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News - Patch: August 19, 2020 (1 Viewer)

Joined
Oct 18, 2013
RedCents
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August 19, 2020
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*** Highlights ***

- Necromancer - The critical DoT focus effects on the Necromancer epic 1.5, 2.0, and 2.5 will now begin to decay in effectiveness when casting spells above level 80.
- Fixed an issue where the task window would sometimes display 'left over' task steps from a different task.


*** Items ***

- Unequipping items whose stats are increased when wearing Power Sources will now immediately remove the invisible augments that provide these stat bonuses.
- - This corrects several issues that indicated that the item can not be modified until all augments are removed.
- Fixed an issue with some Sebilisian Hardcore Heritage items granting the wrong items.
- Removed heirloom from tradeable items since it's redundant.
- Necromancer - The critical DoT focus effects on the Necromancer epic 1.5, 2.0, and 2.5 will now begin to decay in effectiveness when casting spells above level 80.


*** Tradeskills ***

- Corrected the spelling of Rallos Zek Devotee's Defense and Rallos Zek Acolyte's Defense to be consistent with other things with defense in the name.
- Corrected the spelling of crystallized in several recipes.


*** Quests & Events ***

- Ralkor Bloodmoon Raid - Fixed an issue that would cause the event to stall once all of the channelers were killed.
- The Conflagration Generals - Added a zone-wide message when a whorling wildfire is hit with the proper spell. The message will indicate who cast what spell and what the special damage is.
- Earning One's Place - Fixed the faction requirement to now work properly. You must be "threateningly" to the Servants of Esianti to get the task.
- Grummus Event (Plane of Health) - Fixed an issue that was preventing the grumlings from "exploding" when they die. They will now cast Explosive Pus as expected when they die.
- Corrected an issue where seasonal events could be scheduled incorrectly during a leap year.


*** Spells ***

- Fixed a client crash when moving or deleting an item in the middle of casting free target spells.
- Updated the message when scribing ToV spells to be more informative.
- Added a message when learning a new combat ability that includes the ability name.
- Corrected an issue that periodically caused the spell bar to become locked out, either after activating an item or while casting spells with the highest ranks of the Bard AA ability Quick Time active.
- Cleric - The Crippling Glare effects from the Shining Rampart line will no longer create a debuff on the target. Reduced the chance to proc slightly (from a base of 10ppm to 9ppm) and changed the heal from a recourse to a trigger cast so that it will now be able to heal you even if the stun can not land.
- Necromancer - The Curse of Mortality line of spells no longer stacks with itself. Increased the damage dealt and mana cost.
- Necromancer - The Swift Deconstruction line of spells no longer stacks with itself or with the Curse of Mortality line. It now deals the same amount of damage as the equivalent spell from the Curse of Mortality line, with the same efficiency. Removed the shared spell timer from the line. This spell line will no longer deal different damage to different targets. Increased the resist modifier so it lands more reliably.


*** AA ***

- Fixed an incorrectly referenced level range in the spell description for the max rank Enchanter Gracious Gift of Mana proc.
- Added a spell description to Enchanter Reactive Rune IV through XIII and standardized the AA description at all ranks.
- Shaman/Magician Wind of Malaise ranks 2, 3, 10, and 11 now have the same expansion and level requirements as the ranks of Malaise that unlock them.
- Magician Companion's Fury ranks 110, 111, 112, 133, 134, 135, and 136 now require expansions that match their level requirements.
- Fixed an issue that could cause Paladin Divine Stun and Disruptive Persecution to have no reuse timer.


*** NPCs ***

- Swarm pets should now have the correct name, even when being summoned at the same time as another.
- Geomar Hapera in Paineel now correctly offers Parcel and Recovery services.


*** Mercenaries ***

- Corrected an issue where mercenaries sometimes displayed numbers after their name.


*** Overseer ***

- Incapacitated agents should now recover naturally more quickly, instead of idling at 0h 0m 0s.
- Added Conflagrant Platinum as one of the rewards for the Ring of Scale tradeskill rewards.
- Fixed an issue with the Agent Tab display when adding an agent while scrolled down.


*** Miscellaneous ***

- Corrected an issue that prevented real estate items from appearing in your Crate of Eviction after transferring servers.
- Made further improvements to reduce lag caused by launching dynamic zones.
- Fixed a potential client crash when adding a new item to the Advanced Loot window.
- Fixed a potential client crash when adding an item to a player's cursor.
- Fixed several new types of zone crashes.


*** UI ***

- Corrected an issue where spell damage was only reporting to 75 feet away.
- Fixed an issue where the task window would sometimes display 'left over' task steps from a different task.
- Fixed an issue that was causing erratic behavior for a raid's delegated main assists, NPC markers, and master looter after a change in raid leadership. This should fix the problem where /assist main or /assist raid would stop working as expected.
- Fixed an issue that would cause an ornament to stick to an item if it had a reward that was claimed while the ornament was in an item. Instead, you will be unable to claim the reward until the ornament has been removed. Players with a stuck ornament will need to use an Ornamentation Stripping Tool to remove the ghost ornament from their item.
- Moved DoT damage taken by your character from the DoTs (Others) filter to the DoTs (Yours) filter.
- Removed voice chat integration from the game.

- Changed -
EQUI.xml
EQUI_Animations.xml
EQUI_DragItems.xml
EQUI_FriendsWnd.xml
EQUI_GroupWindow.xml
EQUI_OptionsWindow.xml
EQUI_PlayerWindow.xml
EQUI_RaidWindow.xml
EQUI_TopLevelScreens.xml
EQUI_VoiceActionBarWnd.xml


*** Previously Updated ***

- Fixed an issue where one set of next year's collectibles were dropping from creatures in Mearatas.


- The EverQuest Team
 
Welcome to the nerf club necros. Anyone want to guess what class gets the nerf in September since this is starting to feel like a trend.
 
- Corrected an issue that periodically caused the spell bar to become locked out, either after activating an item or while casting spells with the highest ranks of the Bard AA ability Quick Time active.. Bards no longer cast Quick Time

This Is what I totally expect to happen. (PS This is my attempt at failing humor)
 
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Same - I did a consent on someone and nothing came up for corpses -- usually it would say something like "consent Soandso to drag your corpse in BackwaterDeathZone"
 
Welcome to the nerf club necros. Anyone want to guess what class gets the nerf in September since this is starting to feel like a trend.
Was way overdue, we all know it...

At least they did the dot revamp first, otherwise it really would have been a nerf (they're still in a better position now than they were a few months ago)
 
So I just started using redguides/kissassist. When will mq2 or whatever the probelm is be updated so I can box again or is there something I need to do to get it updated?
 
So I just started using redguides/kissassist. When will mq2 or whatever the probelm is be updated so I can box again or is there something I need to do to get it updated?
MQ2 gets updated then VV will get recompiled sometime after that - usually by 8pm est depending on the patch.

you can click the below information to get notified when its back

VeryVanilla LIVE: Use this URL to get notified: https://www.redguides.com/community/resources/very-vanilla-mq2-live-servers.61/watch

VeryVanilla TEST: Use this URL to get notified: https://www.redguides.com/community/resources/very-vanilla-mq2-test-server.59/watch

Consider donating to the developers!
https://www.redguides.com/community/threads/donate-to-mq2-devs.71538/
 
So many crash bugs with this patch. Looks like some of them were serverside.

thank god I'm not seeing crashes... I'm just standing around in a zone minding my own damn business doing some bullshit quests.

What is crashing you guys?
 
thank god I'm not seeing crashes... I'm just standing around in a zone minding my own damn business doing some bullshit quests.

What is crashing you guys?
Char switch crash is back (was fixed for about 3 months)
Then on forum people saying crashing in raid
2 others experiencing zone crashes
 
News - Patch: August 19, 2020

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