• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Leveling - My Leveling Guide (if you have higher level mains to do the leveling)

oh well - how to get rid of the crap you get back? the turnin mac always turns some stuff you get back in too. otherwise a great thing.
 
i set a macro up to /destroy in all the lines. only take a few clicks of that to get rid on em
 
Here we go are you ready for the rabbit hole to get deeper....

The bone chips can he used to lvl super super super fast...
make 4 lvl 1 dwarf pally have them start in kaladim give them all trader bags and fill them all up with bone chips (i use a wiz that is bound at the quest guy)

ok now get the toon you want to lvl and fill that up with bags and chips.. hand in some bones to lvl it passed lvl 1....
then grp it with all the lvl 1's

and have them all hand in the bone chips
The highest lvl person in the grp gets all the EXP from all hand in's off all toons (so remember to boot your porter when handing in)

i just did it with 3 lvl ones and the one i am lvling and i went from 1 to 50 in a few minutes
 
Finally something where Brell's Mark comes in handy, that ports you almost near the Bone Chips vendor.
 
I had to tweak the turnin macro a bit, the one posted in this thread dont really work for me. I allways ended up with an shitload of items on my cursor, which did not get destroyed.

Rich (BB code):
| tradin.mac, by amml
| thx to zazoot whos done the strucure
| just open all your packs with the stuff in it , stand facing the npc
| target the npc and have fun!

Sub Main
/declare chips int local

:Loop
/if (!${FindItem[=Bone Chips].InvSlot}) {
  /echo backpacks empty go get more stuff
  /endmacro
}

/for chips 1 to 4
   /shift /itemnotify ${FindItem[=Bone Chips].InvSlot} leftmouseup
   /if (!${FindItem[=Bone Chips].InvSlot}) /goto :Done
   /delay 5
   /click left target
   /click left target
   /delay 5
/next chips
/delay 8
/notify GiveWnd GVW_Give_Button leftmouseup
/delay 2s

:cursorclear
/if (${Cursor.ID} && ${Cursor.ID} != 13073) {
	/destroy
|Increase the /delay 1 per one until all items on your cursor get destroyed. For me 1 worked.
	/delay 1 
	/goto :cursorclear
}

/goto :Loop

:Done
  /delay 8 
  /notify GiveWnd GVW_Give_Button leftmouseup
  /endmacro
 
I kept meaning to post this, but forgetting. If you don't want to muck around with setting a delay, here is a macro that is slightly more sophisticated than the one I posted before. Still not perfect, but now deletes things off the cursors properly among other things:

Rich (BB code):
| tradin.mac, by amml
| thx to zazoot whos done the strucure
| just open all your packs with the stuff in it , stand facing the npc
| target the npc and have fun!

Sub Main
/declare chips int local

:Loop
/if (!${FindItem[=Bone Chips].InvSlot}) {
  /echo backpacks empty go get more stuff
  /endmacro
}

/for chips 1 to 4
:getbones
   /shift /itemnotify ${FindItem[=Bone Chips].InvSlot} leftmouseup
   /if (!${FindItem[=Bone Chips].InvSlot}) /goto :Done
   /delay 10 ${Cursor.Name.Equal[Bone Chips]}
   /if (!${Cursor.Name.Equal[Bone Chips]}) {
		/destroy
		/goto :getbones
   }
   /click left target
   /click left target
   /delay 4
/next chips
/delay 4
/notify GiveWnd GVW_Give_Button leftmouseup
/delay 4

:cursorclear
|/delay 4
|/destroy
|/if (${Cursor.ID}) /goto :cursorclear
/goto :Loop

:Done
  /delay 4
  /notify GiveWnd GVW_Give_Button leftmouseup
  /endmacro
 
The big question is this: Do these macros only hand in 4 chips at a time or 400?
 
Wow...this is pretty awesome/retarded however you want to look at it LOL. 3 characters to 51 and I spent more on the 10 trade satchels than the bone chips it took to level them....

Anyway, awesome info, thanked as many people as I could! <3

- - - Updated - - -

Is there a way to make it so the items after turning in the bone chips get deleted instead of placed in your bags or left on your cursor? I could personally care less about the couple plat I'm missing out on by selling everything back lol.
 
Wow...this is pretty awesome/retarded however you want to look at it LOL. 3 characters to 51 and I spent more on the 10 trade satchels than the bone chips it took to level them....

Anyway, awesome info, thanked as many people as I could! <3

- - - Updated - - -

Is there a way to make it so the items after turning in the bone chips get deleted instead of placed in your bags or left on your cursor? I could personally care less about the couple plat I'm missing out on by selling everything back lol.

Take what dannuic has and clear out the pipes "|" in front of the things under :cursorclear section.
 
Take what dannuic has and clear out the pipes "|" in front of the things under :cursorclear section.

The reason I had those commented out was because they had a chance of destroying bone chips. Yes, I could check to make sure there are no bone chips on the cursor, but I didn't bother because you'd end up with bags full of newb gear anyway, so it was easier for me to take my cursor clearing activities to the cleanup macro (ie, the selling macro) and just check the cursor for bone chips during the hand in phase.

Game lag really plays a huge role in what actually happens, often I would have to relog after turning in chips in order to have the game recognize that I still had 10 or so stacks of chips (with 99 chips in them instead of 100), which was due to lag that can't be fixed by a /delay.
 
Ahh gotcha. I just glanced over it when he had his question, I see your check now. Disregard my rambling then ;)

I've noticed that lag with other turnins I've used.
 
i no nothing about writing macros but i come across this can it be changed to destroy rusty things?
and on just a /mac command not bca

Rich (BB code):
/noparse /bca //if (${Cursor.ID}) /autoinv
/bca //nomodkey /keypress OPEN_INV_BAGS
/noparse /bca //ctrlkey /itemnotify ${FindItem[Control Setting Gears].InvSlot} leftmouseup
/delay 2s
/noparse /bca //if (${Cursor.ID}==79764) /destroy
/delay 2s
/bca //autoinv
/bca //nomodkey //keypress CLOSE_INV_BAGS

if it could that would empty most of the bags quicker then /sellstuff
 
May wanna do an update to the macro. Trooper Mozo in Field of Bone will also give you xp for bone chips. But, there's a catch, he doesn't give you any crap to destroy. Sadly, the macro won't work with him.

- - - Updated - - -

In fact, tried to use the tradein mac in Kaladim and it didn't work there either. Also tested the turnin macro. All done the same thing. Picked up one stack of bone chips and then ended.
 
problem with trooper is he don't give the exp kaladium does up to higher levels , his seems to taper off early just like the gal in east Freeport who accepts fire beetle eyes bone chips spiderling silks and Cyclops eyes
 
Yea. I noticed that as well. I guess it's a fair trade off if you think about it. He doesn't give you any gear or anything you have to destroy like she does.
 
In fact, tried to use the tradein mac in Kaladim and it didn't work there either. Also tested the turnin macro. All done the same thing. Picked up one stack of bone chips and then ended.

Which macro ? The one i modified from the different thread ?

Worked flawless for me, and atleast one other person.
 
I've not tried them since the last compile but all of them weren't working. They did before the content update, then with that, they stopped working. I'll test again this evening and let you know.

- - - Updated - - -

Just tried out both the turnin and tradein macro. Neither one are working. They both pick up 1 stack and then the macro ends.
Also, the amount of xp you get from the guy in Kaladim is by far way better than the others.

- - - Updated - - -

Ok, with a little help from Maskoi, figured out what was wrong with the tradein macro. Changed line 17 a little bit and commented line 18 out. The only thing it's not doing now is destroying the items.

Rich (BB code):
| tradin.mac, by amml
| thx to zazoot whos done the strucure
| just open all your packs with the stuff in it , stand facing the npc
| target the npc and have fun!

Sub Main
/declare chips int local

:Loop
/if (!${FindItem[=Bone Chips].InvSlot}) {
  /echo backpacks empty go get more stuff
  /endmacro
}

/for chips 1 to 4
:getbones
   /shift /itemnotify "Bone Chips" leftmouseup 
|   /if (!${FindItem[=Bone Chips].InvSlot}) /goto :Done
   /delay 10 ${Cursor.Name.Equal[Bone Chips]}
   /if (!${Cursor.Name.Equal[Bone Chips]}) {
		/destroy
		/goto :getbones
   }
   
   /click left target
   /click left target
   /delay 4
/next chips
/delay 4
/notify GiveWnd GVW_Give_Button leftmouseup
/delay 4

:cursorclear
/delay 4s
/destroy
/if (${Cursor.ID}) /goto :cursorclear
/goto :Loop

:Done
  /delay 4
  /notify GiveWnd GVW_Give_Button leftmouseup
  /endmacro
 
Last edited:
i no nothing about writing macros but i come across this can it be changed to destroy rusty things?
and on just a /mac command not bca

Rich (BB code):
/noparse /bca //if (${Cursor.ID}) /autoinv
/bca //nomodkey /keypress OPEN_INV_BAGS
/noparse /bca //ctrlkey /itemnotify ${FindItem[Control Setting Gears].InvSlot} leftmouseup
/delay 2s
/noparse /bca //if (${Cursor.ID}==79764) /destroy
/delay 2s
/bca //autoinv
/bca //nomodkey //keypress CLOSE_INV_BAGS

if it could that would empty most of the bags quicker then /sellstuff

I'm going to punch you in the fase for not telling me this when my dumb a$$ stood there with my dark elf chanter handing in stacks of bone chips and getting killed by the dumb roaming guards!! Always the last to know... :-)

So where do I put this code so I can save myself 10 million clicks?
 
lol well you were not a mq2 user then.
open macro folder make a new .mac in there
and copy and paste that code into the file.
then to run it if you made the new file bones.mac then its /mac bones
 
Leveling - My Leveling Guide (if you have higher level mains to do the leveling)

Users who are viewing this thread

Back
Top
Cart