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    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
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    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

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Problem - Rare spawns in Basilica

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I've been searching for this -- I assume it's the comma. It seemed like all the basilica spawns with a comma needed to be hit with burnalways.
 
I've been searching for this -- I assume it's the comma. It seemed like all the basilica spawns with a comma needed to be hit with burnalways.
Yeah, I made a hotkey to toggle burnalways on my team when this happens as a workaround.
 
I keep waiting on EQResource to update the spawn locations there. It's the one zone that's not posted yet.
I was able to get all the rares in Basilica using eqresource locations. Only one that gave me some difficulty was the "Dark Agent of Luclin" only because I struggled to find the path to the lower areas. All the rest of the spawn locations were accurate.
 
There are some rare spawns in Basillica which are not being recognized as rare spawns. Therefore, it doesn't trigger "BurnAllNamed". One of them is "Xetheg, Luclin's Warden"
Xetheg, Luclin's Warder is what we have but it is warden not warder? probably a named they changed (or just a typo).

I've been searching for this -- I assume it's the comma. It seemed like all the basilica spawns with a comma needed to be hit with burnalways.

no, not the comma --- you might as well guess "is it because today is tuesday" =p

I'll fix
 
Problem - Rare spawns in Basilica
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