Derple updated RGMercs - Lua Edition! with a new update entry:
v170
Read the rest of this update entry...
v170
Read the rest of this update entry...
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[171] - 2024-04-24
Commits
(97816a6) ~DerpleMQ2Process mez list now turns off auto attack so we dont wake mobs.
[178] - 2024-05-04
Commits
(375e0da) ~DerpleMQ2- clicky items should check stacking now.
[177] - 2024-05-04
Commits
...- UseSpell will now drop items if it needs to cast a spell.
[180] - 2024-05-05
Commits
(c45a848) ~DerpleMQ2[BER]
- Fix for axes checking bank instead of inventory
- Fix for Axes not being droped before counting.
[182] - 2024-05-06
Commits
(52fb598) ~DerpleMQ2[ALL] memorizeing spells should no longer wait for them to be ready.
[187] - 2024-06-01
Commits
(f09bca5) ~DerpleMQ2- [BRD] Use Song will now clear cursor
[186] - 2024-06-01
Commits
...- [ALL] Clickies will not fire when sitting
- Clickies will not try to fire if the timer isnt up.
[188] - 2024-06-02
Commits
(0072e73) ~DerpleMQ2- [BRD] should no longer try to load more gems than you have slots for.
[190] - 2024-06-06
Commits
...Update nec_class_config.lua (#59)
The level 80-100 Pet Buffs (Necrotize, Energize, Empower, Sanction Ally) have an explosion effect tied to their removal/wearing which causes unsuspected necromancers to randomly die when idling near NPCs. Commented these out with a disclaimer.
[192] - 2024-06-16
Commits
(bed003c) ~DerpleMQ2[ALL] Pulling tab will now be more obvious if no navmesh is loaded.
[197] - 2024-06-23
Commits
(086125b) ~DerpleMQ2[ALL] Fix for spawnmaster being loaded casuing everything to resolve as a named.
[208] - 2024-07-06
Commits
...Support for MyPaths Paths in Farm Mode (#66)
If the MyPaths_Paths.lua is present then load a table for it.
if the zone has any paths then show a drop down to select from or use the original saved waypoints.
you can reload the paths file with a button click incase it any were edited or imported / added in MyPaths.
[212] - 2024-07-09
Commits
Groupwatch wasn't resuming at the correct percentage (#70)
* groupwatch wasn't resuming at the correct percentage
the assignment was backward when checking the state. instead of assigning the startPct (aka the resume value) it was assigning the stopPct (aka the pause pulls value)
could have either flipped the assignments or just switched from == to ~=...
[218] - 2024-07-11
Commits
BST and ENC fixes and updates (#73)
* [BST] Fixes for Focused Paragon
[BST] Corrected typo in Focused Paragon
[BST] Added condition to Focused paragon to avoid spamming when group Paragon was active
[Utils] Slightly modified the underlying function behind the Paragon rotation so Paragon and Focused Paragon weren't used if the BST had 100% mana.
Current...
[238] - 2024-07-19
Commits
PAL and SHD Tooltips/Shield Flash (#80)
* Update enc_class_config.lua
[ENC] Temorarily removed the unused "ChromaNuke" table to prevent mapping conflicts.
[ENC] Replaced hardcoded reagent checks with the existing function in utils.
* Shield Flash, Tooltips
[PAL] Corrected Tooltips in the Combat options.
[SHD] Added Shield Flash and updated the Tooltip...
[240] - 2024-07-21
Commits
[ENC] Aura Fix (#83)
* [ENC] Aura Fix
[ENC] Updated aura entries so that the proper auras should be selected in all likely use cases:
-Under Level 85, with or without Learner's selected (Twincast isn't available).
-Level 85+, with or without Learner's selected, and with or without Auroria Mastery (second aura) AA.
Note: Auroria Mastery is available at...
