/melee [options]
[on|off]
Turns plugin On/Off.
aggro=[on|off]
Plugin tries to keep aggro on target using all enabled aggro abilities/disciplines until aggro is regained, or either you or the target dies.
aggropri=[Item ID]
Item ID for primary weapon to be used in aggro mode.
aggrosec=[Item ID]
Item ID for secondary weapon to be used in aggro mode.
arrow=[Item ID]
Item ID of ammunition to use for ranged/throwing attacks.
backoff=[0-100]
Turns attack off if your life percentage goes below the designated value. Will never back off due to low health if aggro=on.
bash=[on|off]
Will try to bash target if you have a shield equipped or have have a 2-handed weapon and the 2 Hand Bash AA.
battleleap=[on|off]
Whether or not to use Battle Leap AA (Default=0/off)
begging=[on|off]
Will turn attack off and beg target and turn back on.
bow=[Item ID]
Item ID for ranged weapon.
disarm=[on|off]
Will try to disarm target if target is wielding a weapon.
downflag0-19=[on|off]
downflag0=[on|off]
Whether or not to use defined DownShit0 from ini. After enabling this option, you must edit the INI file with your relevant DownShit command and then issue /melee load to enable it. enrage=[on|off]
Turns attack off and issues /pet hold (/pet back if hold not available) if target enrages and you are facing it. Automatically re-engages when enrage ends or if you are behind the target.
facing=[on|off]
Whether or not to face target (checked every 2 seconds and only in ranged mode).
falls=[on|off]
(Monk only) Auto-feign to reduce aggro?.
holyflag0-19=[on|off]
holyflag0=[on|off]
Whether or not to use defined HolyShit0 from ini. After enabling this option, you must edit the INI file with your relevant HolyShit command and then issue /melee load to enable it. infuriate=[on|off]
Turns attack off and issues /pet hold (/pet back if hold not available) if target infuriates and you are facing it. Re-engages when infuriate ends or if you are behind the target.
intimidation=[on|off]
Will use intimidation if available.
jolt=[0-100]
Jolt every # of hits (0=off).
kick=[on|off]
Will use kick if available.
melee=[on|off]
Turn Melee Mode On/Off.
meleepri=[Item ID]
Item ID for primary weapon to be used in non-aggro mode.
meleesec=[Item ID]
Item ID for secondary weapon to be used in non-aggro mode
mend=[0-100]
Mend wounds if your life percentage goes below the designated value.
petassist=[on|off]
Will send pet attack on engage and backoff on enrage/infuriate if those options are enabled. The plugin will also use /pet hold if you have that AA.
petdelay=[0-30]
Will not engage pet until [x] seconds has passed.
petmend=[0-100]
Cast "Mend Companion" or "Replenish Companion" if pet is at or below given health % (will cast higher of the two if you have both).
petrange=[0-150]
Will not engage pet until mob is within [x] range of your pet.
pickpocket=[on|off]
Turn off attack & try to pickpocket if not in aggro mode.
plugin=[on|off]
Turn plugin on/off.
poker=[Item ID]
Item ID for backstabbing weapon. Will be swapped in before backstabbing if necessary.
pothealfast=[0-100]
Use fast heal potion when my HP falls below [X]% (default=30).
pothealover=[0-100]
Use heal over time potion when my HP falls below [X]% (default=60).
provoke0=[Disc/AA/Spell ID #]
ID of the Disc/AA/Spell to use for provoking (0=off).
provoke1=[Disc/AA/Spell ID #]
ID of the Disc/AA/Spell to use for provoking (0=off).
provokeend=[0-100]
Stop trying to provoke when target's health falls below [X]% (default=15).
provokemax=[0-100]
Number of times you will try provoking aa/disc/spells to regain aggro (default=1).
provokeonce=[on|off]
Only use provoke once to attempt to gain aggro.
range=[0-250]
Enables ranged attacks when target is at or beyond this range. Note that 0 disables ranged attacks completely.
resume=[0-100]
Stand up and turn back attack on if your life percentage goes above this value. Used with /melee feigndeath=on.
shield=[Item ID]
Item ID of shield to use for bashing
slam=[on|off]
Will slam as often as possible.
sneak=[on|off]
Will try to sneak if not in combat.
standup=[on|off]
Will stand you if when you are feigning.
stickdelay=[0-100]
Wait [X] seconds before sticking to target.
stickmode=[on|off]
If on, it will use the stickcmd as defined in the INI file, if off, it will use the default stick command.
stickrange=[0+]
Enables sticking when target is at set distance away (0=no sticking).
stun0=[Disc/AA/Spell ID #]
ID of the Disc/AA/Spell to use for stunning (0=off).
stun1=[Disc/AA/Spell ID #]
ID of the Disc/AA/Spell to use for stunning (0=off).
stunning=[0-100]
Cast defined Stun spell(s) if target at or below [X]% and/or if detected that target is casting a spell.
taunt=[on|off]
Will push taunt button if aggro=on and you're not the target's target. Without a TauntIF statement, this will cause your toon to chain taunt. If you do not wish for that, use a TauntIF command (see below).
throwstone=[0-100]
Will use throw stone disc when ready and target in range. Note: Will not use in aggro/provoke mode if provoke has not been used yet.