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Question - Only buff when above a certain mana percentage?

Joined
May 2, 2015
RedCents
1,911¢
Noticed that today my group barely made it through an encounter with 1 party member dead, everyone OOM and low on health. instead of res on the dead the cleric starts his buff cycle whenever he gets some mana.

Can I set a "only use buff section when above 50% mana" or something? seems simple

Thanks!
 
The mana condition mentioned above answers the question. But maybe there could be another option which is to only start buffing after you check that all group members are nearby. I am still new with KA but I have a major boner for conditions and one of the ones I have in my list to use asap, is this:

${Group.Member[1].PctMana}
${Group.Member[2].PctMana}
${Group.Member[3].PctMana}
etc.

And you can add range to it like this:
${Range.Between[1,100:${Group.Member[1].PctMana}]}


I don't even know how that condition works yet but assuming it checks members are nearby, you could make sure it checks for all your guys before buffing. Not sure if having so much added to conditions might slow the character's reaction speed down though, but if it is only in buffs I guess it wouldn't really matter.
 
Question - Only buff when above a certain mana percentage?

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