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💾Software Project Lazarus MQ2EasyFind Override (Compatible with default ZoneConnections file) (3 Viewers) 20260805

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I am not using the follow me button.
M2 nav is loaded and /nav target etc works correclty
Ate you still relying on server zone data in your MQ2EasyFind settings?

You can find them with /mqsettings.

That has to be turned off on emu.

If that's the case, I suppose I could leave a note about that here, although that is more of a feature of easyfind rather than this override.

Edit: now that I look, it isn't really obvious there either. I'll work on that.
 
Code:
    gunthak:
        -   type: ZoneConnection
            switch: POKTELE
            targetZone: poknowledge

My guy is a baby toon and cannot travel across the zone to get the other connection yet.
 
Code:
    gunthak:
        -   type: ZoneConnection
            switch: POKTELE
            targetZone: poknowledge

My guy is a baby toon and cannot travel across the zone to get the other connection yet.
Edit: i messed up. It's the connection the other way as pointed out.

Can you elaborate on this?
What is difference using the stone over using Valium or Klonopin?
 
PoTimea to PoTimeb - There are several, but I only use this one

potimea --> potimeb
YAML:
    potimea:
        -   type: ZoneConnection
            switch: 8
            targetZone: potimeb
            name: "Plane of Time B - Water Trial"
 
Can you elaborate on this?
What is difference using the stone over using Valium or Klonopin?
Simply it was not in the Yaml. Thought I'd add to help, if not desired for Laz, because of Valium, no prob. good for other emu though. :)<3🐸

EDIT: Bleh... this is Gunthak > PoK. I answered you wrong..valium is not in Gunthak also right?
 
No dz required.
As soon as the first character clicks on the switch, the dz is created.
You have to click (or travelto) it again to zone in.
I am not very keen on adding something that can start a DZ for you.
I've added coordinates to the switch, rather than the switch. Hope that suffices for you.


Code:
    gunthak:
        -   type: ZoneConnection
            switch: POKTELE
            targetZone: poknowledge

My guy is a baby toon and cannot travel across the zone to get the other connection yet.
Added, thanks!
 
I'm curious if this is helpful for other emu servers as well, or just Laz
Ultimately, it is not because it has the custom Lazarus port npcs, so the routing would be messed up, and it kicks error messages.
Removing those would allow it to be used as a base... The only thing is a lot of servers have their own port NPCs to different places, so it seems like it would almost be strictly worse to use easy-find without them.
 
Gonna avoid an edit here so it trips to notification, but one after thought here is a lot of these fixes are emu wide, and they should just be in an emu easy-find yaml

I've had some brief discussions with Brain about this

Also, the newer MQ nav work is aimed towards baking zone lines directly into the mesh file from my understanding.

I think we're at the point right now where any further work would just probably become redundant if and when we had compatibility with the TOB client that's being worked on.
 
💾Software Project Lazarus MQ2EasyFind Override (Compatible with default ZoneConnections file)

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