatever DBG is doing..
Total rookie, no idea how to do this and don't want to mess anything up.
 
Total rookie, no idea how to do this and don't want to mess anything up.
The good news is, you can re-install from the launcher if you mess anything up with a Lua file. I am not sure what they are doing in the closed door DBG sessions with regards to their UI silliness.. So I am waiting/watching to see where they are going to settle and end up.

If you are going to make changes, notepad, notepad++, visual studio code are some options to modify.
 
To boot (pun intended) my main pc is crashing randomly, I think the CPU is going to heaven. The other box I have is for test so I am trying to spin up something.. all that said, still checking out what's up.
I switched to a 3060ti and checked ram and ran sfc /scannow and it still blew up.. I updated the NVIDIA driver to official release and all seems to be good..
 
How do you get the Lua script to crafter a set amount of items and sell them ? For example in jewelrycrafting I set the amount to be made, let's says 500 jaded platinum rings are what I want made , I click the skill and continue Checkbox and then i set the sell slider to let's say 30 rings , select the item to be made and hit craft. It will craft all of the items but it only crafts 1 item at a time and then goes to sell and repeats crafting 1 and selling again. I have more than enough slots in my inventory also for it to be able to hold 30 items. Also if it keeps crafting and my inventory gets full with no more room left that characters client will end up crashing and I have to log back in. Any help on this problem is appreciated. Thanks for the great Lua and your hard work
 
How do you get the lua script to crafter a set amount of items and sell them ? For example in jewelrycrafting I set the amount to be made, let's says 500 jaded platinum rings are what I want made , I click the skill and continue Checkbox and then i set the sell slider to let's say 30 rings , select the item to be made and hit craft. It will craft all of the items but it only crafts 1 item at a time and then goes to sell and repeats crafting 1 and selling again. I have more than enough slots in my inventory also for it to be able to hold 30 items. Also if it keeps crafting and my inventory gets full with no more room left that characters client will end up crashing and I have to log back in. Any help on this problem is appreciated. Thanks for the great LUA and your hard work
When you do not select destroy or sell it takes into account what is in inventory and will only craft 1 at a time to reach the goal. So if on previous runs you had 499 in inventory it will shop for 1 and craft 1.
 
I have also been experiencing this problem with the lua filling my inventory slots with single TS materials as well.
What results are people getting with this: By unchecking it?

1692459873530.png

Keeping in mind after you have to exit and start a new window/session.


Well the answer is nope, cause it "fixes" the red tint when opening a bag, but does not help with the experiment container opening.
 
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When you do not select destroy or sell it takes into account what is in inventory and will only craft 1 at a time to reach the goal. So if on previous runs you had 499 in inventory it will shop for 1 and craft 1.
I did not mention that I did have the sell button checked and it only makes 1 item and sells and cycles that
 
1692490485291.png

This happens everytime I try to generate a mass list in artisan mode. I've looked through the thread but couldn't seem to find a fix I need to make for this to work.
 
Having trouble with getting items out of the bank.

View attachment 50437
Yeah.. DBG.. Thank Them

If you got the latest release I just put out, I added in some delays to account for that, if you did download and it ain't workin', it just means the delay need to be greater most likely from a couple of posts back describing the files and changes.
 
Yep, I have the latest. Prior to updating earlier, was having alot more issues.

Can we get the ability to toggle off putting all my tools and trophies back in the bank? Would save alot of time, and DBG meddling if I just kept most of my durable goods on my person.
 
Yep, I have the latest. Prior to updating earlier, was having alot more issues.

Can we get the ability to toggle off putting all my tools and trophies back in the bank? Would save alot of time, and DBG meddling if I just kept most of my durable goods on my person.
Right Thurr-- Auto Deposit :)

1692497208156.png
 
In default I can't get it past the faction portion using the old UI engine cause the faction window isn't populating.
You might be able to type /fac and then /fac again or /fac once and it could/should/might continue.
 
You might be able to type /fac and then /fac again or /fac once and it could/should/might continue.
Got past it relogging and it was the UI that was stopping it so thank you. Now to find out how to get it to make a list of all the recipes instead of just 100.
 
Got past it relogging and it was the UI that was stopping it so thank you. Now to find out how to get it to make a list of all the recipes instead of just 100.
images
 
Disabling auto-bank seemed to help mitigate those meddling kids for me. Rocking and rolling now. I noticed something strange I want to share. I dont have the perk that gives me 2 extra bag slots... while crafting with default UI, and the inventory open (I like to watch my trophy level), I noticed those 2 extra slots, appear and disappear while TCN is working away. Is this a clue?

Scooby-Doo-Where-Are-You-A-Clue-for-Scooby-Doo-1-02-scooby-doo-17174951-1067-800.jpg
 
Disabling auto-bank seemed to help mitigate those meddling kids for me. Rocking and rolling now. I noticed something strange I want to share. I dont have the perk that gives me 2 extra bag slots... while crafting with default UI, and the inventory open (I like to watch my trophy level), I noticed those 2 extra slots, appear and disappear while TCN is working away. Is this a clue?

Scooby-Doo-Where-Are-You-A-Clue-for-Scooby-Doo-1-02-scooby-doo-17174951-1067-800.jpg
It's a clue they want you to buy the perks.
 
FYI I am aware of the holding the item on the cursor after withdrawing from depot, I have added in code to auto inventory items, prior EQ version would put them in inventory, and now I will.
 
Well, something new with the turn off New UI option. While the Lua is banking stuff, it locks the mouse back into the same spot across all the clients.
 
Well, something new with the turn off New UI option. While the Lua is banking stuff, it locks the mouse back into the same spot across all the clients.
I can't even..

Well if you are referring to depot deposit. I can. This is known and there are no WAs ATM. The move cursor works independent of the game window.
 
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I haven't seen this exact one posted. Unchecking the Use New UI box and reloading EQ got me going again. Hope this is helpful if anyone else runs into the same issue.
 

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Lua run tcn is not bringing up the control panel window its stopping on the command line activating trophy tribute benefits and no window is popping up
 
ok so i experimented with changing back to new ui from old and now its hanging on command line initializing tradeskill depot,so baisically it got one line further,the strange thing is it was working about 4 hrs ago then just stopped.
 
ok so i experimented with changing back to new ui from old and now its hanging on command line initializing tradeskill depot,so baisically it got one line further,the strange thing is it was working about 4 hrs ago then just stopped.
According to your DM this has been resolved and had nothing to do with TCN, it concerned mesh settings, correct?
 
Hello JB,

I've been putting the software to work recently. Thank you for all the hard work you put into this beast.

I noticed when Overseer kicks off while doing TCN stuff... some bad things can happen. I am an idiot and always forget to stop Overseer until bad things happen. I wouldn't be upset if TCN worker script paused (or stopped) Overseer at the start of its automation, and resumed it when crafting is done. :)
 
Hi hoping for a little advice, which may well be covered elsewhere, but cant find it. i have used this to do the trophies, and am now trying to get my skills upto 300, How exactly do I do that, say in Baking?
a quick step by step guide would be really nice, or point me to one if its already here. This is where I am at and cant seem to go any further, shave bought all the components, but it wont do any thing else.
 

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ok problem solved the mesh manager was requesting mesh agreement up in the mq2 chat box
According to your DM this has been resolved and had nothing to do with TCN, it concerned mesh settings, correct?
yes because mesh was waiting for accept t&c in the chat box it was blocking tcn from activating last part of script although ive been using it weeks i had no idea that mesh was waiting for conformation
 
thats what i am trying , have selected patty melt , but it doesnt do anything. bought all the materials manually still nothing.
The craft button is yellow , It means what you selected is missing something, I am gonna guess a frying pan mold.. but to find out you need to check the info box:
1693257152815.png


I tried to keep the color scheme to green (check the tab), red nothing to check..

your missing tab should reveal all of life's mysteries and what is happening with TCN
 
The craft button is yellow , It means what you selected is missing something, I am gonna guess a frying pan mold.. but to find out you need to check the info box:
View attachment 50549
When i click on info i get this window, and i bought everything listed, but it still wont do anything? do i then need to go to pottery first to craft the frying pan then?
 

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Release Tradeskill Construction Set NeXt

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