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Question - Power Source usage macro?

Joined
Dec 24, 2017
RedCents
1,813¢
I was wondering if anyone has come up with a way or command that would make your boxes remove or put in a selected power source. I hate forgetting to take out power sources when doing stupid grind things. Then realize they are dead when I go to do missions or raid.
 
I don't believe there is a well working macro that would equippe a PS into ur inventory when you engage an enemy and when he's died it could unequipe the PS and put it, say in ur last inventory slot or even any bag slot. The idea would be for the process to repeat itself everytime.
 
I don't believe there is a well working macro that would equippe a PS into ur inventory when you engage an enemy and when he's died it could unequipe the PS and put it, say in ur last inventory slot or even any bag slot. The idea would be for the process to repeat itself everytime.
wut? PS only charge down in combat, no need to take out between mobs. What Death is asking is one to remove it for grinding, and swap back in for raids.
 
But I do believe you can use Mq2react and set it up in a way that it would equipe and unquipe the Power Source. You would need to set it up for each toon ai believe.
 
wut? PS only charge down in combat, no need to take out between mobs. What Death is asking is one to remove it for grinding, and swap back in for raids.



Correct in combat or in between mobs. I did not mean if you would pull 3 mobs, then it would unquipe when u killed the first one and then equipe again when u attacked the second one. I was focusing on the fact there is no macro like that but I do believe you can set up Mq2react to work in a similar way I believe.
 
Even if there was a way to broadcast over Dannet or Eqbcs a command that would make your boxes do it, would be super useful. I wouldn't know the first thing about how to write something that complex.
 
I was wondering if anyone has come up with a way or command that would make your boxes remove or put in a selected power source. I hate forgetting to take out power sources when doing stupid grind things. Then realize they are dead when I go to do missions or raid.
made this way back, but now when they changed how they work I dont bother using it anymore. Maybe you can get some ideas out of it

 
So this code will put one in
Code:
/multiline ; /autoinv ; /echo Equipping Powersource ; /timed 5 /exchange "Luclinite Defender Source" powersource

Is there some verbiage one could replace "/exchange" with to take the powersource out and autoinventory it?. I am not sure how to grab it on the cursor with MQ. I could just keep an older one for the exchange, but prefer just not to have a powersource in.
 
I was wondering if anyone has come up with a way or command that would make your boxes remove or put in a selected power source. I hate forgetting to take out power sources when doing stupid grind things. Then realize they are dead when I go to do missions or raid.
Screenshot 2023-01-27 152821.png
Not sure if you were looking for macro or Lua. but Cannon made this one
 
Code:
/declare PwrSrc                string    local    Luclinite Defender Source

/if (${Bool[${Me.Inventory[powersource]}]} && ${Me.Inventory[powersource].PctPower}<3 && !${Cursor.ID}) {
    /itemnotify powersource leftmouseup
    /delay 1s ${Cursor.ID}
    /if (${Cursor.Name.Equal[${PwrSrc}]}) {
        /destroy
    }
    /echo \atPwrSrc: \arDestroyed
}

/if (${FindItemCount[${PwrSrc}]}>0) {
    /if (!${Bool[${Me.Inventory[powersource]}]} && !${Me.Casting.ID} && !${Cursor.ID}) {
        /itemnotify "${PwrSrc}" leftmouseup
        /delay 1s ${Cursor.ID}
        /itemnotify powersource leftmouseup
        /while (${Window[ConfirmationDialogBox].Open} && ${Cursor.PctPower}>10) {
            /yes
            /delay 1
        }
        /echo \atPwrSrc: \agRefreshed
    }
}

Warning - issues the /destroy command
it safety checks that whatever is on your cursor is the right thing
but stuff can still happen, use at your risk
 
Last edited:
Question - Power Source usage macro?

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