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    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
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    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

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Question - /rgl setitem doesn't seem to work.

Defcon

Member
Hello, hoping I could ask for some clarification. I am trying to manage lootable quest items of varying quantity with as little micro as possible.

So, say each character needs 2 of one item. As I understand I can pickup the item in the bag so it's under the cursor, /rgl setitem Quest|2. This should add it to the normal item table, with Quest with a max quantity loot of 2.

This doesn't appear to work. Am I doing this wrong?

Appreciate any help.
 
You can also use the GUI. I will look at the quest|# aspect from cmd line.

Thanks I did end up doing that.
I also ended up removing the entry in the normal item list, thinking that since the entry was already in there the command wouldn't work. That didn't work but also now I have no way to add the item back to the normal table unless I loot another one.
I just added it to the global item list for now.
 
i would toss quest items into global items table personally but that's just my personal take.
going to look into this command line issue though now.
 
pushed a fix. not sure why the gui doesn't catch a change and only catches new items but it is updating properly now and accepts quest|qty. (To see the change without modifying it in the gui you may need to reload rgmercs. until i can figure out why its not showing the new value)
 
Question - /rgl setitem doesn't seem to work.

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