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Question - Puller Tab Sliders poll.

Should we change the sliders to input boxes, or change the label to an input box.


  • Total voters
    28
  • Poll closed .
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Long as I can set them from slash commands I don't really care. Window doesn't save settings anyways, so I hardly use it at this point. Just leave it on the output window so I can see what its doing.
 
Where's the option: "What's a puller tab??"

(To be fair, I use MQ2Cleric and MQ2Bst, and haven't explored that tab....like, at all...)
 
One of the issues with the sliders is lack of fine control, you might want to 35 but end up sliding to 38 or 79 lol

One work around is the label underneath the slider could also be an input box.

Chat and I both like this idea, but we've also been discussing space spaving

A quick and unperfected mock-up of what a pulling tab would look like without sliders

1591630850615.png
 
Honestly, the sliders "help" for those that like the KISS approach, in that some/most of the users may not have any idea what range to use in the input boxes. Sliders at least give you a sense of relative input values, vs blindly coming up with numbers to put into a box.

(To be fair, if you can't figure out starting and ending values for med and mob levels, then there's a bigger issue at play).
 
Perhaps + and - buttons that go up in increments of 10 to give some granularity to the sliders?
 
Agree with Sic, it's a little rough to try to fine-tune the slider. Manual input is best, the slider is nice for visual representation. However I am all-for space saving designs as well.
 
1595097842674.png

Okay. Took us a little bit, but we got these sorted. Sorry for the delay :-)

Added a VScroll (up and down) for the pull tab too while we were in there. Should be out on next update.
 
Question - Puller Tab Sliders poll.
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