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Compiled - Question about plugins

Joined
Dec 3, 2019
RedCents
1,992¢
So I decided to start a group of new toons to take a break from my 120 group. I bought the Paladin and the Warrior compile. When I log them in the necro has the Mage compile that comes up. Warrior has the BST compile come up. And the BST has the Rogue compile come up. Any ideas how to fix this?
 
So I decided to start a group of new toons to take a break from my 120 group. I bought the Paladin and the Warrior compile. When I log them in the necro has the Mage compile that comes up. Warrior has the BST compile come up. And the BST has the Rogue compile come up. Any ideas how to fix this?
Mogley, Are you talking about the CWTN plugins? What server are you on? Have you done any monster mission (shrouds) lately? I know it happens during the OMM missions, when you leave the missions the CWTN windows display wrong, but all you have to do is clik them closed and the proper one for the class is right under it. Please explain a little more.
 
Mogley, Are you talking about the CWTN plugins? What server are you on? Have you done any monster mission (shrouds) lately? I know it happens during the OMM missions, when you leave the missions the CWTN windows display wrong, but all you have to do is clik them closed and the proper one for the class is right under it. Please explain a little more.
I am talking about MQ Compile, but I do think I might be on the road to figureing it out tho
 
I am talking about MQ Compile, but I do think I might be on the road to figureing it out tho
There is just 1 MQ compile for live from redguides. It is the MQ you install through the RG launcher. You aren't installing a separate MQ build per class. Per class would be the CWTN plugins as said above like MQ2Mage or MQ2Eskay plugins.
 
yeah, as the others have said, you got some terms mixed up here so it's very not clear what problem you're actually experiencing.
 
its called MacroQuest, not MQ2. Its not a compile either. Just a release.
the things you're running are called plugins, not compiles. Probably don't want to use that term anymore.

Did you try running /plugin <pluginname> on the character that is missing the plugin you want to load? Usually all the class plugins are loaded and just don't do anything.
 
its called MacroQuest, not MQ2. Its not a compile either. Just a release.
the things you're running are called plugins, not compiles. Probably don't want to use that term anymore.

Did you try running /plugin <pluginname> on the character that is missing the plugin you want to load? Usually all the class plugins are loaded and just don't do anything.
this is correct.

most folks end up just having the plugins loaded on all their toons, but they don't do anything on toons that don't match the class, so make sure on a beast you have /plugin mq2bst load and a war you nave /plugin mq2war load etc

Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<
 
Compiled - Question about plugins

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