Not sure if this is a /stick issue or not but thought that was just a good lead into my issue. Had an issue happen again to me last night. IF you follow MQ2Monk you have an idea of where I am going to be going with this.
Group Make up:
War - MQ2War (MA/MT/Puller)
Mnk - MQ2Mnk (Assist)
Rog - MQ2Rog (Assist)
Shm - Muleassist (Assist)
Ench - Muleassist (Assist)
Clr - MQ2Clr (Assist)
So the problem that I had the first time around when Warrior would run out to pull a mob after one died in camp Mnk Rog Clr would run out and meet the Warrior on his way back into camp and then once in camp start assisting. After mob died in camp Mnk Rog Clr would return back to their respected places and sit and do their stuff. Once another mob was aggroed by Warrior (out pulling long ways from camp) the Mnk Rog Clr would get up and run out to Warrior and follow back in to camp rinse&repeat. This happened in Skyfire zone.
Next instance same scenario but only Mnk would run out and meet warrior and follow back to camp rinse&repeat. This happened in Gorowyn. AT this point has always just been CWTN plugins so made post in the MQ2Monk forum (@Sic can delete those disscussions in that forum to keep it MQ@Monk related)
Last night the Enc decided it would be a good idea to start following the Warrior so this is the first time (that I noticed) that a Muleassist toon started behaving this way. This was in HS.
This issue has come up after moving the group around using @Sic's group movement keys he shows in his video. Soo camp have been set and unset follow me stop following me commands had been given ~10+ times in matter of 30-45mins. Would set camp if someone got aggro so that everyone would start to assist.
Camping to character select did not reset or solve problem
/reload did not solve the problem
Swapping to mode 0 to 1 and back and forth didn't change anything
/nav stop/end did not solve the problem (can't remember the actual command so I always have to use it a couple of times until it is the right one lol)
Few other commands in game I tried but nothing changed.
CWTN plug ins would follow in Mode 0 (first indication it wasn't CWTN plug in issue)
Group Make up:
War - MQ2War (MA/MT/Puller)
Mnk - MQ2Mnk (Assist)
Rog - MQ2Rog (Assist)
Shm - Muleassist (Assist)
Ench - Muleassist (Assist)
Clr - MQ2Clr (Assist)
So the problem that I had the first time around when Warrior would run out to pull a mob after one died in camp Mnk Rog Clr would run out and meet the Warrior on his way back into camp and then once in camp start assisting. After mob died in camp Mnk Rog Clr would return back to their respected places and sit and do their stuff. Once another mob was aggroed by Warrior (out pulling long ways from camp) the Mnk Rog Clr would get up and run out to Warrior and follow back in to camp rinse&repeat. This happened in Skyfire zone.
Next instance same scenario but only Mnk would run out and meet warrior and follow back to camp rinse&repeat. This happened in Gorowyn. AT this point has always just been CWTN plugins so made post in the MQ2Monk forum (@Sic can delete those disscussions in that forum to keep it MQ@Monk related)
Last night the Enc decided it would be a good idea to start following the Warrior so this is the first time (that I noticed) that a Muleassist toon started behaving this way. This was in HS.
This issue has come up after moving the group around using @Sic's group movement keys he shows in his video. Soo camp have been set and unset follow me stop following me commands had been given ~10+ times in matter of 30-45mins. Would set camp if someone got aggro so that everyone would start to assist.
Camping to character select did not reset or solve problem
/reload did not solve the problem
Swapping to mode 0 to 1 and back and forth didn't change anything
/nav stop/end did not solve the problem (can't remember the actual command so I always have to use it a couple of times until it is the right one lol)
Few other commands in game I tried but nothing changed.
CWTN plug ins would follow in Mode 0 (first indication it wasn't CWTN plug in issue)