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Question - Skull of Null with KA- Is there a cond that recognizes beneficial mob buffs that need to be striped?

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Feb 14, 2022
RedCents
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For a clickie like Skull of Null, can you use the debuffall|Strip tag? Or for your main tank, should you just add it to DPS like this:

DPS4=Skull of Null|100|Once

Or is there a cond the recognizes beneficial mob buffs?
 
I'd only worry about damage shields personally. ${Target.DSed.ID} > 0
I'd check against the target being named and red con, coz many have 'permanent' beneficial buffs that can't be stripped.
I'd also prefer to have a robe caster, cast eradicate magic, if possible, rather than using up an 8 second cast time on skull of null.
I'd also prefer to get Kijarl's Ring of Negation from PoWar, coz it has a shorter cast and cooldown timer. Even better have a monk with his Anguish BP cast 'silent disturbance' instead.
 
I'd only worry about damage shields personally. ${Target.DSed.ID} > 0
I'd check against the target being named and red con, coz many have 'permanent' beneficial buffs that can't be stripped.
I'd also prefer to have a robe caster, cast eradicate magic, if possible, rather than using up an 8 second cast time on skull of null.
I'd also prefer to get Kijarl's Ring of Negation from PoWar, coz it has a shorter cast and cooldown timer. Even better have a monk with his Anguish BP cast 'silent disturbance' instead.

Isn’t it a .5 second cast time?
1767472908063.png

I like the DS idea.

Changing my cond to:

DPS1=Skull of Null|100|once|cond8
Cond8=${Target.DSed.ID} > 0 && !${Target.Named}
 
Question - Skull of Null with KA- Is there a cond that recognizes beneficial mob buffs that need to be striped?

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