Good points. I am in the habit of doing searches in the INI before concluding anything as I too had found once a dbl entry and insanity ensued. Right now, I have found zero dbl entries. If I find something in my inventory, I search the INI to see 1) if there are dups, and 2) what the item is set for.
The old INI does indeed have a number of apostrophes in it. I removed some of the items since I don't go in the zone that they drop from anymore. But they were too numerous and figured Ninja simply had to deal with them. I did not manually enter those, those are from /lootdestroy, /lootkeep (which are the only 2 I use). The only time I manually edit the INI is when I am doing a search and stumble upon something marked keep that I don't want, and change it to destroy (otherwise I would have to have one of the item on my cursor for the /lootdestroy function to work).
And yes, altho I keep sayin delete, I mean destroy, in all cases, have done many searches for errant words, delete being one of them.
On both ML's, /echo ${NinjaIniFile} returns Loot.ini, no folder, capitol L. However, I see that is set inside the include that way.
Yes, I have witnessed new entries being created in the new INI as I play. I have also witnessed /lootdestroy marking an item that had been initially created with keep to destroy. Well, that's on the ML that is working, not on the other grp. Other grp is still a mystery to me... and yes, same PC, same eqgame.exe, and same MQ2.
These are all good points you bring up: File is not read-only nor hidden. I can find only one of them (did a windows search from the parent MQ2 dir). There is a lootBAK.ini but /echo ${NinjaIniFile} does not return it.
This is the version string from inside the include: /declare NinjadVersion string outer 6.1
SpamLootInfo=1, is that the spam setting you were talking about, it has been on for some time now.
Oh, been meaning to ask, I have 1 toon that carries 2 extraplanar trade satchels. Most others carry 1, and some none. I have it set to only exclude one satchel but it always made me wonder how it dealt with the differences in inventories between toons.
It seems to be working really well right now on the one ML. I am really scratching my head on the other grp. I am still experiencing where the ML fills up, then everything goes to roll rather than choosing a new ML. But that's ok if it's destroying stuff since the bags wont get full.
Wait a minute, it isn't divided by grp, its divided by toon. I have toons in grp 1 that when I have them ML they do not destroy stuff. Only my main enjoys stuff being destroyed (I don't let the wizzy nor the clr loot, but anyone else is fair game). I wonder if there is a plugin or plugin setting conflict, something that is different between accts/toons. lemme take a new approach on this and look for differences between toons rather than the two grps. You mentioned wondering what impact there might be with turning off certain AdvLoot settings. Lemme compare the various settings between the various toons and get back.
- - - Updated - - -
Ima thinking a couple things; the inventories need to match, toon to toon, and 2) the bag exclusion might be funky.
I am not excluding any bag in the new INI.