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Give him what class/race/illusion or size you were and what you were making so he can try to recreate it.got stuck multiple times going from the kiln to Sculptor Radee in POK. just letting you know. no big deal
edit:
did it again, this time going to Amile Pitt
Getting stuck is commonly due to meshes in PoK. It's sometimes possible to fix it on the macro/Lua side, but really I'd recommend you modify your nav mesh for the zone instead.got stuck multiple times going from the kiln to Sculptor Radee in POK. just letting you know. no big deal
edit:
did it again, this time going to Amile Pitt
I have had pretty good luck with not getting stuck.got stuck multiple times going from the kiln to Sculptor Radee in POK. just letting you know. no big deal
edit:
did it again, this time going to Amile Pitt


Every flag for an expansion is a manual process, I have added fish rolls because I just looked it up, but for every one that doesn't have a flag it will never show up in batch.Just trying to figure out the UI since there's no documentation.
When I go the batch tab, I can choose any expansion and 'Execute Query' and I will see a bunch of recipes, except for the Everquest expansion. I assume the Everquest expansion includes all the older recipes. How am I supposed to fine a recipe like Fish Rolls in this batch UI, since it's an older recipe?
PoP Execute Query result:
View attachment 42967
Everquest Execute Query result:
View attachment 42968
Every flag for an expansion is a manual process, I have added fish rolls because I just looked it up, but for every one that doesn't have a flag it will never show up in batch.
27,203 recipes are expansion flagged, 16,604 are not flagged.

That version is eleventy billion years old!I dont see any TOV Jewelery when i do a batch. Is it just me or am i just missing something?
View attachment 42929
mesh?got stuck multiple times going from the kiln to Sculptor Radee in POK. just letting you know. no big deal
edit:
did it again, this time going to Amile Pitt
Is it possible to add flags on my own? I was trying to create a batch with a bunch of different progressive recipes to skill up through baking (e.g. Fish Rolls to 135, Filleted Bear to 143, Patty Melt to 191 ...). I'm not sure if this is the right way to go about it. Like you said, I did find the recipe under standard, but that would not let me automate a whole series of recipes.Every flag for an expansion is a manual process, I have added fish rolls because I just looked it up, but for every one that doesn't have a flag it will never show up in batch.
27,203 recipes are expansion flagged, 16,604 are not flagged.
Is there anything included in the plugin to simplify making the Earring of the Solstice items?
Is it possible to add flags on my own? I was trying to create a batch with a bunch of different progressive recipes to skill up through baking (e.g. Fish Rolls to 135, Filleted Bear to 143, Patty Melt to 191 ...). I'm not sure if this is the right way to go about it. Like you said, I did find the recipe under standard, but that would not let me automate a whole series of recipes.
In the original TSC.mac I was able to create an ini with a bunch of recipes and just let it run. I've attached a file that I used with TSC.mac to skill up smithing to 300. I'm was hoping that I would be able to do something similar through the UI with this version.
the Internet is unhelpful. I looked for ImGui default window position, or reset window position and came up with nada. You can set the position, but then you can't move it, there is an ini file or something and I am skeptical if this version of ImGui supports it.. did your monitor go dark or something?When the batch window opens and the window is out of the view area to move the window and it won't resize. How do I move the window?
Not dark. I tried to size the bottom of the window up and it repositioned the window above the top of the screen with no return. hahathe Internet is unhelpful. I looked for ImGui default window position, or reset window position and came up with nada. You can set the position, but then you can't move it, there is an ini file or something and I am skeptical if this version of ImGui supports it.. did your monitor go dark or something?
Format C: or alt-f4 or rm -rNot dark. I tried to size the bottom of the window up and it repositioned the window above the top of the screen with no return. haha
I can add this to the suite but will require some user intervention to copy it..I have had pretty good luck with not getting stuck.
The video was very helpful. Now if only the server hadn't gone down so I could try it out :POk, dunno what or if it will break anything..
but build-a-batch, your way!
And yes I had the idea, but didn't want to do it for .. reasons..
Actually I just added it, and before I could complete testing, EQ blew up..The video was very helpful. Now if only the server hadn't gone down so I could try it out :P
So one major difference. Your batch screen has a search textbox, and mine doesn't. Here's a screenshot of what I see ....Actually I just added it, and before I could complete testing, EQ blew up..
Ok I tested it to make sure I can switch between executing the query and hitting the text box. so I am 23.5% confident it will work..

The version is 3.11b that I am using, at the time of the video I didn't update it in the GUI, this will be the next release 3.11bSo one major difference. Your batch screen has a search textbox, and mine doesn't. Here's a screenshot of what I see ....
View attachment 42976
The lack of a text search box is what was causing me problems since I could only use the dropdown by expansion. I'm not sure why it's missing on mine, since I'm on version 3.1b as well.
I really should let versions breath just a little before pushing them out..The version is 3.11b that I am using, at the time of the video I didn't update it in the GUI, this will be the next release 3.11b
You're like a mama bunny.I really should let versions breath just a little before pushing them out..

The simplest answer is I don't know at what time you used what and what you put where, so I give you a complete list so there is no way you cannot have enough...Hey @jb321 , while you're taking every request on the internet...
I noticed when I'm trying to output a "missing" components list in Artisan, it tells me how many total I would need without taking into account what's in the inventory.
Was wondering if it was done this way on purpose, and if so, to avoid needing to switch how it's handled maybe the "inv" column could also be output to the CSV?
I may or may not have farmed a bunch of shit I already had in my inventory before I realized this, lol.
View attachment 43003
10/19/2022
3.1b - ChangeLog
Added: Functionality to search for individual items to add to batch
Added: POK mesh to be used if your character sometimes gets stuck
The simplest answer is I don't know at what time you used what and what you put where, so I give you a complete list so there is no way you cannot have enough...
The .csv list has and always been geared towards being complete regardless of what inventories you may have...
Even if I did add an inventory column, we still wouldn't know what went were, unless that character never eats/drinks or never does anything with the materials after you output the list..
Since I am the government, I am here to protect you..
If I provide an option to write a list that subtracts inventory and bank counts, would that be confusing?I had always assumed it was just to quickly output a list of things to farm to achieve whatever mass list you had generated at the time. Is it tied to something else as well? I feel like if I was to output a list, completely change what's in my inventory, then still expect the list to be up to date I'd be pretty... special.
So if I've got an inventory full of garbage (I do!) along with a bank full of more garbage (it is so!), I would want to know what's specifically missing from my character as a whole so that I could send my crew out to various zones and start collecting.
I normally follow something like this:
There's always a lot of stuff going on for me at once, and it's easy for me to lose track of things I've already done. The other day I accidentally re-farmed an item for like 6 hours based on the farm list, when in reality I had gotten the ones I needed within the first 15 mins.
- Run a full "Generate Mass List" for the TS I'm focusing on at the moment
- Review the CSV to see what's reasonable to farm (always aim to farm whatever will most quickly reduce my missing recipe list size)
- Send my crew off to various places to start farming
- Start crafting, using what I *do* have on myself, while the other chars are farming
- Once I run out of recipes I can complete, return with my farmers to dump their new mats on my TS character
- Re-run the "Generate Mass List" so that I don't need to manually check off the 300 stacks of items I've brought back from 5 different zones
- Repeat
Maybe I'm approaching it wrong? It's very possible. I've had to adapt in messy ways to account for inventory space, lack of mats on the bazaar, the PITA of farming some of the stuff, and desperately wanting to get the missing recipe lists as small as possible ASAP to reduce the load/processing times.
If I provide an option to write a list that subtracts inventory and bank counts, would that be confusing?

So what ultimately is it you want to know, how much you need at a specific point of time based on ONLY what is needed minus ONLY what is in your inventory?I do see the dilemma.
Doing something like this would at least be consistent with the in-game window:
View attachment 43008
You'd not technically need to address the bank thing at all, because the bank is a separate CSV/Window anyway at the moment.
But then the "issue" isn't really fully addressed, right, because technically one would still have the same problem if they had stuff in their bank instead of their inventory...
Buuuut if you were to add bank info to the missing csv, then it does definitely get confusing since they're separate in-game.
That part of it never really occurred to me because I normally pull all the relevant mats out of my bank before starting, so that my char doesn't need to run back and forth 1000x while crafting.
Damn.![]()
Fish rolls are the bomb !I have added fish rolls because I just looked it up,
If EQ only had pork gyoza..Fish rolls are the bomb !
