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Problem - Toons won't sit to med

Joined
Mar 16, 2014
RedCents
80¢
RGMercs Build?
2.11 Build 2678
What level is the character?
122
Class Config Version?
SHD 3.0-Live
First of all, this macro is fantastic. Professional level. runs my small group very well.

I can't figure out how to get my toons, particularly my SK puller, to sit to med? He drops below the mana threshold for pulls and stops pulling, but then he stands there instead of sitting to med. Takes forever to get anywhere that way.

What have I misconfigured?
 
I have a feeling something else is interfering with it.
conflicting automation, a buff loop with a clicky item you've added, mob on xtarget, etc.
You could (in the console header at the bottom of the window) change your log level to debug and see if you are seeing messages about forcing a stand, forcing a sit...
Or you could unlock your log filter, change it to "Sit check" and turn the level to verbose to get some extended information.
 
This seems relevant-

RGMercs: VERBOSE <973534.735> (pull.Lua :: unknown_func():2026)] >>> PULL: GiveTime() waiting for Pull Delay, next attempt in 1
seconds.
RGMercs: VERBOSE <973534.767> (init.Lua :: Main():580)] >>> Completed Main loop.
RGMercs: VERBOSE <973534.813> (init.Lua :: Main():373)] >>> Starting Main loop.
RGMercs: VERBOSE <973534.891> (casting.Lua :: AutoMed():2432)] >>> MED MAIN STATS CHECK :: HP 100 :: HPMedPct 60 ::
Mana 61 :: ManaMedPct 60 :: Endurance 93 :: EndPct 60 :: forceSit false :: forceStand false :: Memorizing false
RGMercs: VERBOSE <973534.892> (combat.Lua :: SetMainAssist():65)] >>> SetMainAssist: Checking Group Assist.
 
This seems relevant-

RGMercs: VERBOSE <973534.735> (pull.lua :: unknown_func():2026)] >>> PULL: GiveTime() waiting for Pull Delay, next attempt in 1
seconds.
RGMercs: VERBOSE <973534.767> (init.lua :: Main():580)] >>> Completed Main loop.
RGMercs: VERBOSE <973534.813> (init.lua :: Main():373)] >>> Starting Main loop.
RGMercs: VERBOSE <973534.891> (casting.lua :: AutoMed():2432)] >>> MED MAIN STATS CHECK :: HP 100 :: HPMedPct 60 ::
Mana 61 :: ManaMedPct 60 :: Endurance 93 :: EndPct 60 :: forceSit false :: forceStand false :: Memorizing false
RGMercs: VERBOSE <973534.892> (combat.lua :: SetMainAssist():65)] >>> SetMainAssist: Checking Group Assist.
All that says is everything is above the (med start) percent you set...
 
I opened up casting.Lua, set forceSit to True, and now they sit when they should. I'm sure that's not intended. I am failing a check somewhere.

I'm going to rename the SK's ini file and let it rebuild to defaults and see what I get.
 
Last edited:
Try setting the puller med level 1 point below the regular meditation setting. Or more, if you like. If the puller hits the Pull minimum before they hit the Med minimum, they just stand until they go above the puller number, and never hit the actual Med number that forces them to sit until it's back to 95 or 100 that you set.
 
Problem - Toons won't sit to med

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