eqgeek-- Your idea might be one of several aspects of the freezing problem or whatever we are calling it. It might be several things. I do see what you are seeing with battle, but the UI of the game itself is not unresponsive in those instances for me. Are they for you?
For me (and this is about I have camped to character select screen then log back in), the game UI becomes strangely unresponsive.
I discovered it because I had set some of my chars to camp in case they died and I was (ahem) afk slightly. Often I would only be away a few minutes and I came back and logged back in to get everyone back to camp and alive. The characters that camped to log in screen or character select would ALWAYS be screwed up somehow. If I tried to just start all the scripts again and get them going, those characters would be working strangely and the group would likely wipe to the next pull. Inevitably, the CRASH/DEBUG/Alert DBG grey popup appears.
For me the only way to "fix" it was to camp that character to desktop and restart them. Everything would work fine for me then.
The latter is all (for me) separate from the sluggishness of KA. EOKnuke for me is not sluggish per se, because EOKnuke triggers (for me) off the KA MainAssist. So if KA is sluggish, EOKnuke starting is sluggish.