Instead of using a circle of Radius X to pull. I would like to be able to setup Nav points. A,B,C,D,E,F etc
The puller would then run to each point and "Look for Mobs" before returning to camp.
Using such a method to Pull would enable you to Avoid areas which are too dangerous, or navigate areas which dont quite fit into the Circle of Happiness.
Any Ideas much appreciated.
The puller would then run to each point and "Look for Mobs" before returning to camp.
Using such a method to Pull would enable you to Avoid areas which are too dangerous, or navigate areas which dont quite fit into the Circle of Happiness.
Any Ideas much appreciated.



