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Perks? or backpacks in all slots? or option c? Weird container type in bottom most right slot?View attachment 40107
Problems with doing Baking GOD quests

Perks? or backpacks in all slots? or option c? Weird container type in bottom most right slot?
Just for grins, ensure latest MQ is installed , re-zone, or a hard reboot.
Because I get high on my own supply:
View attachment 40110
it works, no code changes..

Is it possible to try on a fresh character or on another PC?View attachment 40115
Rebooted computer, RG updated along with plugins, macros, and luas. opens up the Spit and pulls the single item out and puts it back then pulls the next and puts it back into inventory.
Note: If every bag has something in it, including the bottom right slot, you will not be able to auto-swap containers. Also, if the ts container itself has items in it, it will try to put those items in another bag or empty slot.Ran the GOD and TSS quests like a champ after removing a bag that had stuff in it from the #10 slot.
| Race | Cultural Forge | Recipe Count | Zone Banking | Pathing |
| Gnome | Clockwork Forge | 267 | Yes | Yes |
| Vah Shir | Shar Vahl Forge | 266 | Yes | No |
| Troll | Troll Forge | 277 | Yes | Yes |
| Dwarf | Stormguard Forge | 413 | No Bank | Yes |
| Dark Elf | Teir`Dal Forge | 316 | No Bank | Yes |
| Froglok | Guktan Forge | 267 | Yes | Yes |
| Ogre | Ogre Forge | 409 | Yes | Yes |
| Iksar | Iksar Forge | 297 | No | Yes |
| Cultural Blacksmithing Recipes | 2512 |
| Race | Cultural Forge | Recipe Count | Zone Banking | Pathing |
| Gnome | Clockwork Forge | 267 | Yes | Yes |
| Vah Shir | Shar Vahl Forge | 266 | Yes | Yes |
| Troll | Troll Forge | 278 | Yes | Yes |
| Dwarf | Stormguard Forge | 413 | No Bank | Yes |
| Dark Elf | Teir`Dal Forge | 317 | No Bank | Yes |
| Froglok | Guktan Forge | 267 | Yes | Yes |
| Ogre | Ogre Forge | 409 | Yes | Yes |
| Iksar | Iksar Forge | 304 | WIP | Yes |
| Halfling | Vale Forge | 271 | Yes | Yes |
| Human | Antonican | 588 | Yes | Yes |
| Half Elf | Half Elf Forge | 267 | Yes | Yes |
| High Elf | Koada`Dal Forge | 278 | Yes | Yes |
| Erudite | Erud Forge | 136 | WIP | WIP |
| Barbarian | Northman Forge | 378 | WIP | WIP |
| Drakkin | Crystalwing Forge | 268 | WIP | WIP |
| Wood Elf | Feir`Dal Forge | 294 | WIP | WIP |
| Cultural Blacksmithing Recipes | 5001 |
6/2/2022
2.68b - ChangeLog
Rizlona Database:
Added: Tinker vendors and Culturist Devari to VendorTable
Note: Working on adding table to main database so in the future there will be no file fiddling.
Standard Crafting (Blacksmithing):
Flagged all cultural...
The banking really only applies to storing items, and on the off-chance that you have all the materials in the bank, otherwise, probably not so much for the cultural zoning.Thanks for the updates for us needy TLP folks!
Dwarves can zone bank one zone away I believe in N/S kaladim, don't recall which zone the cultural forge is in. don't know which wonky secondary zone the DElves have to find their bank in though offhand.
i've also used it on a w11 pc without issue same as @toadWindows 11 is out there.. lurking.. and apparently.. you may need this.. x86 or x64.. report on experiences before I package it. I do not have W11 as of yet..
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I am going off of reports that I have recieved. It could be a multitude of factors.i've also used it on a w11 pc without issue same as @toad
Yeah I get it, I don't complain if it does work, I just want to know when it doesn't. If someone was a big time gamer I would expect DirectX to be installed, if not it may be something they need to do specifically for them. Or I could just say:for sure jb, not intended to be contrary, just saying that you're not causing me any woes here on my win 10 or 11 devices!

I have about 6 recipes to add, does that sound right, or are there more that you are aware of?Not A Bug - ToL Alchemy Recipes bugged | EverQuest Forums
I have tried all the alchemy recipes in the right containers, and it seems the combines are bugged. I bought the books from ME, they are readable only,...forums.daybreakgames.com
jb sorry if I missed it but do you know when these will be added?
I have added:
Distillate of Spirituality XXI
Distillate of Celestial Healing XXI
Distillate of Clarity XXI
Distillate of Divine Healing XXI
Distillate of Health XXI
Distillate of Replenishment XXI
and these were already there (the recipe components are not in EQTC that I can see but are on Zam):
Refined Mana Tonic
Sanguineous Focus
Champion's Restorative
Luclinite Fortified Drink - needed to correct the sub-recipe for Bloodied Luclinite Powder - Fixed
Zam also says: This recipe is not available yet, as reported by Ngreth on the official forums. Which I imagine mean these 4 recipes.

Luclin Sparkling Water allows for Ice(temporary) to replace that one.Does anyone know if there is a substitute for a chunk of ice in recipes?
Perfect!Luclin Sparkling Water allows for Ice(temporary) to replace that one.
I'm guessing it is part of the 'as the crow flies' programming:View attachment 40273
"no way man, im outta here" - alchemist dude fo sho
Trying to do alchemist tradeskill trophy
I think it sees my thatched but not a regular one
View attachment 40274
if mq.TLO.FindItemCount(TS_Bag)() > 0 then
print("\ao[\atTCSNeXt\ao]:Have: ", TS_Bag)
end
I do know it is supposed to open the faction or quest window if we have not done it in the session and especially if it finds an item a vendored item that requrires faction. Just sitting there can be a NAV/path issue possibly. Is this reproducable? and what are the circumstances surrounding it? Are we going to Stratos, Barren Coast, etc?Also wish I could figure out why sometimes when I tell them to go start crafting something, they say they're vendor shopping, but they won't move, and they instead open the faction window....
When making combines with the destroy turned on, but the combine yields 2 items, it only destroys the first one, and then autoinventory eventually fills up your inventory until the lua chokes and pauses due to lack of inventory space.
could you maybe check cursor.id and if it equals the combine result ID destroy it, then check again until cursor.id does not equal that id before moving to the next combine?

mq.TLO.FindItem(TS_Bag).ID() == 17811
local mq = require('mq')
local TS_Bag="Reinforced Medicine Bag"
if mq.TLO.FindItemCount(TS_Bag)() > 0 then
print("\ao[\atTCSNeXt\ao]:Have: ", TS_Bag)
end
if mq.TLO.FindItemCount(TS_Bag)() > 0 then
print(string.format("\ao[\atTCSNeXt\ao]:Have: %s of those bags",mq.TLO.FindItemCount(TS_Bag)()))
end
I looked through the thread but didn't see anything related (sorry if it is there), but I am having an issue with Tinkering. Geerlok Automated Hammer. I set to Destroy (I have the plat so don't care just want to level these garbage designed tradeskills) and set my count to 40. It will buy all of the components for 40, EXCEPT the Smithy Hammer. It does those one at a time. Even with override on.
I have to pause the script, buy these hammers manually and just fill my damn bags with them, unpause and pray to god that eventually I will get a skillup. Rinse/repeat, as Continue will only buy 1 at a time unless I pause and buy multiples.
Am I doing it wrong?
Oh, should also add that I had to manually break down all my bricks of Acrylia Ore to Small Pieces of Acrylia. It would not do that automatically. THEN, it would take those Small Pieces, and recreate them to bricks UNLESS I stopped the script. Couldn't just switch to a new recipe, like normal. Even when I reload, it takes those small pieces and puts them back to bricks.
