ok!!
i know i promised these ages ago, so spose i will finally get round to posting them.
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Keldovan the Harrier
Keldovan is the first named you will come to in anguish. He is situated just inside the actual citadel.
Raid Setup
Set up the raid in this method.
Group 1 - Warrior, Warrior, Warrior, Druid, Cleric, Cleric
Group 2 - Shadowknight (ramp tank), Druid, Shaman, Cleric, Druid, Ranger
Group 3 - Paladin, Rogue, Cleric, Necromancer, Wizard, Druid
Rest of the groups just set up as per normal raid setup.
Start of the raid
Pull and clear all trash around the pit areas and pull mobs from the passage past the pits.
After all these are clear, position groups 1 and 2 into the first jail cell on the left just past the pits.
Position group 3 plus the rest of the raid into the pit closest to the entrance of the castle on the right.
The Pull
Once your raid is set up and ready, get your ramp tank to pull Keldovan into the jail cell where groups 1 and 2 are.
Upon tagging Keldovan, a mob will pop in each of the 4 pits. The raid in the pit start killing the mobs that pop in the pit they are in.
Debuffing and Slowing
To be able to debuff and slow keldovan the harrier, pit mobs must be killed. The people in the pit must kill 6 mobs before all spells will be able to stick on keldovan.
Tanking Keldovan
Keldovan casts an unresistable AE which reduces effective healing on the target by 80%. The druid in group 1 must chain casts RGC onto the main tank, and one of the druids in group 2 must do the same on the ramp tank, while the other heals.
After 6 Pit Mobs are Killed
Once the raid in the pit has killed 6 pit mobs, all but group3 must move out of the pit, hug the far right wall and run round to where harrier is being tanked and begin to dps. Be carefull here as to not agro any of the other pit mobs.
Group 3 must continue to kill mobs that pop into the pit, or else harrier will start to regain some spell immunities.
The Kill
Once the raid has moved to harrier, simply DPS disc him dead, he has low hp and low max hits compared to other named in anguish, so just kill him!
Once he is dead, have the raid move back to the pits and kill all the pit mobs, then move back to where harrier died and basque in the glory and loot you have deserved.
-----------------------------------------
Safe hunting, more to follow after i have finished work!!
----------------------------
i know i promised these ages ago, so spose i will finally get round to posting them.
---------------------
Keldovan the Harrier
Keldovan is the first named you will come to in anguish. He is situated just inside the actual citadel.
Raid Setup
Set up the raid in this method.
Group 1 - Warrior, Warrior, Warrior, Druid, Cleric, Cleric
Group 2 - Shadowknight (ramp tank), Druid, Shaman, Cleric, Druid, Ranger
Group 3 - Paladin, Rogue, Cleric, Necromancer, Wizard, Druid
Rest of the groups just set up as per normal raid setup.
Start of the raid
Pull and clear all trash around the pit areas and pull mobs from the passage past the pits.
After all these are clear, position groups 1 and 2 into the first jail cell on the left just past the pits.
Position group 3 plus the rest of the raid into the pit closest to the entrance of the castle on the right.
The Pull
Once your raid is set up and ready, get your ramp tank to pull Keldovan into the jail cell where groups 1 and 2 are.
Upon tagging Keldovan, a mob will pop in each of the 4 pits. The raid in the pit start killing the mobs that pop in the pit they are in.
Debuffing and Slowing
To be able to debuff and slow keldovan the harrier, pit mobs must be killed. The people in the pit must kill 6 mobs before all spells will be able to stick on keldovan.
Tanking Keldovan
Keldovan casts an unresistable AE which reduces effective healing on the target by 80%. The druid in group 1 must chain casts RGC onto the main tank, and one of the druids in group 2 must do the same on the ramp tank, while the other heals.
After 6 Pit Mobs are Killed
Once the raid in the pit has killed 6 pit mobs, all but group3 must move out of the pit, hug the far right wall and run round to where harrier is being tanked and begin to dps. Be carefull here as to not agro any of the other pit mobs.
Group 3 must continue to kill mobs that pop into the pit, or else harrier will start to regain some spell immunities.
The Kill
Once the raid has moved to harrier, simply DPS disc him dead, he has low hp and low max hits compared to other named in anguish, so just kill him!
Once he is dead, have the raid move back to the pits and kill all the pit mobs, then move back to where harrier died and basque in the glory and loot you have deserved.
-----------------------------------------
Safe hunting, more to follow after i have finished work!!
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