Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.

downshit1=/if ( ${Me.PctEndurance}<25 && ${Me.CombatAbilityReady[Rest Rk. ii]} && !${Me.CombatState.Equal[COMBAT]} && ${Me.Standing} && ${Melee.DiscID}==0 && !${Me.Invis} && !${Select[${Zone.ShortName},guildlobby,poknowledge,potranquility,guildhall,nexus,neighborhood]}) /disc Rest rk. ii
Holyshit0=/if (${Me.PctHPs}<50 && ${Me.PctEndurance}>20 && ${Me.CombatState.Equal[COMBAT]} && ${Target.Type.Equal[NPC]}) /disc Gorgon Carapace Rk. II
Holyshit1=/if (${Me.PctHPs}<40 && ${Me.PctEndurance}>15 && ${Me.CombatState.Equal[COMBAT]} && ${Target.Type.Equal[NPC]}) /disc Gorgon Mantle Rk. II
Holyshit2=/if (${Me.PctHPs}<30 && ${Me.PctEndurance}>5 && ${Me.CombatState.Equal[COMBAT]} && ${Target.Type.Equal[NPC]}) /disc Leechcurse Discipline
Holyshit3=/if (${Me.PctHPs}<20 && ${Me.PctEndurance}>3 && ${Me.CombatState.Equal[COMBAT]} && ${Target.Type.Equal[NPC]}) /disc deflection
I'm not botting mine though lol. I do when he's getting a PL but I just have him set in a FD loop. If something breaks his feign, he flops again. I'm just looking to remove some hot buttons.
Yeah I need to get more reliable FD holyshits, or something. My monk and SK always die. I could care less if the rest of the group dies, if ONE of those 2 live, I can rez everyone back instead of running everyone -_-.
holyshit0=/if (${Target.Type.Equal[NPC]} && !${Me.Buff[Gift of Lanys].ID} && ${Macro.RunTime} >1) /casting "Touch of Lanys"
holyshit1=/if (${SpawnCount[npc radius 50 zradius 10]}>1 && ${Melee.AggroMode} && ${Cast.Ready[Burst of Spite]} && ${Macro.RunTime} >1) /casting "Burst of Spite"
holyshit10=/if (${Target.Named} && ${Me.AltAbilityReady[9403]} && ${Target.CurrentHPs}<90 && !${Me.Feigning} && ${Cast.Ready[Innoruuk's Dark Blessing]} && ${Macro.RunTime} >1) /multiline ; /casting "Innoruuk's Dark Blessing"|Item ;
/alt activate 9403
holyshit11=/if (${Target.Named} && ${Me.AltAbilityReady[Fundament: First Spire of the Reavers]} && ${Target.PctHPs}<90 && ${Macro.RunTime} >1) /casting "Fundament: First Spire of the Reavers"
holyshit12=/if (${Target.Type.Equal[NPC]} && ${Cast.Ready[Rustic Breastplate of the Revenant]} && ${Me.Buff[First Spire of the Reavers].ID} && ${Macro.RunTime} >1) /casting "Rustic Breastplate of the Revenant"|Item
holyshit13=/if (${SpawnCount[npc radius 50 zradius 10]}>1 && ${Melee.AggroMode} && !${Cast.Ready[Burst of Spite]} && ${Cast.Ready[Vilify]} && ${Macro.RunTime} >1) /casting "Vilify"
holyshit14=/if (${Target.Type.Equal[NPC]} && ${Me.Buff[First Spire of the Reavers].ID} && ${Me.CombatAbilityReady[Unholy Aura Discipline]} && ${Macro.RunTime} >1) /disc Unholy Aura Discipline
holyshit2=/if (${Target.Type.Equal[NPC]} && ${Me.AltAbilityReady[Vicious Bite of Chaos]} && ${Macro.RunTime} >1) /casting "Vicious Bite of Chaos"
holyshit3=/if (${Target.Type.Equal[NPC]} && ${Melee.AggroMode} && ${Me.PctHPs}<50 && ${Me.CombatAbilityReady[Malarian Carapace]} && ${Macro.RunTime} >1) /disc Malarian Carapace
holyshit4=/if (${Target.Type.Equal[NPC]} && ${Melee.AggroMode} && ${Cast.Ready[Terror of Jelvalak]} && ${Macro.RunTime} >1) /casting "Terror of Jelvalak"
holyshit5=/if (${Target.Type.Equal[NPC]} && ${Cast.Ready[Touch of Tharoff]} && ${Me.Buff[First Spire of the Reavers].ID} && ${Macro.RunTime} >1) /casting "Touch of Tharoff"
holyshit7=/if (${Target.Type.Equal[NPC]} && ${Me.PctHPs}<15 && ${Me.CombatAbilityReady[Deflection Discipline]} && !${Melee.DiscID}==4590) /multiline ; /stopdisc ; /disc Deflection
holyshit8=/if (${Target.Type.Equal[NPC]} && ${Cast.Ready[Dire Implication]} && ${Me.Buff[First Spire of the Reavers].ID} && ${Macro.RunTime} >1) /casting "Dire Implication"
holyshit9=/if (${Target.Named} && ${Me.AltAbilityReady[Harm Touch]} && ${Melee.AggroMode} && ${Target.PctHPs}<70 && ${Macro.RunTime} >1) /casting "Harm Touch"
holyshit1=/if (${SpawnCount[npc named radius 25]}>0) /casting "Innoruuk's Dark Blessing"
Does anyone have a downshit that stands the SK up after a feign death when reaching a certain health percent and checks to see if merc is up and if not revives the mercenary?
I am also looking for help on building a holyshit to fire off the epic 2.0. I have this and does not seem to work "
I would like to fire off after my SK reaches a certain health percent. Any help would be greatly appreciated.Rich (BB code):holyshit1=/if (${SpawnCount[npc named radius 25]}>0) /casting "Innoruuk's Dark Blessing"
Thanks
Heals1=Innoruuk's Dark Blessing|60|Tap
holyshit1=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.PctHPs}<60 && ${Cast.Ready[Innoruuk's Dark Blessing]}) /casting "Innoruuk's Dark Blessing"|Item
holyshit0=/if (${Me.CombatState.Equal[COMBAT]} && !${Me.Buff[Gift of Klonda].ID}) /casting "Touch of Klonda"
holyshit1=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.AltAbilityReady[Ragged Bite of Agony]}) /alt act 1279
holyshit2=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.AltAbilityReady[Vicious Bite of Chaos]}) /alt act 825
holyshit3=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Me.CombatAbilityReady[Deflection Discipline]}) /disc deflection
holyshit4=/if (${Me.CombatState.Equal[COMBAT]} && ${Cast.Ready[Touch of Urash]} && ${Me.Buff[First Spire of the Reavers].ID}) /casting "Touch of Urash"
holyshit5=/if (${Me.CombatState.Equal[COMBAT]} && ${Cast.Ready[Dire Insinuation Rk. II]} && ${Me.Buff[First Spire of the Reavers].ID}) /casting "Dire Insinuation Rk. II"
holyshit6=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Me.AltAbilityReady[Harm Touch]}) /multiline ; /alt act 6000 ; /alt act 1277 ; /alt act 87 ; /alt act 651 ; /disc unbroken ; /alt act 3822
holyshit7=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.Buff[First Spire of the Reavers].ID} && ${Me.AltAbilityReady[Gift of the Quick Spear]}) /multiline ; /alt act 2034 ; /alt act 1278 ; /casting "Latent Etheric Breastplate of the Revenant"|Item
holyshit8=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Innoruuk's Dark Blessing]}) /casting "Innoruuk's Dark Blessing"|Item
holyshit9=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.CombatAbilityReady[Scarlet Blade Rk. II]} && ${Me.Buff[Visage of Death].ID}) /disc Scarlet Blade Rk. II
holyshit10=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Me.AltAbilityReady[Fundament: First Spire of the Reavers]}) /alt act 1450
holyshit11=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && !${Me.CombatAbilityReady[Deflection Discipline]} && !${Melee.DiscID}==4590 && ${Me.CombatAbilityReady[Bonebrood Mantle Rk. II]}) /disc Bonebrood Mantle Rk. II
holyshit12=/if (${Me.CombatState.Equal[COMBAT]} && ${Cast.Ready[Touch of Falsin Rk. II]} && ${Me.Buff[First Spire of the Reavers].ID}) /casting "Touch of Falsin Rk. II"
holyshit13=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Me.AltAbilityReady[Visage of Death]}) /alt act 9403
I really need to go thru my SK shits.. I burn at 20k on named, your 50 makes me sad lol
lol you do realize that if you aren't close enough to the mob with wizard the dps is wrong right? I highely doubt a sk will ever come even close to a wizard on dps![]()
[MQ2Melee]
aggro=1
bash=1
challengefor=0
enrage=1
facing=1
feigndeath=10
gblade=20
harmtouch=1
infuriate=1
melee=1
petassist=1
petrange=75
plugin=1
provoke1=28658
provokeend=5
provokemax=1
provokeonce=1
resume=75
steely=1
stickrange=25
taunt=1
withstand=20
version=6.030
[Melee]
AssistAt=99
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0
[Defaults]
AllowMove=32.00
AutoPause=on
AutoPauseMsg=off
AutoSave=on
AutoUW=off
BreakKeyboard=on
BreakMouse=off
BreakOnGM=on
BreakOnSummon=off
DistSummon=8.00
FeignSupport=off
Heading=true
HideHelp=off
KeyboardPause=off
MousePause=off
LockPause=off
PauseMinDelay=500
PauseMaxDelay=5000
SaveByChar=on
TurnRate=14.00
UseWindow=off
Verbosity=off
FullVerbosity=off
TotalSilence=on
VerbosityFlags=0
WinEQ=off
[Stick]
AlwaysUW=off
AwareNotAggro=off
ArcBehind=45.00
ArcNotFront=135.00
BreakOnGate=on
BreakOnHit=off
BreakOnTarget=off
BreakOnWarp=on
PauseOnWarp=off
DelayStrafe=on
DistBackup=10.00
DistBreak=400.00
DistFlex=7.00
DistMod=0.00
DistMod%=1.00
DistSnaproll=10.00
RandomArc=off
StrafeMinDelay=1500
StrafeMaxDelay=3000
UseBackward=on
UseFleeing=on
UseFlex=off
UseWalk=off
[MakeCamp]
CampRadius=40.00
MinDelay=500
MaxDelay=1500
RealtimePlayer=off
ReturnHaveTarget=off
ReturnNoAggro=off
ReturnNotLooting=off
UseLeash=off
LeashLength=50.00
UseScatter=off
Bearing=0.00
ScatDist=10.00
ScatSize=10.00
[MoveTo]
AlwaysUW=off
ArrivalDist=10.00
ArrivalDistX=10.00
ArrivalDistY=10.00
BreakOnAggro=off
BreakOnHit=off
DistBackup=30.00
MoveToMod=0.00
UseBackward=off
UseWalk=on
[Circle]
Backward=off
CCW=off
Drunken=off
RadiusSize=30.00
[StuckLogic]
StuckLogic=on
DistStuck=0.10
PulseCheck=6
PulseUnstuck=10
TryToJump=off
TurnHalf=on
[antonius.Aelenar]
AllowMove=32.00
ArcBehind=45.00
ArcNotFront=135.00
AutoSave=on
AutoUW=off
DistBreak=400.00
BreakOnGate=on
BreakOnWarp=on
PauseOnWarp=off
LockPause=off
DistSnaproll=10.00
FeignSupport=off
Heading=true
LeashLength=50.00
UseLeash=off
UseWindow=off
Verbosity=off
FullVerbosity=off
VerbosityFlags=0
CampRadius=40.00
RealtimePlayer=off
UseScatter=off
Bearing=0.00
ScatDist=10.00
ScatSize=10.00
[antonius.Ezamar]
AllowMove=32.00
ArcBehind=45.00
ArcNotFront=135.00
AutoSave=on
AutoUW=off
DistBreak=400.00
BreakOnGate=on
BreakOnWarp=on
PauseOnWarp=off
LockPause=off
DistSnaproll=10.00
FeignSupport=off
Heading=true
LeashLength=50.00
UseLeash=off
UseWindow=off
Verbosity=off
FullVerbosity=off
VerbosityFlags=0
CampRadius=40.00
RealtimePlayer=off
UseScatter=off
Bearing=0.00
ScatDist=10.00
ScatSize=10.00
[antonius.Duadar]
AllowMove=32.00
ArcBehind=45.00
ArcNotFront=135.00
AutoSave=on
AutoUW=off
DistBreak=400.00
BreakOnGate=on
BreakOnWarp=on
PauseOnWarp=off
LockPause=off
DistSnaproll=10.00
FeignSupport=off
Heading=true
LeashLength=50.00
UseLeash=off
UseWindow=off
Verbosity=off
FullVerbosity=off
VerbosityFlags=0
CampRadius=40.00
RealtimePlayer=off
UseScatter=off
Bearing=0.00
ScatDist=10.00
ScatSize=10.00
[antonius.Porbis]
AllowMove=32.00
ArcBehind=45.00
ArcNotFront=135.00
AutoSave=on
AutoUW=off
DistBreak=400.00
BreakOnGate=on
BreakOnWarp=on
PauseOnWarp=off
LockPause=off
DistSnaproll=10.00
FeignSupport=off
Heading=true
LeashLength=50.00
UseLeash=off
UseWindow=off
Verbosity=off
FullVerbosity=off
VerbosityFlags=0
CampRadius=40.00
RealtimePlayer=off
UseScatter=off
Bearing=0.00
ScatDist=10.00
ScatSize=10.00
[antonius.Zintec]
AllowMove=32.00
ArcBehind=45.00
ArcNotFront=135.00
AutoSave=on
AutoUW=off
DistBreak=400.00
BreakOnGate=on
BreakOnWarp=on
PauseOnWarp=off
LockPause=off
DistSnaproll=10.00
FeignSupport=off
Heading=true
LeashLength=50.00
UseLeash=off
UseWindow=off
Verbosity=off
FullVerbosity=off
VerbosityFlags=0
CampRadius=40.00
RealtimePlayer=off
UseScatter=off
Bearing=0.00
ScatDist=10.00
ScatSize=10.00
[antonius.Calasti]
AllowMove=32.00
ArcBehind=45.00
ArcNotFront=135.00
AutoSave=on
AutoUW=off
DistBreak=400.00
BreakOnGate=on
BreakOnWarp=on
PauseOnWarp=off
LockPause=off
DistSnaproll=10.00
FeignSupport=off
Heading=true
LeashLength=50.00
UseLeash=off
UseWindow=off
Verbosity=off
FullVerbosity=off
VerbosityFlags=0
CampRadius=40.00
RealtimePlayer=off
UseScatter=off
Bearing=0.00
ScatDist=10.00
ScatSize=10.00
You know it doesn't bash when mounted, right?
bashif=${If[${Melee.AggroMode},1,0]}
bashif=${If[${Me.Inventory[Offhand].Type.Equal[Shield]},1,0]}
You can have kiss fire off your epic in heals section by calling it a tap. Works perfectly for me.
If you want it to be a shit, do it like this:Rich (BB code):Heals1=Innoruuk's Dark Blessing|60|Tap
Rich (BB code):holyshit1=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.PctHPs}<60 && ${Cast.Ready[Innoruuk's Dark Blessing]}) /casting "Innoruuk's Dark Blessing"|Item
Also, I've redone my SK shits now that he's level 100. Having good results with this. He's burning over 50k DPS on named if "touch" timers are up.
Rich (BB code):holyshit0=/if (${Me.CombatState.Equal[COMBAT]} && !${Me.Buff[Gift of Klonda].ID}) /casting "Touch of Klonda" holyshit1=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.AltAbilityReady[Ragged Bite of Agony]}) /alt act 1279 holyshit2=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.AltAbilityReady[Vicious Bite of Chaos]}) /alt act 825 holyshit3=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Me.CombatAbilityReady[Deflection Discipline]}) /disc deflection holyshit4=/if (${Me.CombatState.Equal[COMBAT]} && ${Cast.Ready[Touch of Urash]} && ${Me.Buff[First Spire of the Reavers].ID}) /casting "Touch of Urash" holyshit5=/if (${Me.CombatState.Equal[COMBAT]} && ${Cast.Ready[Dire Insinuation Rk. II]} && ${Me.Buff[First Spire of the Reavers].ID}) /casting "Dire Insinuation Rk. II" holyshit6=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Me.AltAbilityReady[Harm Touch]}) /multiline ; /alt act 6000 ; /alt act 1277 ; /alt act 87 ; /alt act 651 ; /disc unbroken ; /alt act 3822 holyshit7=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.Buff[First Spire of the Reavers].ID} && ${Me.AltAbilityReady[Gift of the Quick Spear]}) /multiline ; /alt act 2034 ; /alt act 1278 ; /casting "Latent Etheric Breastplate of the Revenant"|Item holyshit8=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Innoruuk's Dark Blessing]}) /casting "Innoruuk's Dark Blessing"|Item holyshit9=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.CombatAbilityReady[Scarlet Blade Rk. II]} && ${Me.Buff[Visage of Death].ID}) /disc Scarlet Blade Rk. II holyshit10=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Me.AltAbilityReady[Fundament: First Spire of the Reavers]}) /alt act 1450 holyshit11=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && !${Me.CombatAbilityReady[Deflection Discipline]} && !${Melee.DiscID}==4590 && ${Me.CombatAbilityReady[Bonebrood Mantle Rk. II]}) /disc Bonebrood Mantle Rk. II holyshit12=/if (${Me.CombatState.Equal[COMBAT]} && ${Cast.Ready[Touch of Falsin Rk. II]} && ${Me.Buff[First Spire of the Reavers].ID}) /casting "Touch of Falsin Rk. II" holyshit13=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Me.AltAbilityReady[Visage of Death]}) /alt act 9403
0=Keep HP tap up
1=Cast Ragged Bite of Chaos if it's up
2=Cast Vicious Bite of Chaos if it's up
3=Start named fights with Deflection disc
4=Cast Touch of Urash every time it's up if First Spire is active
5=Cast Dire Insinuation every time it's up if First Spire is active
6=Checks to see if Harm Touch is up and dumps all touches and stuff on named. This is usually 300k+ damage by itself.
7=Cast Gift of the Quick Spear, Soul Flay, and BP click if first spire is active. Checks to see if Quick Spear is up since it's on a 10 min timer like soul flay and BP click are anyway.
8=Click 2.0 if target is named
9=Cast Scarlet Blade if Visage of Death is active
10=Cast First Spire if target is named
11=If target is a named and Deflection has already been used and is no longer active, transition into Bonebrood Mantle
12=Cast Touch of Falsin every time it's up if First Spire is active
13=Cast Visage of Death if target is named
/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && !${Me.CombatAbilityReady[Deflection Discipline]} && !${Melee.DiscID}==4590 && ${Me.CombatAbilityReady[Bonebrood Mantle]}) /disc Bonebrood Mantle
/if (!${Me.Buff[Voice of Thule].ID} && ${Me.AltAbilityReady[Voice of Thule]}) /multiline ; /target TANKNAME ; /alt act 7000
/if (${Me.CombatState.Equal[COMBAT]} && !${Target.Buff[Demand for Power].ID} && ${Target.Type.Equal[NPC]}) /casting "Demand for Power" gem5
For me the holyshit has been far more reliable. This is my current one. Very rarely does it fail. Usually only when I do something incredibly stupid.
Rich (BB code):holyshit1=/if (${Me.PctHPs}<40) /casting "Improved Death Peace" alt
