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RazNuke 2.0 Official Release

Release RazNuke 2.0 Official Release (1 Viewer) 2.0

No permission to download

Razkle

Single-handedly keeping Daybreak in business
Creator
Joined
Mar 27, 2014
RedCents
3,453¢
RazNukeLogo.png



mstrixit-gif.14408


Prerequisites:
MUST have FULL version of game, not TLP Expansion or this will not do you a lot of good. Donators will get access (as they are finished) to lesser expansion versions and beta versions and special requests versions.
MUST have purchased at least RANK 1 of the Heroic for 85 version, TBM for 100 version and EOK for 105 version and RoS for 110 spells! Be dressed for at least the version you are attempting to run. .

Instructions:
Target tank and type "/mac raznuke"
or make a hotkey like this


Rich (BB code):Copy to clipboard

line1:/end
line2:/tar tankname
line3:/mac raznuke

Overview
RazNuke is my personal lovechild, I used multiple versions of AFNuke but found it to be too buggy and unpredictable. It lacked the dps I wanted and knew it was capable of. So after rewriting it into afnuke2 I have now changed enough of it that I am officially renaming it to what it is... EOKNUKE then RazNuke when I released 4 versions of the macro. A ton of people over the years have put work into afnuke and its variations but mine is so far removed that I feel a name change was in order. And the ego part of me wanted to call it RAZNUKE and yes I know that is a bit pretentious of me. This is not a solo project, it took the testing and feedback of a number of friends that all put it to the test. It is not finished but it is stable and ready for public consumption.

I worked on it with the mindset that if it did not help me do more DPS then it was removed! Yes I know you probably have a spellset you want to use, fine change it, good luck with that. Me and my friends tested this with every spellset every wizard claimed was perfect and the one in here is by far the highest SUSTAINED DPS one we have tested. With a NAKED 105 with max AAs we were getting 90k DPS! With my main wizard I get 150k to 225k all damn day! (bard in group running only Fierce Eye) I have NEVER had the tank have to wait for any of my wizzies to med using this lineup! Expect 100k+ average DPS in group content and insane DPS in a raid with this!
I have tested and removed code that was not required for a fire Wizard. I also designed the spellset for a 105 Wizard with the correct AAs to be useful. If you do not have the required AAs and spells then this macro will not perform as intended. If you have a bard or a chanter or a druid expect MUCH higher DPS!

RazNuke105.mac is the main macro, but there is also RazNuke85, RakNuke100 and RazNuke110 to keep you blasting as you level a heroic!
General.inc - this is based on Williams and is a REQUIREMENT to make this macro work correctly! Replace yours!

FAQ
Q: How much time has gone into RazNuke?
A: I lost count of how long I have working on this beast but I know it is hundreds of hours. My wife thinks I am having an affair on my computer, I told her I am, with a hot chick named RazNuke!

Q: Does this work on TLP?
A: NOPE, not now, not ever, it is designed for The Broken Mirror, as a matter of fact it ONLY works on Heroic or 100+

Q: Does this work on lesser expansions?
A: No, other versions may be posted in the future but for now only TBM, although donators will get access to other expansionsas they are done and also custom versions for testing.

Q: Do I need holies or downshits?
A: No, all holies and downs have been built into the program now.

Q: Do I need to mem a spellset?
A: No, all spells are auto populated when you run the mac the 1st time.

Q: Will you ever charge for this macro?
A: Yes, Subscription and donators get access to content as it is added and donations will allow more changes as the game changes.

Q: I donated in the past on AFNuke2/EoK, do I qualify as a donor?
A: Absolutly! PM me your dropbox email, and I'll add you to my shared folder. The dropbox will always have the same files as here, only faster ALPHA

Q: I love this macro! How can I show my support for future development?


Donor Benefits - Paypal or Krono Donation but honestly prefer paypal

NEW! Dropbox access to the latest alpha / beta / official releases. PM me for more information.
Private Alpha/beta Releases - Bugfixes - Dropbox Donators Only - Some Builds Unstable - Custom builds available

Major Release History - Stable Release
1.0 - 11/30/2018 - Public Beta Releases - Mostly Stable with limited testers
1.5 - released to Redguides with major fixes
2.0 - 8/1/2018 Released on Redguides as a subscription (same version as the dropbox users BETA version.
 

Attachments

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  • donate.png
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  • mstrixit.gif
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Re: item links

Before you ask, NO I will not be adding this to an EoKMage! More notes to follow...

This version DOES NOT use HOLYSHITS OR DOWNSHITS like the old one, you MUST remove them or the mac will not function as intended!

They are located in your mq2melee file in the release directory under servername_toonname.ini

The macro will create a file in your macro directory with the name EOKNUKE_Toonname.ini
it should look like this:

Rich (BB code):
[Settings]
MainAssist1=tank1
MainAssist2=tank2
MainAssist3=tank3
DoLoot=1
Familiar=0
Mobhealth=99
WhenToBurn=99
FundamentalName=Fundament: Second Spire of Arcanum
Rod=Summoned: Large Modulation Shard
SpellSet=Fire
GiftOfMana=Gift of Mana 101 to 105
Clickybp=Cohort's Frostfire Robe
WizMount=Ornate Flying Carpet
Doxuzl=0
Dorain=0
DoFoci=1
DoFreeze=1
NukesBeforeConcussion=100
Stun=0
Stopnuke=-1
Stopnuke2=-1
Harvestpercent=50
Doassist=1
Engagedistance=180
MedToFull=1
NumSelfBuff=3
[Spells]
Mainnuke=Ethereal Skyblaze
Mainnuke2=Ethereal Fuse
Clawnuke=Claw of the Flameweaver
Instantnuke=Flashchar
FociNuke=Ethereal Rimeblast
Gomnuke=Dichotomic Fire
ConcSpell=Concussive Storm
StunNuke=Flashrime
Weakennuke=Shocking Vortex
HarvestSpell=Quiescent Gambit
GambitSpell=Quiescent Gambit
Etherealweave=Ethereal Fuse
Freezenuke=Hoarfrost Vortex
Fireethereal=Ethereal Skyblaze
Iceethereal=Flashrime
Magicethereal=Cloudburst Stormstrike
Endnuke=Ethereal Skyblaze
Chromaticnuke=Ethereal Fuse
TwinCast=TwinCast
FrostBound=Frostbound Alliance
BuffSpell=Armor of the Codex
[BUFFS]
SelfBuff1=Buff/Item/Alt
SelfType1=Gem#
SelfBuff2=Buff/Item/Alt
SelfType2=Gem#
SelfBuff3=Buff/Item/Alt
SelfType3=Gem#
[GeneralSettings]
DoLeashToon=1
DoLeashToonName=killroy
DoLeash=1
Leashlength=15
AutoExpAdjust=1
MaintExpLvl=80
MaxLevel=105
MasterList=|
Autosit=1
RelayTells=0
DoFood=0
EventsMaster=Killroy
UseIRC=0
AutoBalance=0
AutoBalanceHPCheck=5

now of these setting you can and should modify the following
Rich (BB code):
[Settings]
MainAssist1=tank1                          = put your tanks name here
MainAssist2=tank2                          = put your 2nd tank or your healers name here
MainAssist3=tank3                          = put your 3rd tank or your mezzer name here
DoLoot=1                                       = basically 1=loot and 0=don't loot
Mobhealth=99                                = if your wiz is undergeared then lower this to 80 so you don't get so much agro
WhenToBurn=99                             = match whatever you put for mobhealth here
Clickybp=Cohort's Frostfire Robe      = type the name of your clicky robe, Cohort's is the one from EOK that most get
WizMount=Ornate Flying Carpet       = Whatever mount you want the eoknuke to use, or put NULL for none
[BUFFS]
SelfBuff1=Buff/Item/Alt                   = Name of clicky you want like your earring or shoulders 
SelfType1=Gem#                            = in most cases this will be Item (case is important)
SelfBuff2=Buff/Item/Alt                   
SelfType2=Gem#
SelfBuff3=Buff/Item/Alt
SelfType3=Gem#
[GeneralSettings]
DoLeashToon=1                             = If you want the wiz to stick to or return to camp set this to 1 for on, 0 for off - both DoLeashToon and DoLeash must match
DoLeashToonName=killroy              = Name of toon you want to follow or return to, I usually do the mezzer as the cleric can sometimes need to go get a body
DoLeash=1                                    = If you want the wiz to stick to or return to camp set this to 1 for on, 0 for off - both DoLeashToon and DoLeash must match

DO NOT PUT YOUR MOUNT IN BUFFS! Your mount should only be in the wizmount section!

Dropbox.pngaccess is ready.
Donators please MSG me your preferred email to add to the dropbox or I will use your paypal email to add you.


THERE IS A KNOWN ISSUE WITH THIS RELEASE!
If you run the mac after putting in your mount and spam mounting and dismounting you need to put the mount in your AMMO slot and restart the macro to fix it....

NEXT will be removing spell_routines dependency and moving to mq2cast, better mount keyring control, new follow/leash routines, better rez acceptance, cleaner ini file, spell tweaks and general fixes.
 
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Re: EOKNUKE Official Release - formally afnuke2 by Razkle

It's here, it's wizarding time!!!

dancingwizardwithbooksgif.gif
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

I did the donator version and wow. This thing is so damn good. I am literally burninating everything...aka 300k dps on eok named.

emma.gif
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

Presuming this is the same as the "donator version Emerica mentions above :) If not, I have a paypal donation confirmation number I got a few days ago to pass your way, Raz!
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

Presuming this is the same as the "donator version Emerica mentions above :) If not, I have a paypal donation confirmation number I got a few days ago to pass your way, Raz!

The one listed here is the most current stable version, I have some small changes we are testing now to push to donators via dropbox in a couple days....

ONLY donators will be getting the alpha and beta versions, the next update to this stable version will be awhile, so donate if you want to stay on current builds or wait for changes to filter back here.
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

Basically what my group did after this release as my wizard solo'd everything.

dfd6f2ab298f36a4887ed6e0563d232d.gif
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

Gonna rename what you call a group with War, Cleric, Chanter, Wiz, Wiz, Wiz - from now on it is to be referred as a "Bullride group" as most fights are lasting 8 seconds or less lmao
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

hmm what the heck I am eok t2 geared and I am only getting 50ish k on mobs lol. I was steady around 100kish with the afnuke plugin. I dbl checked to make sure I have all the spells etc. looks ok. I did turn off all the holy/downs I had to make sure I didn't interfere the mac. I'll keep testing.. I run war/clr/brd/wiz/wiz/wiz
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

hmm what the heck I am eok t2 geared and I am only getting 50ish k on mobs lol. I was steady around 100kish with the afnuke plugin. I dbl checked to make sure I have all the spells etc. looks ok. I did turn off all the holy/downs I had to make sure I didn't interfere the mac. I'll keep testing.. I run war/clr/brd/wiz/wiz/wiz

Removing the holies is a must as they are triggered at the correct times inside the macro. all our testing started with afnuke2 and as we added spells and rotations to eoknuke we got MUCH more dps. in Kor-Sha my 3 wizzies are doing 150k - 200k a fight atm

this is a screenie from my last fight just now in Kor-Sha

the top 3 are wizzies, 1 is raid geared and the other 2 are AAing...
dpspost.png dpspost2.png dpspost3.png

ok, bad pull, wiz #3 pulled agro and died so his dps was shit but the other 2 made up for it in spades!
dpspost4.png

It looks like to me that 3 wizzies group puts out 6+mil damage in under 20 seconds with EokNuke, some fights are less then 15 seconds, in frontier mountains they are 10 seconds or less every fight.
 
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Re: EOKNUKE Official Release - formally afnuke2 by Razkle

yah ok, so I guess my guys were just warming up or something..It's not a consistent dps but I seemt o get burst dps like this:

Capture.PNG
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

yah ok, so I guess my guys were just warming up or something..It's not a consistent dps but I seemt o get burst dps like this:

View attachment 10812

its all about the cooldowns, some fight its all cool and ya get insane dps, some all your shit is red and you get 100k....
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

yah ok, so I guess my guys were just warming up or something..It's not a consistent dps but I seemt o get burst dps like this:

View attachment 10812

then I pull the same exact mob and do 40k-50k on all the wizzies. interesting.

- - - Updated - - -

its all about the cooldowns, some fight its all cool and ya get insane dps, some all your shit is red and you get 100k....

oki dokie my 100k is 50k :P
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

yuppers pretty consistent for me...
dpspost5.png
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

You are awesome... but then I think you already know that. :)

You may want to add the Waitforrez.inc file to this... just for the future folks who come to download the mac and can't get it to work.
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

You are awesome... but then I think you already know that. :)

You may want to add the Waitforrez.inc file to this... just for the future folks who come to download the mac and can't get it to work.

hmmm thought I fixed the wait for rez need..... will revisit the code today and look.... phasing out waitforez and spellroutines....
oh I forgot to remove the include, duh! EokNuke uses mq2rez btw, will add that to the required check plugins for donators for now to test and later push here.

DROPBOX access should be ready later today, just setting up the access now. Donators please MSG me your preferred email to add to the dropbox or I will use your paypal email to add you.
 
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Re: EOKNUKE Official Release - formally afnuke2 by Razkle

Love the format ;) Well done sir, can't wait to try out the new nuke macro.
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

Love the format ;) Well done sir, can't wait to try out the new nuke macro.

I would like to publicly say that the success of eoknuke is in part due to Noobhaxor helping out with some code! Thank you Sir! You inspire me!

Also Emerica for his excellent testing skills and willingness to die for a cause, all the way to 101 buddy! THAT will teach you to trust me that close to your camp overnight!
 
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Re: EOKNUKE Official Release - formally afnuke2 by Razkle

Testing this and seems that you are checking for "Large" mod rod but "Giant" would be better.

My wiz is always out of mana.... goes from 100% to less than 60% each mob. Though this is in a group with ench, mage, wiz, monk, with a healer and wiz merc. So killing takes a bit longer.

I put my mount in the ammo slot, but every time I add it to the buffs section, I get a message that says "Everyone is dead..."

My wiz only has Pyromancy XXI so he is casting pryo over and over and over rather than sitting (possibly a cause of some of the mana issues...)

Also, not sure if this is helpful or not... but possibly checking to see if you're already casting before launching into spells would be good. I notice that my wiz is trying to cast Ethereal Skyblaze at the same time as Force of Will and some other AAs. Maybe it's intended that way...?
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

yeah pyro is a must to use the nuker, I need to prolly put in code to use whatever pyro you have.... will look at it today... undergeared and or under AAd wizzies will run oom quick...
in the meantime you can jump to line 482 and change
Rich (BB code):
!${Me.Buff[Pyromancy XXIV].ID}
to
!${Me.Buff[Pyromancy XXI].ID}

The everyone is dead is usually because you don't have a valid tank in tank1

will watch casting but it is set to only cast when cast is ready...

Will also check the mod rod issue...
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

I made those changes... thanks ;)

Get some AAs into that though, it effects every fire spell you cast....

When I aa a wiz, its Subtle then pyro then crit AAs
 
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Re: EOKNUKE Official Release - formally afnuke2 by Razkle

OMG i just creamed my pants when i saw this post. I cant wait to get home and try it out.
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

OMG SOMEONE changed my avatar! bastards, it made me laugh my freakin ass off! gonna leave for awhile....
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

I really like the lineup of the spells now, I will admit. Despite a disagreement in the other thread Raz and I talked to each other a bit. The DPS he is doing and has this macro doing is probably the most DPS a macro can possibly do for the class. And that is in no way to imply that 300k burns is something to scoff at.

I explained the way I played was different and it was rude and presumptious of me to say I wanted to change his macro which I didn't even try yet, pretty much implying it was flawed without having ever trying it myself. I realized that my approach was definitely wrong and it has been remedied.

Out of my long one sided and verbose conversation with Razkle i feel the only part worth rementioning here is the way I play the game.

The way I play is this... I have 4 hotbuttons bound to Num pad . and that is my DPS button. 3 of these buttons/slots are my Ethereals and 1 is a macro with the 3 forces. (Now here is where it gets tricky and creative) I can swap my hotbars so I can use the same buttons but different rotations. Say suddenly adds pop and I need to AoE I hold down Ctrl and hit Numpad 3 and it swaps my hotbar to Circle of Flame + Self Destruction. OR I get low on mana Ctrl + Numpad 7 and I swap my hotbar to my mana conservation rotation. This gives me the versatility I need to handle ANY situation without the need to reconfigure my entire setup.

This works all the way into different classes too. I can swap between heals and debuffs on my shamans, dps and debuffs on my enchanters, dps and debuffs and healing on my druids, 1 wiz for mana burn.. And the list goes on. This is primarily an "active" way of playing that doesn't use BCC or macroquest -at all-
_____

With that out of the way, I would like to post parses of my own wizards for arguments sake. These were taken pre EoK and from here on out my post is probably going to be a little long winded.

The blade and the barb don't have enough HP to accurately parse, but I wanted to demonstrate how random wizard DPS can be for a short and brief fight. Arcane Fusion + Ethereal Weave procs with Chromatic Haze = GG

Rich (BB code):
/GU The Blade in 19s, 55175k @2903949sdps --- Wizard105 7676k@403983sdps (511712dps in 15s) [13.91%] --- Wizard105 5694k@299668sdps (474474dps in 12s) [10.32%] --- Wizard100 5431k@285828sdps (387909dps in 14s) [9.84%] --- Mage105 + pets 3778k@198858sdps (251887dps in 15s) [6.85%] --- Wizard105 + pets 3561k@187403sdps (237377dps in 15s) [6.45%] --- Wizard105 + pets 3307k@174050sdps (220463dps in 15s) [5.99%] --- Wizard100 3258k@171493sdps (250644dps in 13s) [5.91%]

/GU The Barb in 84s, 46782k @556923sdps --- #1 Wizard105 4208k@50096sdps (601150dps in 7s) [9%] --- #2 Wizard105+ pets 3526k@41974sdps (587636dps in 6s) [7.54%] --- #3 Mage105 + pets 3384k@40288sdps (73570dps in 46s) [7.23%] --- #4 Mage105 + pets 2981k@35492sdps (55210dps in 54s) [6.37%] --- #5 Wizard100 2633k@31341sdps (438779dps in 6s) [5.63%] --- #6 Gibaner(Yes, a pet) 2451k@29174sdps (39526dps in 62s) [5.24%] --- #7 Wizard105 2339k@27843sdps (389802dps in 6s) [5%] --- #8 Mage105 + pets 2278k@27121sdps

The reason I wanted to post these too is to show you how on these parses you got more than just wizards popping up. Mages are doing DPS as are.. yup, a mage pet. Another reason I wanted to show these parses too is to show you that more matters than just initial burst DPS/burn DPS. Some people see stuff like (601150dps in 7s) and assume woah that's twice as good! No, it isn't. Wizards are completely random for the first 10 - 20 seconds, sometimes (super rarely) they can get even above 1mil and hold it for a few seconds. The class is a very random class like that and also super burn depedant to do that insane DPS.

These are fights of mine, things will get a little less bursty and much more sustained now.

Rich (BB code):
/GU Aaryonar in 56s, 268478k @4794243sdps --- Wizard105 + pets 15666k@279748sdps (319712dps in 49s) [5.84%] --- Wizard105 + pets 13449k@240161sdps (268980dps in 50s) [5.01%] --- Wizard105 + pets 12651k@225903sdps (253012dps in 50s) [4.71%] --- Wizard105 + pets 12541k@223950sdps (250824dps in 50s) [4.67%] --- Wizard100 11934k@213110sdps (243554dps in 49s) [4.45%] --- Wizard105 11901k@212509sdps (242868dps in 49s) [4.43%] --- Wizard100 + pets 11693k@208806sdps (238635dps in 49s) [4.36%]

Aaryonar is one of my pure burn DPS fights, I try and kill him as quickly as possible to avoid his mechanics. I am over all displeased with my own DPS on my wizards here and I was mostly in a rush when I was doing NToV this time as I was playing Final fantasy V on super nintedo at the same time. That took most of my attention. Another thing that burdens my DPS on the wizards is I box too many on 1 PC and isboxer's round robin doesn't send a command to them as quickly as I need it to. I have an explanation of what I think causes this in another thread on these forums and I won't get into that here.

Rich (BB code):
/GU Lord Feshlak in 99s, 235073k @2374470sdps --- #1 Wizard105 13505k@136417sdps (164698dps in 82s) [5.75%] --- #2 Wizard105(Bot) 12460k@125857sdps (204260dps in 61s) [5.3%] --- #3 Wizard105 11659k@117764sdps (142178dps in 82s) [4.96%] --- #4 Wizard105 11357k@114717sdps (141962dps in 80s) [4.83%] --- #5 Wizard105 10896k@110064sdps (141510dps in 77s) [4.64%] --- #6 Wizard105(Bot) + pets 10777k@108859sdps (160852dps in 67s) [4.58%] --- #7 Wizard100 10650k@107578sdps (129881dps in 82s) [4.53%] ---

This fight is lower DPS because I have to switch back and forth between my AoE rotation in order to take out his crystals. The hot bar swapping I told you about earlier, it is made for fights like this as well. Also, something interesting about this one is I have two wizard BOTS that made the parse. They both run KA on my "bot" computer when I raid. I won't explain it in grave detail now, but when I play I only use MQ2 on 12 characters. The rest I control by hand.

You can see the bots weren't even engaged for the entire duration of the fight, this goes to show that KA can be pretty slow with engaging sometimes. Also, since the bots focused primarily on single target DPS that's why they did better than the ones I was playing, who destroyed the crystals with AoEs.

Rich (BB code):
/GU Jorlleag in 61s, 214688k @3519475sdps --- #1 Wizard105 11906k@195179sdps (270590dps in 44s) [5.55%] --- #2 Wizard105 11548k@189314sdps (262457dps in 44s) [5.38%] --- #3 Wizard105 10636k@174358sdps (241724dps in 44s) [4.95%] --- #4 Wizard105(Bot)+ pets 10343k@169564sdps (383089dps in 27s) [4.82%] --- #5 Wizard105 10133k@166110sdps (241255dps in 42s) [4.72%] --- #6 Wizard105 9926k@162721sdps (248149dps in 40s) [4.62%] --- #7 Wizard105(Bot)+ pets 9780k@160325sdps (362215dps in 27s) [4.56%] ---

This is another all burn DPS fight. Jorlleag complete heals at 30% or so which you want to stop him from doing (obviously). That's why you pew pew him down as fast as possible. The interesting thing to note about this parse is the bots actually did good DPS despite me also DPSing heavily by hand. You can see though that their engage timer is delayed, once again, both of them only attacking for 1/3 of the fight. This is why they did such good DPS and had higher over all dps but not sdps.

-- An important thing to note is I popped the burns by hand on the bot computer. If I don't pop the burns by hand the raid boss is usually dead by the time KA finishs popping the burns
________

That's all the parses I got for now. But the point of my post is to show that Raz's macro is pretty much how much DPS a wizard can do/should do. I'm not sure how much his is doing over sustained 60sec fights in comparison to when I DPS by hand, nor do I know how much DPS I would do if I had EoK AAs/Spells and such. What I do know though is in my parses my DPS is 30 - 50k lower than what you can do by hand standing in front of a combat dummy. This annoys the bloody hell out of me because I really want to increase my DPS but i don't know what the issue is. I've mentioned the ISboxer round robin thing before and I am not going to Hijack the thread talking about it anyway. I'll eventually figure it out.



Wizards are a class built around burns, when you burn you do insane DPS so you should pretty much always be burning. They aren't something you leave down for 5hrs waiting for a named, they're something you pop if too many adds come or .. honestly sometimes just to use them cause you havent in 45min. That's something to keep in mind if you pop in the macro and aren't pleased with the initial DPS.


Anyway, like I said before, I wanted to post my numbers here and say that Raz's macro is pretty on point as far as wizards are concerned, I haven't tried it out myself but looking at his line up I can definitely say you'll be doing more DPS than most people who raid with wizards in guilds and play by hand and most other boxers out there. Good work and thanks for your contribution =)
 
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Re: EOKNUKE Official Release - formally afnuke2 by Razkle

Lurk I cannot thank you enough for that post! Very well said my friend!
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

Hey Raz,
I know you said not to run Holies, but what about Downs? Do we need to use downs with the EOKnuke? or are they being taken care of in the macro?

Here are the downs I am using with Nuke ver 2.0 and EOK

downshit0=/if (${Me.AltAbilityReady[Banestrike]} && !${BOOL{Target.Mezzed}} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 15073
downshit1=/if (${Me.AltAbilityReady[Lower Element]} && !${Target.Buff[Lower Element].ID} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 1262
downshit2=/if (!${Bool[${Me.Song[Mana Reciprocation].ID}]} && !${Bool[${Me.Song[Frostweave Aura Effect II].ID}]} && !${Bool[${Me.Song[Wildspark Aura Effect II].ID}]} && !${Me.Buff[Pyromancy XXI].ID} && !${Me.Invis}) /alt act 514
downshit3=/if (${Me.AltAbilityReady[Concussive Intuition]} && ${Me.PctAggro}>84) /alt act 577
downshit4=/if (${Me.AltAbilityReady[Call of Xuzl]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 208
downshit5=/if (${Me.AltAbilityReady[A Hole in Space]} && ${Me.PctAggro}>95) /alt act 365
downshit6=/if (${Me.AltAbilityReady[Arcane Destruction]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 1265
downshit7=/if (${Me.AltAbilityReady[Focus of Arcanum]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 1211
downshit8=/if (${Me.AltAbilityReady[Arcane Whisper]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 636
downshit9=/if (${Me.AltAbilityReady[Fury of Ro]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 1152
downshit10=/if (${Me.AltAbilityReady[Frenzied Devastation]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 308
downshit11=/if (${Me.AltAbilityReady[Silent Casting]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 500
downshit12=/if (${Me.AltAbilityReady[Improved Twincast]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<75 && ${Target.Type.Equal[NPC]}) /alt act 515
downshit13=/if (!${Me.CombatState.Equal[COMBAT]} && ${Me.PctMana}<90 && !${Me.Sitting}) /Sit
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

no holies or downs are needed anymore, I handle all that inside the mac as it is needed..... if you double it up in your downs it will screw up the spellcast timing...

- - - Updated - - -

Donators be sure to check the Dropbox, have a new ALPHA versions out with tweaks and tests already. Want to get your latest and greatest copy of the current EoKNuke. Donate today for dropbox access.
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

Ah shit, I forgot to pull the holies from afnuke2 out of my character file. No wonder weird shit was happening lol. Ooops.
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

Donators we are on version 1.5 already, I been busy. After testing it will be released here but honestly I don't expect that for a few weeks. As I like to test the shit outta stuff before release.
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

curious as to Why its 0only Using Gambit and Not also Both harvests ??
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

gambit takes the same cooldown as harvest but it fires your AA harvest when ready
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

yeah guese ive never paid attention to it that much... Same mana return ? Guese ive always just used gambit when befor/during burns n what5 not and Harvest inbetween....
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

Raz,
I am still getting the mount spam issue. I tried putting the mount in the ammo slot and restarting as you suggested.

I have noted that if they are mounted it will not drop the mount and spam. The wiz, when he is going through the mount spam cycle, is moving forward when it drops the mount just a bit then leashing back to the leash toon, or at least that is what it looks like on a different toon.

I have tried 1.0 and alpha 1.4, both do the spamming for me.
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

working on a new mount routine today, it will be up for alpha testing today
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

Raz,

Sent you a donation! I noticed in the original download that CLAW was not being used at all, so I added that to the routine along with some minor and that seemed to help the mana drain. I didn't make any more changes since I wanted to see what the newer versions... which is why I sent a donation.

Hope you are well and your foot heals quickly!
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

Raz,

Sent you a donation! I noticed in the original download that CLAW was not being used at all, so I added that to the routine along with some minor and that seemed to help the mana drain. I didn't make any more changes since I wanted to see what the newer versions... which is why I sent a donation.

Hope you are well and your foot heals quickly!

yeah the official release somehow lost claw, I saw that, about to post a new ver here with it back in... good catch
 
Re: EOKNUKE Official Release - formally afnuke2 by Razkle

Also, I don't know whether it was meant to or not, but Quiescent Harvest -- Just Gambit listed in both spots in the ini file... and it seemed there were times when QH could have been used. The version that was posted had the QH commented out with |

With 3 wiz in my group the targets get mowed down quickly so timing the Gambit might need a little "prediction" of the # of mobs, total health, and some numerology around "remembering" the mean of the damage output as to whether it's worth calling a Gambit. Like, if there is one mob at 5% and no other mobs around, probably not worth all three wizzies calling their Gambit rather than just waiting for the Harvest (if their mana is low). That kind of calculation probably wouldn't take too much to "develop" into things.

You've probably thought of all that, or it's in the timing, but I've not analyzed the script enough yet (nor seen the alpha versions) to see whether it's worth coding (and sharing).

Nice work so far though!

JJB

PS-- if the main tank zones and there's no target to kill the wizzies (if standing) still start running off into the sunset/walls/mobs...

- - - Updated - - -

Question: Are Gambits and Harvest on the same timer? Does Claw have the potential to renew them both?
 
Release RazNuke 2.0 Official Release

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