Shard's Landing - This is a ROF T1 Zone. It is easily accessible by guild portal and wizzy/druid port. Vendors are close by and there are some nice repeatable kill quests from Master Hunter Jilhare. A nice aug drops here that works in your charm slot - Stone of the Landing.
This has been an amazing camp for leveling my alts and gather AA's. Rarely do I have any visitors and I have never ran out of mobs to pull even if I run a second group. Also the vendor loot adds up really fast and there is an overabundance of level 90-92 gear that drops here + fear touched gear and +25 purity augments that sell well in the bazaar. I usually make around 200k a day here if I /barter and /bazaar my loots.
There is one named in this camp, Banescale serpent. He is fairly easy and is described below.
Here is the camp.

The exact LOC is 693,-1363,29 pic below. You need to set up on that spot. It's a low hill just above ground level with a bush on either side. If you aren't pretty close to that LOC you will find that the snakes will path strangely and can gather multiple adds (it gets worse the closer you get to the wall).

Here is my Shard's Landing Info.ini
This will ignore the bugs in the area, they aren't very good exp and there are plenty of better mobs in the area. If you want to do the Hunter quests you might want to remove A venomshell pest from the MobsToIgnore section.
I 4 box here with a 100 SK, 100 Enchanter, 100 Shaman, and 100 bard and a cleric and wizard mercenary. I've used quite a few combinations successfully though, my bard and enchanter are both able to mez here successfully, unless you set up far away from the above loc you shouldn't ever get more than 2 snakes at a time.
Here are my pull settings.
**Named**
Banescale Serpent

Click link above for detailed information. Fairly easy named, can hit pretty hard if you don't have decent AC and augs. Drops decent gear (90-92) and dreadmotes for your Rk. II spells (up to level 99). Usually comes with 1 add.
I've camped here afk for weeks on end with no problems and limited deaths. Your mileage may vary. Good luck!
This has been an amazing camp for leveling my alts and gather AA's. Rarely do I have any visitors and I have never ran out of mobs to pull even if I run a second group. Also the vendor loot adds up really fast and there is an overabundance of level 90-92 gear that drops here + fear touched gear and +25 purity augments that sell well in the bazaar. I usually make around 200k a day here if I /barter and /bazaar my loots.
There is one named in this camp, Banescale serpent. He is fairly easy and is described below.
Here is the camp.

The exact LOC is 693,-1363,29 pic below. You need to set up on that spot. It's a low hill just above ground level with a bush on either side. If you aren't pretty close to that LOC you will find that the snakes will path strangely and can gather multiple adds (it gets worse the closer you get to the wall).

Here is my Shard's Landing Info.ini
Rich (BB code):
[Shard's Landing]
MobsToPull=List up to 25 mobs. Can be partial names Example: rat,snake,bear or ALL for all mobs
MobsToIgnore=a venomshell pest,corrupted coral,Bodhessel the Caller, a lesser blightshell,a feeble devourer
MobsToBurn=Alpha Naeya, Banescale Serpent, Cragbeak,Elsrop the Crazed,Pincerpest,Plaguespine,Rockspine,Stonecoat,Cobalt,Iremaw,Pyrebeak,Vilefeaster
MezImmune=Alpha Naeya, Banescale Serpent, Cragbeak,Elsrop the Crazed,Pincerpest,Plaguespine,Rockspine,Stonecoat,Cobalt,Iremaw,Pyrebeak,Vilefeaster
This will ignore the bugs in the area, they aren't very good exp and there are plenty of better mobs in the area. If you want to do the Hunter quests you might want to remove A venomshell pest from the MobsToIgnore section.
I 4 box here with a 100 SK, 100 Enchanter, 100 Shaman, and 100 bard and a cleric and wizard mercenary. I've used quite a few combinations successfully though, my bard and enchanter are both able to mez here successfully, unless you set up far away from the above loc you shouldn't ever get more than 2 snakes at a time.
Here are my pull settings.
Rich (BB code):
[Pull]
PullWith=Demand for Power Rk. II
MaxRadius=800
MaxZRange=200
PullWait=0
**Named**
Banescale Serpent

Click link above for detailed information. Fairly easy named, can hit pretty hard if you don't have decent AC and augs. Drops decent gear (90-92) and dreadmotes for your Rk. II spells (up to level 99). Usually comes with 1 add.
I've camped here afk for weeks on end with no problems and limited deaths. Your mileage may vary. Good luck!
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