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Sic 110 TBL Cleric  Updated for 11.005+

Config - Sic 110 TBL Cleric Updated for 11.005+

Sic

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Sicprofundus submitted a new resource:

Sic 110 TBL Cleric - 110 TBL Aggresive Cleric Heal

[CODE = INI | KissAssist INI - CLR]
[General]
KissAssistVer=11.001
[SpellSet]
LoadSpellSet=2
[Buffs]
BuffsOn=1
BuffsSize=16
Buffs1=Divine Response
Buffs2=Aura of the Reverant|Aura|Reverant Aura
Buffs3=Aura of Divinity|Aura|Aura of Divinity
Buffs4=Unified Hand of Assurance|Dual|Assurance|MA
Buffs5=Quiet Prayer|Mana|55
Buffs6=Divine Imposition|MA
Buffs7=Armor of the Merciful
Buffs8=Veturika's Perseverance|Mana|65
Buffs9=Rallied Greater Guard of Vie|MA
Buffs10=Anticipated Intercession|MA...

Read more about this resource...
 
Last edited:
UPDATED - This Array Size Change Only Needs To Be Made If You Are Not Using KA 11.002



This ini has a couple of very important things to consider.

1. - I have increased the SingleHeal Array in kissassist to accommodate more than 15 spells. I asked Maskoi if there was any specific reason or consideration that it was hard coded to only have 15, and he said no, change it to whatever is needed. You can do this by changing the following code:

Code:
Do a control F search for this next line
/declare SingleHeal[15]         string      outer
and change it to
/declare SingleHeal[30]         string      outer

or a neat method @ChatWithThisName showed me to automatically detect how many heal lines and use that

Code:
Do a control F search for this next line
/declare SingleHeal[15]         string      outer
and change it to
/declare SingleHeal[${Math.Calc[${Ini[KissAssist_${Me.CleanName},Heals].Count[Heals]}-7].Int}]         string      outer



2 - All of my burns were moved into my heal section, so they fire correctly - it is using a conditional to ensure we're in combat with a named
Code:
Cond10=${Me.GroupAssistTarget.Named}

3 - The MA heal value is set very aggressively at 99, it will spam the ever-living shit out of your MA/TANK. due to the high barrier to entry for T2/T3 TBL mobs, I found this necessary to approach heals from a "raider" point of view, to heal damage that will be happening when the spell lands as opposed to what damage has already landed. Due to using berzerkers in my group I have the !MA values set to 80 health. This has worked very well for me.

4. The health values in Cond2 through Cond6 can be updated depending on how your group holds up against some of these crazy AoE spells you will see in T2/T3

5. Burst of Life AA is coded in there as the alt ID code and not the name, as there is an issue with that ability firing (others have noted that issue and suggested I use the ID, which is now working)

6. The spell lineup is based off of some cleric raid discussions on my guild's forums, some comparing to different inis around here, as well as discussion on the official boards. The Remedy and intervention lines are very good spells to use with the incredible incoming damage amounts of TBL - there really isn't much use or space for renewal lines

7. I have found aggro section does not work since I have dps off, so I use Down/Holy to fix this (I use both holy and down for the same spells in case I get incoming aggro but am still "out of combat"

8. I am using good TBL food/drink, and I use a summon cookie and summon milk item to keep my hunger/thirst taken care of so I don't eat/drink the good stuff.

Code:
holyflag0=1
holyflag1=1
downflag0=1
downflag1=1
downflag2=1
downflag3=1
downflag4=1
downflag5=1
downflag6=1
downflag7=1
downflag8=1
holyshit0=/if (${Me.PctAggro} > 50) /alt act 464
holyshit1=/if (${Me.PctAggro} > 80 && !${Me.AltAbilityReady[Divine Peace]}) /alt act 392
downshit0=/if (${FindItemCount[=Warm Milk]}<=5 && ${Cast.Ready[Warm Milk Dispenser]} && !${Me.Invis} && !${Me.CombatState.Equal[COMBAT]}) /casting "Warm Milk Dispenser" item
downshit1=/if (${FindItemCount[=Fresh Cookie]}<=5 && ${Cast.Ready[Fresh Cookie Dispenser]} && !${Me.Invis} && !${Me.CombatState.Equal[COMBAT]}) /casting "Fresh Cookie Dispenser" item
downshit2=/if (${Me.Hunger}<4500 && ${FindItemCount[=Fresh Cookie]}>0) /useitem "Fresh Cookie"
downshit3=/if (${Me.Thirst}<4500 && ${FindItemCount[=Warm Milk]}>0) /useitem "Warm Milk"
downshit4=/if (${Cursor.Name.Equal[Fresh Cookie]}) /autoinventory
downshit5=/if (${Cursor.Name.Equal[Warm Milk]}) /autoinventory
downshit6=/if (${Cursor.Name.Equal[Summoned: Glowing Modulation Shard]}) /autoinventory
downshit7=/if (${Me.PctAggro} > 50) /alt act 464
downshit8=/if (${Me.PctAggro} > 80 && !${Me.AltAbilityReady[Divine Peace]}) /alt act 392
 
Last edited:
where do you change the declare single heal component in the Ini settings?

Code:
This gets changed in the Kissassist macro itself - not in the ini
Do a control F search for this next line
/declare SingleHeal[15]         string      outer
and change it to
/declare SingleHeal[30]         string      outer
 
Last edited:
Going to give this a spin tomorrow, I already use a pretty damn good cleric ini, but sometimes it's abit to close for comfort, and any ini that has a more aggressive heal profile will rock, if I have any feedback good or bad I'll post after the weekend as I'll be giving it abit of a workout :)
 
will the heal amount be updated in Kiss Macro by Maskoi at next patch or are we going to have to manualy "patch" it ourselves after every game/mq2 patch?
 
will the heal amount be updated in Kiss Macro by Maskoi at next patch or are we going to have to manualy "patch" it ourselves after every game/mq2 patch?
not sure, I asked him if there was a particular reason this array size was hard coded to 15, he said no and to change it if i needed to.

I don't think pre-TBL (maybe in ros, but I didn't play) that you really *needed* more than 15 things in heal section, but since I run zerkers and do TBL stuff with all group geared toons, I definitely needs lots of stuff in there --- aaaand now I can have my burns in there is icing on the cake
 
not sure, I asked him if there was a particular reason this array size was hard coded to 15, he said no and to change it if i needed to.

I don't think pre-TBL (maybe in ros, but I didn't play) that you really *needed* more than 15 things in heal section, but since I run zerkers and do TBL stuff with all group geared toons, I definitely needs lots of stuff in there --- aaaand now I can have my burns in there is icing on the cake

yeah I run mainly zerkers also ;)
 
why not ask mask to put in a ini amount, so default is 15 but can change after the ini is built
we only spoke about it briefly and I explained why - he said he had a ton of updates coming, hopefully that's in there, but I'm grateful for anything and don't want to be a pita
 
you've spelled this in the ini wrong

Code:
Buffs2=Aura of the Reverant|Aura|Reverant Aura

need to be

Code:
Buffs2=Aura of the Reverent|Aura|Reverent Aura
 
Ok definately my favourite cleric ini now, healed my box group through the Trial of the Ashes of Rusted Cliff's Glory, if it can do that it can handle anything as that is a brutal trial, especially when you just do like I did for the sake of of science, and just stand in one spot and try and heal through.

Just needs the cleric epic shield adding to ini now and it's golden!
 
you've spelled this in the ini wrong

Code:
Buffs2=Aura of the Reverant|Aura|Reverant Aura

need to be

Code:
Buffs2=Aura of the Reverent|Aura|Reverent Aura
Thanks, no clue why this was wrong, or why I didn't see your reply (I check RG daily). Thanks for the catch! Crazy I didn't notice and I haven't been using it for this long. /bonk
 
Last edited:
Ok definately my favourite cleric ini now, healed my box group through the Trial of the Ashes of Rusted Cliff's Glory, if it can do that it can handle anything as that is a brutal trial, especially when you just do like I did for the sake of of science, and just stand in one spot and try and heal through.

Just needs the cleric epic shield adding to ini now and it's golden!
Aegis is in there

Heals21=Aegis of Superior Divinity|99|Cond4
 
Having buff issues with this INI. When in battle works great for heals. When there is downtime he is constantly refreshing buffs though just going thru the buff list over and over. Also when casting Saints Unity he always sits half way thru the cast interrupting the spell. Any Suggestions?
 
went from barely being able to take stratos trash to taking 2-3 at a time,took a little to update spells and do all the work but its well worth it.. this is legit as a mofo, kudos
 
I have been using this ini and love it. I downloaded kiss 11.02 last night and ran my group for a while. At one point my tank and cleric died while on a named. After the named died I used the campfire to bring the cleric back. He popped in and tried to rez but immediately crashed. I logged him back in and did not start the macro. I manually had him cast his AA Rez on the tank. It worked but the tank crashed. I then sacrificed two other toons by running them to mobs to intentionally die, drug their corpse back to camp and tried to Rez them. Same thing happened the toon getting the Rez would crash. I ended up just logging out and bypassing the Rez since all of them are max AA and max level. All toon were running kiss at the time of the Rez. I am at work now but will try to repeat it again when I get home.
 
I have been using this ini and love it. I downloaded kiss 11.02 last night and ran my group for a while. At one point my tank and cleric died while on a named. After the named died I used the campfire to bring the cleric back. He popped in and tried to rez but immediately crashed. I logged him back in and did not start the macro. I manually had him cast his AA Rez on the tank. It worked but the tank crashed. I then sacrificed two other toons by running them to mobs to intentionally die, drug their corpse back to camp and tried to Rez them. Same thing happened the toon getting the Rez would crash. I ended up just logging out and bypassing the Rez since all of them are max AA and max level. All toon were running kiss at the time of the Rez. I am at work now but will try to repeat it again when I get home.
There's nothing in an ini that should cause crashes, but there are a few crashes happening atm that "top peeps" are working on fixing.

If you got a crash dump in your log file, send it to @eqmule
 
What's this for Sic?
Cond1=${Me.PctMana} > 20 && ${Target.PctHPs} > 20 && ${Group.MainTank.PctHPs} > 80
 
Sicprofundus updated Sic 110 TBL Cleric (Read Discussion First Post) with a new update entry:

11.002 rez update

[General]
KissAssistVer=11.001
[SpellSet]
LoadSpellSet=2
[Buffs]
BuffsOn=1
BuffsSize=16
Buffs1=Divine Response
Buffs2=Aura of the Reverent|Aura|Reverent Aura
Buffs3=Aura of Divinity|Aura|Aura of Divinity
Buffs4=Unified Hand of Assurance|Dual|Assurance|MA
Buffs5=Quiet Prayer|Mana|55
Buffs6=Divine Imposition|MA
Buffs7=Saint's Unity|Dual|Armor of the Merciful|ME
Buffs8=Veturika's Perseverance|Mana|65
Buffs9=Rallied Greater Guard of Vie|MA
Buffs10=Anticipated Intercession|MA
Buffs11=Shining...

Read the rest of this update entry...
 
Updated for KA 11.002 --- the Heal Array Size was increase to 50 - so no more need to up the array size every patch yay

Added our resses per the new KA Heal Section Rez Info Bit

Code:
Heals1=Divine Resurrection|0|rez
Heals2=Blessing of Resurrection|0|rez
 
having issues with the ini. Only casts AA heals, mystical intervention, and sixteenth serenity on the MA. Only changes I made were to remove items that I didn't have and the TBL specific spells. Any help would be greatly appreciated. Though I think the problem may be with 11.002. I get errors on start related to single heal arrays and ini entries that don't exist. Going to try going back to 11.001 with the changes in the op to see if that works better. Changing back to my old ini didn't make anything better, I had the same issue with different spells.


Code:
[General]
KissAssistVer=11.002
Role=Assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=10
MedOn=1
MedStart=95
MedCombat=0
LootOn=0
RezAcceptOn=0|98
AcceptInvitesOn=1
GroupWatchOn=0
CastingInterruptOn=0
EQBCOn=1
IRCOn=0
MiscGem=11
MiscGemLW=0
MiscGemRemem=1
CampfireOn=1
CharInfo=Cleric|110|FREE
DefaultUI=TRUE
DPSMeter=1
ScatterOn=0
XTSlot=1

[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist

[Buffs]
BuffsOn=1
BuffsSize=16
Buffs1=Divine Response
Buffs2=Aura of the Reverent|Aura|Reverent Aura
Buffs3=Aura of Divinity|Aura|Aura of Divinity
Buffs4=Unified Hand of Assurance|Dual|Assurance|MA
Buffs5=Quiet Prayer|Mana|55
Buffs6=Divine Imposition|MA
Buffs7=Armor of the Merciful
Buffs8=Veturika's Perseverance|Mana|65
Buffs9=Rallied Greater Guard of Vie|MA
Buffs10=Anticipated Intercession|MA
Buffs11=Shining Fortress|MA
Buffs12=Ward of Assurance|MA
Buffs13=Vicarum's Retort|MA
Buffs14=NULL
Buffs15=NULL
Buffs16=Divine Guardian|MA
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL

[Melee]
AssistAt=95
MeleeOn=0
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0
UseMQ2Melee=1
TargetSwitchingOn=0

[GoM]
GoMSize=1
GoMSpell1=NULL
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob

[GMail]
GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup,Tells
GMailOn=0
GMailSize=5
GMail1=NULL
GMail2=NULL
GMail3=NULL
GMail4=NULL
GMail5=NULL

[AE]
AEOn=1
AESize=2
AERadius=50
AE1=Celestial Regeneration|3
AE2=Sanctuary|3

[DPS]
DPSOn=0
DPSSize=20
DPSSkip=20
DPSInterval=2
DPS1=NULL
DPS2=NULL
DPS3=NULL
DPS4=NULL
DPS5=NULL
DPS6=NULL
DPS7=NULL
DPS8=NULL
DPS9=NULL
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
DPS16=NULL
DPS17=NULL
DPS18=NULL
DPS19=NULL
DPS20=NULL
DebuffAllOn=0

[Aggro]
AggroOn=0
AggroSize=5
Aggro1=NULL
Aggro2=NULL
Aggro3=NULL
Aggro4=NULL
Aggro5=NULL

[Heals]
HealsOn=1
HealsSize=30
Heals1=Divine Resurrection|0|rez
Heals2=Blessing of Resurrection|0|rez
Heals3=Burst of Life|50
Heals4=Sixteenth Serenity|40|MA
Heals5=Dissident Blessing|60|MA
Heals6=Divine Arbitration|35
Heals7=NULL
Heals8=Celestial Rapidity|99|Cond10
Heals9=Healing Frenzy|99|Cond10
Heals10=Channeling the Divine|99|Cond10
Heals11=Ward of Purity|99|Cond10
Heals12=Exquisite Benediction|99|Cond10
Heals13=Flurry of Life|99|Cond10
Heals14=Fundament: Third Spire of Divinity|99|Cond10
Heals15=NULL
Heals16=Focused Celestial Regeneration|85|MA|Cond10
Heals17=Merciful Remedy|99|MA
Heals18=Spiritual Remedy|99|MA
Heals19=Promised Remedy|99|MA
Heals20=Beacon of Life|99|Cond6
Heals21=Merciful Intervention|99|MA
Heals22=Celestial Regeneration|99|Cond4
Heals23=Mystical Intervention|85
Heals24=NULL
Heals25=Focused Celestial Regeneration|85|MA
Heals26=Syllable of Mending|99|Cond2
Heals27=Word of Greater Restoration|99|Cond3
Heals28=Merciful Remedy|80|!MA
Heals29=Spiritual Remedy|80|!MA
Heals30=Celestial Regeneration|35|Self
AutoRezOn=1
AutoRezWith=Blessing of Resurrection
AutoRez2=Your Secondary Rez Item/AA/Spell
AutoRez3=Your Third Rez Item/AA/Spell
HealGroupPetsOn=0
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
XTarHeal2=0
AutoRez1=Blessing of Resurrection

[Cures]
CuresOn=1
CuresSize=5
Cures1=Radiant Cure
Cures2=Ward of Purity
Cures3=Purified Spirits
Cures4=Group Purify Soul
Cures5=Word of Greater Restoration

[Burn]
BurnSize=1
BurnAllNamed=0
UseTribute=0
BurnText=Decepticons Attack
Burn1=NULL

[Pull]
PullWith=Melee
PullMeleeStick=0
MaxRadius=350
MaxZRange=50
UseWayPointZ=0
PullWait=5
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
PullPause=30|2
PullLevel=0|0
PullArcWidth=0

[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=300
CampOnDeath=0
ClickBacktoCamp=1

[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92

[KConditions]
ConOn=1
CondSize=10
Cond1=${Me.PctMana} > 20 && ${Target.PctHPs} > 20 && ${Group.MainTank.PctHPs} > 80
Cond2=(${Group.Injured[80]} >= 3)
Cond3=(${Group.Injured[75]} >= 3)
Cond4=(${Group.Injured[75]} >= 2)
Cond5=(${Group.Injured[60]} >= 2)
Cond6=(${Group.Injured[50]} >= 2)
Cond7=(${Bool[${Me.Mount.ID}]}==FALSE)
Cond8=${Me.CombatState.Equal[Combat]}
Cond9=!${Me.AltAbilityReady[Divine Arbitration]}
Cond10=${Me.GroupAssistTarget.Named}


[KissError]
LastCMD:=/endmacro
ErrorDateTime:=05/20/2019 12:57:03
ErrorMsg:=/varset 'SingleHeal[-1]' failed, out of bounds on array
DataError:=NULL
SyntaxError:=NULL
RunningTime:=1055690
BuildDate:=20190517
CurrentUI:=Default
 
Last edited:
Hey Sic, where do the holy's and downs go. The KA file or the other char ini with mq2melee settings/rez settings?
 
Sic, Great work. This works amazing.
One minor suggestion for line: Buffs5=Quiet Prayer|Mana|55
Quiet Prayer spends 15K mana to restore 15K HP & mana.
When this triggers, it doesn't benefit the cleric. The mana is a wash & are already at full hp when casting it.
I might suggest having it trigger when someone else is out of manna or as a 15K insta heal, like burst of life.
However, you'd want to be sure you don't burn your last 15k of manna on a single insta heal.
 
Sicprofundus updated Sic 110 TBL Cleric Updated for 11.002+ with a new update entry:

Curate's Retort

Added Curate's Retort to heal section as well to cast |once when the assist target is a named.
@kaen01 pointed out that the poorly worded description for this spell *actually* means that it will only cast the mark portion of your target's target and does not get applied from procing curate's retort from having the buff on you.
Which means - to get the benefits from the Reduction in Damage Shield and reverse damage shield you have to cast it on your tank while your tank...

Read the rest of this update entry...
 
Minor suggestion for a little DPS on named fights:
BurnAllNamed=1
Burn1=Celestial Hammer

Takes a brief second, but may be too risky early in a fight. Thoughts?
 
;Divine rez - 100% rez 7hour+ re-use
Heals1=Divine Resurrection|0|rez
;Blessing of Ressurrection - regular rez, will go 96% in combat
Heals2=Blessing of Resurrection|0|rez

Have my cleric Divine Resurrection only in combat, doesn't really matter if I wiped and need to wait for all the others to regen anyway.
Heals1=Divine Resurrection|0|rezcombat
From memory


also need to remove this
AutoRezWith=Blessing of Resurrection
AutoRez1=Divine Resurrection
AutoRez2=Blessing of Resurrection
AutoRez3=Your Third Rez Item/AA/Spell
 
Last edited:
Cleric hit 110. only change I had to make was remove RKII spells and the 13th GEM and move some gems around due to cleric not having 13> other then that no problems cleric is healing better then ever.
 
Gave a good review on the ini- but could you put it in a code block so lazy gits like me can use the "copy" button :D
 
Hey Sic,
having issues where cleric is casting divine guardian over and over. Conflicting with my shaman in the group casting ancestral guardian spirt IX. is there a way to have it check target to see if ancestral spirt guardian is on, and not cast cleric divine guardian?
 
love this ini its working great for healing. Question though (im a noob to computer speak and ini) I see the gem spells in the ini but it doesn't load them when I start it, I manually loaded them in the gem slots so the ini works but what do I need to do to change this? Also it doesn't seem to buff my group with shields etc.

But like I said when I manually load the spells I love the healing.
 
Sic updated Sic 110 TBL Cleric Updated for 11.005+ with a new update entry:

Update to Yaulp

This patch changed Yaulp (Lesser) to Yaulp

Will adjust anything else needed when servers are up


[CODE lang="ini" title="Patch Notes"]- Cleric - Bestow Divine Aura Azia has been changed to a self-targeted ability named Divine Aura with dramatically increased healing values for all ranks. Additional ranks have been added to scale from level 59 to 110.
- Cleric - Bestow Divine Aura Beza has been renamed Bestow Divine Aura and has had its reuse time reduced to match the recast time of the now...[/CODE]

Read the rest of this update entry...
 
Config - Sic 110 TBL Cleric Updated for 11.005+

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