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Some people say they do, however... You get bonus XP based on how many PC group members you have (while splitting XP with them). you dont get that bonus in a raid (its 10% per person, so 60% bonus, but instead of 100% to 1, your getting 160% split to 6). in raid, you get 100% split to in this case 12...Hey guys, has anyone ever tried to level 12 toons in a raid? I am wondering if leveling 12 toons in a raid is at least the same efficiency as running 2x groups of 6 to level the 12 toons. Thanks!
Great info. Thanks!Some people say they do, however... You get bonus XP based on how many PC group members you have (while splitting XP with them). you dont get that bonus in a raid (its 10% per person, so 60% bonus, but instead of 100% to 1, your getting 160% split to 6). in raid, you get 100% split to in this case 12...
you should be running out of mobs before that. 12 toons in a raid to xp in 2023 is going to be slowerHey guys, has anyone ever tried to level 12 toons in a raid? I am wondering if leveling 12 toons in a raid is at least the same efficiency as running 2x groups of 6 to level the 12 toons. Thanks!
Unless it's changed since, it's better than that according to this post (I googled to refresh my memory cause the main thing I remembered was the 6th person being free):Some people say they do, however... You get bonus XP based on how many PC group members you have (while splitting XP with them). you dont get that bonus in a raid (its 10% per person, so 60% bonus, but instead of 100% to 1, your getting 160% split to 6). in raid, you get 100% split to in this case 12...
Adding people to the group increases the general xp you get per kill, which is then divided among group members:
2 Characters is 20% bonus (120% xp per kill, divided by 2 so you get 60% of what the mob would have given you, would have been 50%)
3 Characters is 40% bonus (140% xp per kill, 46.67% to each character, would have been 33.33%)
4 Characters is 60% bonus (160% xp per kill, 40% to each character, would have been 25%)
5 Characters is 80% bonus (180% xp per kill, 36% to each character, would have been 20%)
6 Characters is the same bonus but divided by 5 to each character instead of divided by 6, so everyone still gets 36% of the xp, up from 16.67%. This is the biggest increase of individual xp from what it would have been from before
I would be curious to hear about this method. I currently have two groups. One capped and one at 115. I've got everyone sharing and really don't see a marked difference in the amount that the 115 group gets.The only thing that could be faster than 2 groups (with one pushing vitality) is 3 groups (with 2 pushing vitality). I've not tested the 3 group concept but I can get a toon from 100 to 120 in a day in a half with two groups.
I *think* the theory would be something like:I would be curious to hear about this method. I currently have two groups. One capped and one at 115. I've got everyone sharing and really don't see a marked difference in the amount that the 115 group gets.