Once you equip a very fast mount in EQ, every mount you get after that will go very fast. Even the "very slow" rope bridles you get from NPC stables will run as fast as your fastest mount. Which I get... I understand that was implemented as a quality of life "plus", but I'm starting to wish it wasn't like that.
All of my characters are set to melee with mobs in camp. Including any casters, healers or CC I might have.
If mana starts to get low on one of my characters in a group, I'll put them on a mount so it doesn't drop as quickly. On a very fast mount, characters will zip back and forth through mobs one side to the other during melee and while it may not necessarily drop melee dps, it looks odd - it looks automated and unnatural for anyone to be playing that way... I'm not good with it. I wish there was a way to slow them down, because a toon on a slow mount will stick to mobs instead of running through them.
My bard has a Very Slow mount which I will use at camp spots when pulls are quick and I'm mowing through lots of mobs, because my bard will go oom, and an oom bard cannot CC. My bard was created in the early 2000's and has never, ever been on a fast mount. On the slow one, she will approach a mob in camp to engage and stick to it, strafing when necessary, but not darting around all over the place. This is good. My bard is absolutely the most likely toon to eventually go oom.
There are other ways to handle this. Like having the puller/tank set to watch CC and heals and hold pulls to med when necessary. But to minimize downtime, I set my bard on a sluggish mount and everyone else can run around with selo's. I do wish I could do the same thing with my healers since by now, they've all equipped some of the fastest mounts in the game and I feel like being able to mount them would reduce downtime a bit.
All of my characters are set to melee with mobs in camp. Including any casters, healers or CC I might have.
If mana starts to get low on one of my characters in a group, I'll put them on a mount so it doesn't drop as quickly. On a very fast mount, characters will zip back and forth through mobs one side to the other during melee and while it may not necessarily drop melee dps, it looks odd - it looks automated and unnatural for anyone to be playing that way... I'm not good with it. I wish there was a way to slow them down, because a toon on a slow mount will stick to mobs instead of running through them.
My bard has a Very Slow mount which I will use at camp spots when pulls are quick and I'm mowing through lots of mobs, because my bard will go oom, and an oom bard cannot CC. My bard was created in the early 2000's and has never, ever been on a fast mount. On the slow one, she will approach a mob in camp to engage and stick to it, strafing when necessary, but not darting around all over the place. This is good. My bard is absolutely the most likely toon to eventually go oom.
There are other ways to handle this. Like having the puller/tank set to watch CC and heals and hold pulls to med when necessary. But to minimize downtime, I set my bard on a sluggish mount and everyone else can run around with selo's. I do wish I could do the same thing with my healers since by now, they've all equipped some of the fastest mounts in the game and I feel like being able to mount them would reduce downtime a bit.