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Question - MQ2Nav Scorched Woods

Darkmax

Member
Joined
Jan 26, 2016
RedCents
1,259¢
OK with the recent download I'm now able to load the Scorched woods map and build a mesh. The problem is when I'm in SW and attempt to navigate with the mesh I get an error - No start Reference - ok when it comes to working with mesh files I know nothing after load it - build - save - should work. I do notice that when it loads the layout for SW that it seems far off the bottom where the mesh seems to build. So my question is what settings or other things do I need to adjust to make this work?


Thanks!
 
That's sorta what I thought but I wasn't sure if we could adjust this or if he had to do it. Thanks William!
 
Thanks Maskoi - still building under the zone geography but closer to it. Error still exists.
 
The entire zone of scorched woods - scorched woods is one of the new zones in Empire of Kunark..
 
yes I tried various locations in it - when you build the zone it looks as if the zone model is floating above the grids - the one that Maskoi linked has the geometry closer to the grids but still below.
 
Theres some sort of bug with the zone.. its so large that it may be having issues processing the zone. If I start removing geometry from the zone it begins processing properly. I can't do much on it right now because I can barely load the zone on my laptop. Will need to wait until I get back home and have access to my desktop.
 
Ok, I have run into a few zones now that have absurd bounds. I've fixed it in my generation of the map and posted a screenshot of my settings. I've been cranking the tile size as small as I can to help navigate better.
 

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Scorched Woods is particularly bad, the pathing over by the wasps is JACKED! So be careful when using this in SW, even if you navigate it... I've had pulls of 5+ mobs when it should of been just 1 because the pathing was so bad the mob ran the other way.
 
i just dont know enough about the mesh gen to edit the floor hieght to match it to the walls, cause my mesh gen made the file its just way wrong on floor height from what i see on it.
 
Question - MQ2Nav Scorched Woods

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