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Request - my hybrids are tunneling spells like they are wizards and have given up on their weapons!

timmy

Well-known member
Joined
Apr 1, 2014
RedCents
1,443¢
any hybrid i use (sk, pal, bl, rng) loves to cast more than they love to snaproll rear like all my melee toons. it's only hybrids, so i'm making the assumption that it's the casting that gets in the way of getting the ass of the mob.

no mq2melee loaded, i've set the melee AssistAt percent 40 points above the first cast percent to see if that would help, but the behavior remains: toon will engage, face target, but then start dumping mana instead of moving to mobs ass and engaging in melee combat and then casting. to be fair, toon is sometimes in melee range and has attack on, but is not positioned where you'd expect with snaproll rear. also, if the mob is moved, the hbrid (and not the pure melee classes) will often ( > 75%) not change his heading to continue landing melee melee attacks.

perhaps snaproll rear is to blame and a simple rear would work better.

thoughts?
 
stick 15 works. if i turn off dps section. and then toon still won't move if mob moves or there is a knockback.
snaproll rear works. if i turn off dps section. and then toon still won't move if mob moves or there is a knockback.

as soon as i turn on dps, it all goes to poop.

Code:
[DPS]
DPSOn=2
DPSSize=2
DPSSkip=10
DPSInterval=0
DPS1=Dichotomic Fury|52
DPS2=Akalit's Feralgia|52
DebuffAllOn=0

assistat is at 95.

but, if i change dpson=1, everything works fine. seriously. i only ever used dpson=2 because i stole all my ini bits from other's posted here.

i am become perplexed.
 
I get this with my ranger. My solution was to do dps=1 and put the spells at something like 85 before they triggered, so melee started first. Before that she would nuke for ages before doing melee dps.
 
oh I see what is happening there needs to be a meleeon check in DPS section.
I will look at this today
 
Last edited:
I too noticed my melee would not move with the mob as it moved, or were knocked back. I figured it had to do with out dated ini's.
 
Request - my hybrids are tunneling spells like they are wizards and have given up on their weapons!

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