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Request - Posse and EQBC

nyghteyes

What is a macro??
Joined
Mar 21, 2006
RedCents
1,347¢
EQBC slash commands dont pass through MQ2posse's action ini. Is there an easy fix? This would really allow for less configurations required when setting it up.
 
I am able to send commands through eqbc for others to change posse settings and then save them.

Rich (BB code):
 /bcga //posse whatever

On a side note, I've pushed changes to eqbc and posse so it will automatically mark other toons connected to your eqbc server as friendly. No more need to add toons to the posse friends list if you use eqbc.
 
This is not what I meant, you cannot use the ini file to send the command. What you stated has always worked.

I want the Posse ini to accept EQBC commands from the file.
Example;

Puller comes to close to another group while I'm making coffee or one of the dogs is dragging the neighbor around. The puller cannot send a /bcaa //exit when it is trigged by being to close to a non-friendly PC. Only he will quit with /exit command from the posse.ini. (Or whatever command is in the ini besides eqbc stuff)
 
Sorry i misunderstood, that also works for me though.

Rich (BB code):
/posse cmdadd "/bcga //exit"

Should make that happen if i remember correctly the syntax.
 
Last edited:
Thanks will try that, I manually set up my Posse file, it doesnt give an error when triggered, it just doesnt relay the bccmd to the the plugin.

--update--
Yeah, that just adds the command to the ini. The problem is that Posse doesn't send any EQBC commands, can add them to the ini manually or with the cmdadd. Something is borked in how posse interprets the commands.
 
Last edited:
That is weird, i set up mine to throw an echo this morning and it did when I moved another toon within range. I didn't test the //exit, I had it do an //echo blah.
 
I had simplified it to just for testing and couldnt get it to fire.
Rich (BB code):
/bcaa //exit

Ideally, first toon to come in range of the other PC would:
Rich (BB code):
Command1=/bcga //target Druidname
Command2=/bcga //nav target
Command3=/delay 10s
Command4=/bct Druidname //casting Portspell
Command5=/delay 30s
Command6=/bcga //exit
 
Mine are slightly formatted differently then yours:

Rich (BB code):
0=/bcga //echo omg1
1=/bcga //echo omg2

But that shouldn't matter. Can you delete your entire [###_Commands] second and try again.

I don't think that your original will work, my understanding is that /delay pauses the macro your in not the commands being sent from the plugin. They will all be sent at the same time thus everyone will exit the game as soon as you see someone where ever you are. You would need to call a macro to do what you want then you can put your delays in there.
 
after you delete your [###_Commands] section, create your commands through the in game command, not by editing the text file directly.
 
You can also set up using /multiline. That is how I have used it in the past and never had any issue.

Example:
Rich (BB code):
/multiline ; /echo Exiting due to players nearby ; /bcga //exit
 
I typed em out by memory since I didnt have access to the file atm.

Thanks tho, I'll fix it up. I appreciate the info.
 
Request - Posse and EQBC

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