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Question - Tank decides to sit and regen intermittently.

macroquester

New member
Joined
Jul 13, 2014
RedCents
55¢
As the title says... Anyone have any idea why sometimes he will sit down, and other times he won't .. Its really slowing down exp (if I am afk). When I am there I tend to target manually for a faster response, and sit when he needs it.

[General]
KissAssistVer=8.5.5
Role=Tank
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=1
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=25
MedCombat=0
LootOn=1
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=1
CastingInterruptOn=0
EQBCOn=1
IRCOn=0
MiscGem=8
HoTTOn=0
CampfireOn=0
CharInfo=Warrior|88
[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist
[Buffs]
BuffsOn=1
Buffs1=Champion's Aura|Aura|Champion's Aura Effect
Buffs2=Armor of the Phantasmic Runes
Buffs3=Heroic Drape of the Combatant;Hateful Guard
Buffs4=NULL
Buffs5=NULL
Buffs6=NULL
Buffs7=NULL
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
CheckBuffsTimer=20
PowerSource=NULL
[Melee]
AssistAt=100
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll rear
AutoFireOn=1
[AE]
AEOn=0
AERadius=50
AE1=Rallying Roar
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL
[DPS]
DPSOn=1
DPSSkip=0
DPSInterval=2
DPS1=Jeer|99
DPS2=Bracing Defense|95
DPS3=Knuckle Crush|90
DPS4=Disarm|85
DPS5=Field Armorer|80
DPS6=Shield Topple|75
DPS7=Bazu Roar|50
DPS8=Strategic Strike|19
DPS9=NULL
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
[Aggro]
AggroOn=1
Aggro1=NULL
Aggro2=NULL
Aggro3=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
Heals1=NULL
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
XTarHeal=0
HealGroupPetsOn=0
[Cures]
CuresOn=0
Cures1=NULL
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
[Burn]
BurnText=Decepticons Attack
BurnAllNamed=1
Burn1=Heroic Ironhand Breastplate
Burn2=Fifth Wind
Burn3=Final Stand Discipline
Burn4=Flash of Anger
Burn5=Brutal Onslaught Discipline
Burn6=Punch Through
Burn7=NULL
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
UseTribute=0
[Pull]
PullWith=Melee
MaxRadius=375
MaxZRange=150
PullWait=5
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
PullLevel=0|0
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=150
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=95
 
Make Role=Tank and target main assist normally, the Assist Mode of Tank

ReturnToCamp=0
ChaseAssist=1
Keeps you with the main assist, in case distance is the issue

also
GroupWatchOn=0 to not hinder supporting the melee

I think that will help,
Playbetter
 
Thank you for the reply.

I use a bard as a puller and cc (very effective), of course I made the amendment... but it didn't resolve the issue. So I reverted. Any other suggestions?
 
Rich (BB code):
MedOn=1
MedStart=25

change to

Rich (BB code):
MedOn=0
MedStart=5

To be very honest though, You want your tank to have some endurance for defensive abilities. I suggest figuring out how to get the tank to use his/her endurance more efficiently and gain endurance faster. Best of luck!
 
Thanks for the suggestion battlerodent and DriveCrash (I know I need to spend time streamlining his usage of end ... just too lazy right now)

Unfortunately switching off med, and lowering medstart to 5 didn't fix it. My mind is boggled. The bard stops pulling when the war is at <20% end, and the warr still won't sit down. All the other toons will sit to med between longer waits for pulls, even when they don't need mana.

I don't suppose there's a plugin anywhere that sits a toon down when there's no mobs on the ET, and within a certain radius of the camp if the mob is on the ET?
 
Turn off groupwatch on all characters except your puller. Let the puller monitor when to stop. To get the characters in camp to med when the puller if off pulling mobs, set the MedAt to a high number like 90. The characters that are sitting will stand when a mob gets in range you can do this with your tank as well.

On your tank make sure MedOn=1 and MedAT=90. You can set MedAt to a lower number, but I like my tank to med when the puller is off pulling.
 
Turn off groupwatch on all characters except your puller. Let the puller monitor when to stop. To get the characters in camp to med when the puller if off pulling mobs, set the MedAt to a high number like 90. The characters that are sitting will stand when a mob gets in range you can do this with your tank as well.

On your tank make sure MedOn=1 and MedAT=90. You can set MedAt to a lower number, but I like my tank to med when the puller is off pulling.

Brilliant. Perfect. Worked. I've run out of RedCents for today. But thank you so much CT... it really was driving me bonkers!
 
Question - Tank decides to sit and regen intermittently.

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