I wouldn't do it for long as it's a somewhat trafficked area but with the TLP activity levels and the move to TBM, this has opened up.

Centered in the black circle (southeast of the main temple area) in the shissar area is a camp where with a pull range of about 175 you will pull ~10 mobs per cycle.
I've gotten 2 TDS rares and multiple <= 103 briny essences as well as diamonds and other vendor trash.
I currently run a War/Brd/Nec/Mage and 2 healer mercs here with Castaway visibles and a random sampling of non visibles.
Breaking the camp will either require CC or a fd puller to pull the mobs to between the stone pillars north of the black circle to separate the spawns.
I haven't personally tested the yellow circle area but it should be similar and perhaps slightly smaller camp size.
No names spawn within the circles so they make for good AA grind spots and people are less likely to get too crabby about monopolizing content.
If you move to the south edge of the circle and stretch your pull radius to about 210 or so you'll pick up an additional 3 ish mobs and (for me at least) it becomes non stop kills with nearly no downtime and nearly always full mana but you're kinda stretching towards the area where another group may be camping.

Centered in the black circle (southeast of the main temple area) in the shissar area is a camp where with a pull range of about 175 you will pull ~10 mobs per cycle.
I've gotten 2 TDS rares and multiple <= 103 briny essences as well as diamonds and other vendor trash.
I currently run a War/Brd/Nec/Mage and 2 healer mercs here with Castaway visibles and a random sampling of non visibles.
Breaking the camp will either require CC or a fd puller to pull the mobs to between the stone pillars north of the black circle to separate the spawns.
I haven't personally tested the yellow circle area but it should be similar and perhaps slightly smaller camp size.
No names spawn within the circles so they make for good AA grind spots and people are less likely to get too crabby about monopolizing content.
If you move to the south edge of the circle and stretch your pull radius to about 210 or so you'll pick up an additional 3 ish mobs and (for me at least) it becomes non stop kills with nearly no downtime and nearly always full mana but you're kinda stretching towards the area where another group may be camping.

