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/twist adjust 17
/if (${Me.Buff["Selo`s Accelerating Chorus"].ID}==NULL) {
/twist once 1
/delay 4s
}
cipherion said:Hi for some reason i cant find the move utils nor can i find the twist plugin can anyone send me a link my email is [email protected] or widil8143 @hotmail.com
armysoldier said:ANY INPUT TO HELP this project is appreciated 8-)
BARD AFK MACRO Cherry is POPPED!!!!!!!
For those that don't know .. i am still in iraq.. BUT using "patchme" and a FTP server .. I have been playing EQ for about 2 weeks... (also hooked up a couple of my EQ cronies on this base camp)
True to my word.. I started a bard. My friend and I started toons together .. and played in the tutorial until level 10. Then we hunted for a bit till 11 and 12.
My bard is 12.
*** I am in kuwait.. paying 5$ an hour.. lol But DING 13 ***
SOoooooOOO I am starting out on the afk bard macro.
I will post where.. locs.. etc etc as i go. And I will keep it up to date for ya.
I am redeploying back to the states.. an will be hit and miss internet for up to a week
But this is my newest project... thank you all for the plugins and macros
Using Tones MQ2 and his Docrack ini
stun on
nomeleepushback on
food on
drink on
shield on
nosilence on
noblind on
nosilence on
LEVEL: 12 - ??
Duration: ?? currently running till i got to get on the trucK!!!
Zone: Hollowshade
Loc: 545 2150 ish .... there are hoppers there..
Songs Selo (3) Brusco (2)
Twist 3 2 2 delay 60
Circle on 60
issues: Named Dirtchomp and Gorehorn popped and agroed
I was watchin the screen to just check it out .. and watch for issues.
It would stay on named ( which was red) until i retargetted something
is there something i am suppose to do .. with mobs that may not be able to be killed by my baby .. afk bard? (Changed level in target.mac works like a charm)
thats it for now
| This macro made for www.Redguides.com
| Don't steal it or we'll punch your fase!
#turbo
#event dzadd "#*# tells you, 'add me'
#Event Zoned "#*#You have entered#*#"
Sub Main
:loopstart
/doevents
/call GMcheck
/if (${Target.Level}>67) /tar npc next
/if (${Target.Distance}>220) /keypress esc
/if (${Target.ID}==FALSE) /tar NPC radius 220
/delay 10
/goto :loopstart
/return
Sub GMcheck
/if (${Spawn[gm].ID}) {
/echo Gm detected
/beep
/beep
/beep
/keypress 9
/endmac
/unload
/q
}
/return
sub event_zoned
/delay 5s
/sit
/camp desk
/endmac
/return
sub event_dzadd
/invite Friend'sNameHere
/return
| This macro made for www.Redguides.com
| Don't steal it or we'll punch your fase!
#turbo
#event camp "personingroup tells the group, 'lets roll'
#event dzadd "personyouwanttoadd tells you, 'add me'
#event invite "#*#invites you to join#*#"
#Event Zoned "#*#You have entered#*#"
Sub Main
:loopstart
/doevents
/call GMcheck
/if (${Me.PctHPs}<=45) /potionbelt Activate 1
/if (${Me.PctHPs}<=60) /potionbelt Activate 2
/if (${Target.Level}>67) {
/squelch /twist stop
/target npc next
/delay 30
/squelch /twist 1 2 3 4 5 6
}
/if (${Target.Name.Equal[a venomous stonemite]}) {
/squelch /twist stop
/target npc next
/delay 30
/squelch /twist 1 2 3 4 5 6
}
/if (${Target.Distance}>220) /tar npc radius 220
/if (${Target.ID}==FALSE) /tar npc radius 220
/delay 10
/goto :loopstart
/return
Sub GMcheck
/if (${Spawn[gm].ID}) {
/echo Gm detected
/beep
/beep
/beep
/keypress 9
/endmac
/unload
/q
}
/return
Sub event_camp
/sit
/camp desk
/return
sub event_zoned
/delay 5s
/sit
/camp desk
/endmac
/return
sub event_dzadd
/dzadd personyouwanttoadd
/return
sub event_invite
/invite
/return

|Vxed.mac
#turbo
#event Start "#*#You have entered Vxed, The Crumbling Caverns#*#"
#event guildlobby "#*#You have entered Guild Lobby#*#"
#event dzquit "#*#You have entered Barindu, Hanging Gardens#*#"
#Event dzadd "#1# tells you, 'dzaddmessage'"
Sub Main
/declare SeloSong int outer 1
/declare healsong int outer 2
/declare DefaultMaxSave int outer
/docrack nostun on
/docrack nosummon2 on
:loopstart
/doevents
/doevents
/goto :loopstart
/return
Sub Start
/delay 3s
/twist off
/sit
/delay 1s
/stand
/face heading 272
/cast 8
/delay 6s
/face heading 272
/warp loc 132, -301, 446
/circle on 72
/keypress forward hold
:loopstart1
/if (${Me.PctHPs}<=56) /potionbelt Activate 1
/call healsong
/doevents
/call GMcheck
/if (${Me.PctHPs}<=40) /call succor
/if (${Me.Buff[${Me.Gem[${SeloSong}].Name}].Duration}<=4) /call selosub
/if (!${Target.ID}) /tar NPC radius 220
/IF (${Target.Name.Equal[misguided beludu Creque]}) {
/target npc next
/call NormalTwist
}
/IF (${Target.Name.Equal[a venemous stonemite]}) {
/target npc next
/call NormalTwist
}
/if (${Target.Level}>67) /tar npc next
/if (${Target.Distance}>220) /squelch /target clear
/goto :loopstart1
/return
Sub event_dzquit
/dzremove MyMain/Alt's name
/dzremove BardsName
/twist off
/sit
/delay 300s
/stand
/beep
/beep
/beep
/beep
/delay 15s
/target Apprentice Udranda
/warp target
/delay 2s
/say vxed
/delay 3s
/target stoneshifter
/warp target
/face heading 375
/look 0
/delay 30s
/keypress forward hold
/delay 40s
/target clear
/call start
/return
Sub GMcheck
/if (${Spawn[gm].ID}) {
/mqlog GM Detected!!!
/echo Gm detected
/beep
/beep
/beep
/endmac
/unload
/q
}
/return
Sub NormalTwist
/squelch /twist 3 4 5 6
/varset healsong 0
/call healsong
/return
Sub healsong
/if (${healsong}==0) /if (${Me.PctHPs}<=95) {
/twist 2 3 4 5
/varset healsong 1
/return
}
/if (${healsong}==1) /if (${Me.PctHPs}>=96) {
/twist 3 4 5 6
/varset healsong 0
/return
}
/return
Sub selosub
/squelch /twist 1
/delay 1S
/nomodkey /keypress forward hold
/delay 1S
/nomodkey /keypress forward hold
/delay 1S
/nomodkey /keypress forward hold
/delay 1S
/nomodkey /keypress forward hold
/call NormalTwist
/return
Sub succor
/warp succor
/circle off
/sit
/pause 1s
/stand
/delay 60
/if (${Me.PctHPs}>80) {
/face heading 272
/twist stop
/delay 500s
/cast 8
/pause 7s
/warp loc 132, -301, 447
/circle on 72
/keypress forward hold
/call normaltwist
/return
}
/return
Sub Event_guildlobby
/echo sorry i don't know how or why but you died.
/tell MyMain I died!!!!!!!
/keypress forward
/circle off
/twist off
/beep
/beep
/beep
/beep
/beep
/beep
/beep
/beep
/sit on
/delay 200s
/camp desktop
/q
/endmacro
/return
Sub Event_dzadd(string Line, string Sender)
/call checkFriend ${Sender}
/return
Sub checkFriend(string Sender)
/declare numFriends int local
/declare i int local
/varset numFriends ${Ini[Vxedfriendly.ini, Friendly, number]}
/for i 1 to ${numFriends}
/if (${Sender.Equal[${Ini[Vxedfriendly.ini, Friendly, Friend${i}]}]}) {
/tell ${Sender} You are my lova^^ wuwu
/dzadd ${Sender}
}
/next i
/return
sub HandleItem
/declare ItemSetting int local
/declare NotFound int local
/declare ItemsHave int local
/varset NotFound -1
:LootIt
| Look up this item in yafm.ini
/varset ItemSetting ${Ini[yafm.ini,ForageList,${Cursor.Name},${NotFound}]}
/delay 5
| If the item isn't in the .ini file then add it.
/if (${ItemSetting}==${NotFound}) {
/ini "yafm.ini" "ForageList" "${Cursor.Name}" "${DefaultMaxSave}"
/varset ItemSetting ${DefaultMaxSave}
}
/varset ItemsHave ${FindItem=${Cursor.Name}}
| If we're keeping this item then stash it in our bags.
| Otherwise, just destroy it.
/if (${ItemSetting}>${ItemsHave}) {
/autoinventory
} else {
/destroy
}
/delay 5
/if (${Cursor.ID}) /goto :LootIt
/return
