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NA Very Vanilla Compile 10-21-2010 Beta 1D

Maskoi

old and salty
Joined
Sep 28, 2005
RedCents
82,796¢
MacroQuest2 Source Code has been released in for patch 10-21-2010 Beta 1

ANY PLUGIN THAT DEALS WITH INVENTORY SLOTS DOES NOT WORK INCLUDING

MQ2AutoForage
MQ2Bandolier
MQ2Bardswap
MQ2CastTimer
MQ2Cursor
MQ2Exchange
MQ2Feedme
MQ2Focii
MQ2Rez

V 1 no MQ2Melee
V 1b MQ2Cast Crashed to Desktop
V 1c Working Mq2Melee and MQ2Cast
V 1d Mq2Melee skills, aa's discs not firing fixed


Make sure the following MQ2Melee settings are set to 0 in you ini file
arrow=0
aggropri=0
aggrosec=0
bow=0
meleepri=0
meleesec=0
pothealover=0
pothealfast=0
shield=0
poker=0

Check any holyshits and downshits for items

Please be patient until everything is updated and released from Macroquest2.com

MQ2Advpath
MQ2AutoSize
MQ2Autoskills
MQ2Bucles
MQ2Bufftool
MQ2Bzsrch
MQ2Cast
MQ2Charnotes
MQ2Chat
MQ2ChatWnd
MQ2Combat
MQ2CustomBinds
MQ2Debuffs
MQ2Dps
MQ2Dpsadv
MQ2EQBugFix
MQ2EQIM
MQ2Eqbc
MQ2Events
MQ2Faerune
MQ2Fps
MQ2HUD
MQ2Irc
MQ2ItemDisplay
MQ2Labels
MQ2Linkdb
MQ2Main
MQ2Map
MQ2Melee
MQ2Moveutils
MQ2Netbots
MQ2Netheal
MQ2Otd
MQ2Paranoid
MQ2Pop
MQ2Randomstuff
MQ2Spawnmaster
MQ2Spellhotkeys
MQ2Spellsearch
MQ2Telnet
MQ2Timestamp
MQ2Tracking
MQ2Twist
MQ2Vendors
MQ2WinXp
MQ2Xptracker

MQ2Eqbc.exe

UI Files for plugins are in UIFiles folder


PLEASE REPORT ANY BROKEN PLUGINS

Latest MQ2 Source Code Release 10-21-2010 Beta/Test 1. This is just the core MQ2 source files. I won't be releasing the full compile source code until MacroQuest2 has an official release.
 
Last edited:
Re: NA Very Vaniila Compile 10-21-2010 Beta 1

New MQ source is out. I just made my compile.
 
Re: NA Very Vaniila Compile 10-21-2010 Beta 1

Maskoi, Check the MQ forums for the update mq2exchange. PMS posted a workaround for those plugins while they keep working on getting the MoveItem Sub-routine working. Its a temp fix that doesn't fix items in bags, but at least the main inventory slots are working with it.

Search for MQ2Exchange with PMS as author.
 
Re: NA Very Vaniila Compile 10-21-2010 Beta 1

Thanks Maskoi for all your hard work ;) It sure will be nice not throwing Calnin's in holyshits anymore hehe. Much appreciated man.
 
Re: NA Very Vaniila Compile 10-21-2010 Beta 1

I get PMs every day with more stuff to add. I am going to give it a few days then add the stuff that's left
 
Re: NA Very Vanilla Compile 10-21-2010 Beta 1c

SORRY
for all the confusion but plugins are breaking every new release.

Just uploaded NA Very Vanilla Compile Beta 1c with a working MQ2Cast and attached the source file for it up top.
 
SORRY
for all the confusion but plugins are breaking every new release.

Just uploaded NA Very Vanilla Compile Beta 1d
Fixed issues with MQ2Melee not firing skills, AA's and discs.
Fixed MQ2Melee.cpp uploaded as well
 
Ok so I'm a bit lost, I keep crashing trying to run mq2melee. I've loaded the ini settings suggested, made sure no bag stuff is enabled. INI below, any tips? Crash right when I /plugin mq2melee. Using your build 1d . Ok I tried removing the ini finally totally and still crash running mq2melee. Very odd.



[MQ2Melee]
arrow=0
aggropri=0
aggrosec=0
bow=0
meleepri=0
meleesec=0
pothealover=0
pothealfast=0
shield=0
poker=
stickmode=0
stickrange=0
sticknorange=0
stick
aggro=0
bash=1
challengefor=0
disarm=0
enrage=0
facing=0
harmtouch=0
infuriate=0
layhand=0
melee=1
petmend=0
petrange=0
plugin=1
provoke0=3826
provoke1=19099
provokeend=20
provokemax=1
provokeonce=1
resume=20
slam=0
stun0=3826
stun1=19099
taunt=1
version=4.950
holyflag0=1
holyflag1=1
holyflag2=1
holyshit0=/if (${Me.Buff[Stubborn Stance Rk. II].Duration}<20 && !${Me.Moving} && ${Target.PctHPs}<85 && !${Me.Invis}) /casting "Stubborn Stance Rk. II"
holyshit1=/if (${Me.Buff[Sustenance of Tunare Rk. II].Duration}<20 && ${Target.PctHPs}<85 && !${Me.Moving} && !${Me.Invis}) /casting "Sustenance of Tunare Rk. II"
holyshit2=/if (${Me.AltAbilityReady[Disruptive Persecution]}==TRUE && ${Target.PctHPs}<90 && !${Me.Moving} && ${Me.Combat} && !${Me.Invis}) /alt activate 7712
 
Nothing in that ini should be crashing you. Please open your macroquest.ini file and PM me the plugins that you are loading.
 
Ok so I'm a bit lost, I keep crashing trying to run mq2melee. I've loaded the ini settings suggested, made sure no bag stuff is enabled. INI below, any tips? Crash right when I /plugin mq2melee. Using your build 1d . Ok I tried removing the ini finally totally and still crash running mq2melee. Very odd.



[MQ2Melee]
arrow=0
aggropri=0
aggrosec=0
bow=0
meleepri=0
meleesec=0
pothealover=0
pothealfast=0
shield=0
poker=
stickmode=0
stickrange=0
sticknorange=0
stick
aggro=0
bash=1
challengefor=0
disarm=0
enrage=0
facing=0
harmtouch=0
infuriate=0
layhand=0
melee=1
petmend=0
petrange=0
plugin=1
provoke0=3826
provoke1=19099
provokeend=20
provokemax=1
provokeonce=1
resume=20
slam=0
stun0=3826
stun1=19099
taunt=1
version=4.950
holyflag0=1
holyflag1=1
holyflag2=1
holyshit0=/if (${Me.Buff[Stubborn Stance Rk. II].Duration}<20 && !${Me.Moving} && ${Target.PctHPs}<85 && !${Me.Invis}) /casting "Stubborn Stance Rk. II"
holyshit1=/if (${Me.Buff[Sustenance of Tunare Rk. II].Duration}<20 && ${Target.PctHPs}<85 && !${Me.Moving} && !${Me.Invis}) /casting "Sustenance of Tunare Rk. II"
holyshit2=/if (${Me.AltAbilityReady[Disruptive Persecution]}==TRUE && ${Target.PctHPs}<90 && !${Me.Moving} && ${Me.Combat} && !${Me.Invis}) /alt activate 7712

Just crashed on me when i equipped my shield will have to look into that

try setting
bash=0
slam-0

see if that works
 
NA Very Vanilla Compile 10-21-2010 Beta 1D

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